Matrox G400 MAX

Recensione scheda video Matrox G400 MAX
di Paolo Corsini pubblicato il 21 Gennaio 2000 nel canale Schede VideoCaratteristiche tecniche
Floating Point
3D Setup Engine with dynamically re-allocatable resources: Ultra-pipelined floating point and culling engines Optimised support for Direct3D and OpenGL triangles, strips, fans and vectors Flexible Vertex Format natively supported Vertex Buffers natively supported Environment Mapped Bump Mapping Single cycle multi-texturing Vertex and table fog Specular highlighting (any colour) True colour ARGB Flat and Gouraud shading Vibrant Colour Quality2(VCQ2) Rendering: 32-bit precision internal pipelines up to 32-bit source textures 32-bit output 16bpp dithering down from 32bpp palette for 16bpp output Full subpixel and subtexel correction 8-bit precision for filter coefficients Highly saturated & separated analogue colour output (UltraSharp DAC) Texturing support: Texture sizes up to 2048 x 2048 All texture formats are supported non-square texture support non-power of 2 texture support Perspective Correct Texture Mapping Texturing from local and AGP memory Opaque Texture Surfaces Alpha in Texture Palettes Texture transparency Mip-map non-power of 2 textures Multiple YUV source texture formats for Video Stream Texture Mapping Full subpicture blended DVD as texture source |
Filtering support: 11 level mip-mapping support Bilinear Filtering True eight-sample per pixel trilinear filtering Anisotropic filtering Alpha blending: All blend modes under DirectX 6 and OpenGL Supports all permutations of passes including light maps, environment maps, reflection maps, etc. Z-buffer support: 16-bit 32-bit 24-bit plus 8-bit stencil buffer used for shadows, overlays, etc... Guard Band Clipping Single, Double or Triple buffering 3D-image effects combined with no exclusion conditions Sort independent (full scene) anti-aliasing Vector/edge anti-aliasing Hardware dithering including dithering of LUT textures |
Una delle caratteristiche più interessanti della G400 è la possibilità di utilizzare la risoluzione massima di 2048x1536; la tabella sottostante riporta le frequenze massime di refresh orizzontali e verticali per ognuna delle risoluzioni, per i due modelli G400 e G400 MAX.
Millennium G400 MAX | Millennium G400 | |||
Refresh Rates | Vertical (Hz) | Horizontal (KHz) | Vertical (Hz) | Horizontal (KHz) |
2048 x 1536 | 85 | 130 | 70 | 110 |
1920 x 1440 | 85 | 130 | 75 | 115 |
1800 x 1440 | 85 | 130 | 80 | 120 |
1600 x 1200 | 100 | 130 | 100 | 130 |
1280 x 1024 | 120 | 130 | 120 | 130 |
1152 x 864 | 140 | 130 | 140 | 130 |
1024 x 768 | 160 | 130 | 160 | 130 |
800 x 600 | 200 | 130 | 200 | 130 |
640 x 480 | 200 | 130 | 200 | 130 |