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#261 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11111
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Update per Don't Starve base:
http://forums.kleientertainment.com/...hadow-chester/ Thanks to our KickStarter backers, Snow and Shadow Chester have been added to Steam / Standalone! (PS4 soon!) To get Snow Chester in-game: Fill Chester’s inventory with Blue Gems and on the night of a full moon, he will consume the gems and transform to Snow Chester! Along with a new arctic white fur coat and blue springy feet, he becomes a portable Ice Box and will give you a bonus to the time it takes for food inside of him to spoil. If Snow Chester is defeated in the game by enemies, a classic Chester will still respawn after a while, just as he does now. To get Shadow Chester in-game: First, you'll have to watch the in-game moon cycle. If your regular ol’ Chester happens to have every inventory slot filled with Nightmare Fuel on the night of a full moon, he will consume it and become Shadow Chester. Along with having new dark fur, he will also have 3 extra inventory slots permanently. If Shadow Chester is defeated in the game by enemies, a classic Chester will still respawn after a while, just as he does now.
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#262 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11111
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Due mini user guide sul DLC:
- Guida generale: http://forums.kleientertainment.com/...ign-of-giants/ - Come sopravvivere iniziando in estate: http://forums.kleientertainment.com/...arting-season/ Ricordo che il DLC, se non impostato manualmente, fa iniziare le partite in autunno o primavera. Mai in estate o inverno. Queste ultime 2 stagioni durano 15 gg l'una, le prime 20 gg l'una.
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#263 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11111
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Patch per il DLC: http://forums.kleientertainment.com/...april-16-2014/
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#264 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11111
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Patch DLC Reign of Giants: http://forums.kleientertainment.com/...4-patch-notes/
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#265 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11111
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Il dlc Reign of Giants è ufficialmente completato e disponibile.
http://forums.kleientertainment.com/...april-30-2014/ Previsti solo bugfix e mod support. Nessuna altra aggiunta.
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#266 |
Senior Member
Iscritto dal: May 2005
Messaggi: 4488
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Acquistato ieri il dlc e ripreso in mano il titolo, ho iniziato un nuova partita con il robottino
![]() Molto belle le aggiunte che sono riuscito a vedere come quella dell'indicatore di acqua, ho notato però che le mods non vanno con il dlc...forse è solo questione di tempo perchè tutto torni come prima giusto? alcune mods erano veramente totali come quella che ti mostrava il valore dei cibi tanto per dirne una ![]() |
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#267 | |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11111
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Quote:
Io per ora l'ho messo in "pausa": già è difficile di suo, poi capita che qualche patch ti obbliga a ricominciare......
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#268 |
Senior Member
Iscritto dal: May 2005
Messaggi: 4488
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Per quanto riguarda le mod, almeno per le 2-3 "essenziali" che usavo io bastava aggiornare e riavviare il game e funzionano perfettamente.
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#269 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11111
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Don't Starve MULTIPLAYER - FREE DLC
Early access Estate 2014 Hear that? That’s the sound of a few million tables collectively being flipped all around the world in sheer joy, terror and confusion. Alright, so let’s rip this bandage right off. We are bringing multiplayer to Don’t Starve. Since multiplayer in Don’t Starve is a bit of a controversial subject, we’re going to approach this announcement point by point so that we can cover as much info as possible. We're sure you have a ton of questions. We can’t give you all the details just yet, but we’ll get through the important stuff right away. I'm going to put this into sections based on the questions we all know you have. So, let’s do this. Buckle up, because this is gonna be a lot of text. But I’ll break it down for you. What the heck, Klei? What happened to NO MULTIPLAYER? We promised we would make Don’t Starve the best single player game that we could. To us, this meant using the resources that we had allocated to Don’t Starve and keeping them focused on delivering on that promise. We were not willing to sacrifice our goals for the game to work on a multiplayer version. This was the point we tried to get across in our our original decision. As we developed Don’t Starve, multiplayer slowly turned into a hot button issue in the community. Ok, let’s face it… it was always a hot button issue. A lot of people have voiced their feelings that multiplayer would be perfect in Don’t Starve. However, at the time we didn’t have the resources to make it happen and we weren't confident that it would actually work both in concept and implementation. It was (and still is) important to us that multiplayer would not only be interesting for you to play, but also something that we would feel proud of creating. We weren’t exactly sure how well Don’t Starve would do to begin with. At the time we made the infamous “multiplayer decision,” we didn’t know if we would have the resources to pull off an expansion, let alone a full conversion of our game from the ground up. Over the past few months, we’ve quietly smuggled in some new people onto our team who immediately said “Heck yeah, this can be a thing!” and actually threw together a proof of concept. After a couple months and an office-wide session of multiplayer Don’t Starve, we were convinced it was worth exploring and bringing it to our community. Ok, but seriously, you shut down like a million threads! Since there weren’t any plans to add it, we decided to post a statement to end speculation and argument and keep discussion and feedback focused. Initially we allowed these posts to stay on the forum, and would only close them if they became unruly. It got to a point where there was little if any room for constructive discussion about multiplayer. Each time it was brought up, it would derail into madness faster than before. Don’t Starve wouldn’t be what it is today without the feedback and discussions that take place in our forums. Moving forward we look forward to having constructive conversations about Don’t Starve Together, just like we did with the original single player game and expansion. So, what is Don’t Starve Together? Don’t Starve Together is a multiplayer expansion for Don’t Starve allowing friends or complete strangers to survive together, in either public or private games. As far as we know, it will have most of (if not all) the normal features in Don’t Starve, balanced for multiplayer, and potentially even add new features. As with Don't Starve and Reign of Giants, we’ll be looking for your input from now until release. How many players can play together? We’ll see. We believe that Don’t Starve Together will support 2-4 players simultaneously. Could be more, but we are aiming for 4 minimum. What platforms will Don’t Starve Together be available on? Similar to everything we’ve done with Don’t Starve, it will begin on Steam / Standalone. Beyond that, it’s too early to tell. Alright… Now we’re talking! How much is it going to cost? Don’t Starve Together will be a free expansion for all current owners of Steam / Standalone. Thank you for supporting us! With the addition of multiplayer, the price of Don’t Starve will go up to $19.99 USD around the time Alpha becomes available. When is it coming out? We are aiming to let you get your hands on it late this summer; beyond that, we don’t know the specifics yet. That could change, but we are pretty confident that we will be able to get things together for you by then. We don’t have a solid roadmap yet, but it’s safe to say that we will likely have an early alpha before going to Steam Early Access beta, just like we did with Don’t Starve and the Reign of Giants expansion. But, I really don’t want to play multiplayer. Single player Don’t Starve will not be affected by the addition of multiplayer except for content or features not specifically related to multiplayer gameplay. Balance changes and content aimed at creating an interesting multiplayer experience will not be added to the single player game. Wait, I have a real question that’s not in this announcement! Ok, head over to the forum and let us know! Ok, where do we go from here? As with Don’t Starve and Reign of Giants, we’re going to open up a new section on the forums dedicated to Don’t Starve Together and gather up your feedback and ideas. Now let’s get on with making the best multiplayer game we can make! http://forums.kleientertainment.com/...g-summer-2014/
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#270 |
Senior Member
Iscritto dal: May 2005
Messaggi: 4488
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OMG e chi se l'aspettava
![]() In più anche free per i possessori del gioco, beh che dire se non "grandissimi" come minimo proprio ![]() Restiamo in attesa di news e bilanciamenti allora ![]() |
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#271 |
Senior Member
Iscritto dal: Mar 2013
Città: Cercola (NA)
Messaggi: 2614
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Bellissimo, sta arrivando il momento di ritornare a giocare??
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boh... |
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#272 |
Senior Member
Iscritto dal: May 2013
Città: Casale sul Sile
Messaggi: 540
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Ho già una mezza idea per una super base HWU
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Rainbow Six: Siege | Mad Max | Firewatch | The Long Dark | Prison Architect | The Witcher 3 | Counter Strike: Global Offensive | Divinity: Original Sin | |
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#273 |
Senior Member
Iscritto dal: Mar 2003
Città: Genova
Messaggi: 4330
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.::. Steam: ~Blissard~ .::. Origin: Blissard79 .::. BNet: Blissard#2740 .::. Ultima modifica di ~Blissard~ : 08-05-2014 alle 15:58. |
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#274 |
Senior Member
Iscritto dal: Aug 2006
Città: The Zone
Messaggi: 21764
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WTH... sono rimasto di sasso alla notizia del DLC.. quoto SHAKA.. e chi se lo aspettava?
![]() PS = INDIE RULEZ!
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● ( MyPC ) ● "RimWorld" ● S.T.A.L.K.E.R. 2 ● "The Indie Corner" ●
● "Starfield" ● ..ah nuuu chiiiiki briiiiki iv damke!! ● "Steam Deck" ● ● EA is the Devil... ● ![]() ![]() |
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#275 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11111
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Io ho una completa idea di 4 di noi inseguiti da un deerclop o peggio....
![]() E in chat: 1 - "Fermalo tu!" 2 - "No tu che hai lo stinco di maiale!" 3 - "E se lasciassimo indietro 4 come esca?" 1 - "Ehi ma dov'è 4?" (Il deerclop sputa la carcassa di 4) .....
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#276 | |
Senior Member
Iscritto dal: May 2013
Città: Casale sul Sile
Messaggi: 540
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Quote:
![]() Casistica più che plausibile ![]()
__________________
Rainbow Six: Siege | Mad Max | Firewatch | The Long Dark | Prison Architect | The Witcher 3 | Counter Strike: Global Offensive | Divinity: Original Sin | |
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#277 |
Senior Member
Iscritto dal: Aug 2006
Messaggi: 14171
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ah quindi si tratta di un multiplayer cooperativo, non competitivo... bello.
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STEAM | Nintendo: SW-4146-9523-2228 | notebook PHILIPS X60IT - Phanteks P400S Tempered Glass | ASUS TUF Gaming X570-Plus | AMD Ryzen 7 3700X | XFX RX 6800 16GB | 2x8GB DDR4 G.Skill 3600Mhz 16-16-16-36 | 500GB SAMSUNG Nvme SSD 970 Evo Plus 512GB / 990 Pro 1TB | Corsair Hydro H115i PRO RGB | Corsair HX750 80 Platinum | Monitor AOC 24G2U/BK Full-HD 144hz |
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#278 | |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11111
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Quote:
![]() Mi sa che la meccanica base sarà: le vittim..... ehm i giocatori sono 4? Bene, spawn rate dei mostri x4, intervallo tra gli attacchi diviso 4...... ![]() Battute a parte, penso che la Klei farà un buon lavoro come sempre. ![]()
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#279 |
Senior Member
Iscritto dal: Aug 2006
Messaggi: 14171
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effettivamente...
![]() io l'ho ripreso dopo un bel pò e sono andato in enorme difficoltà, muoio di fame nel giro di due giorni ![]() catturo e cucino i conigli ma mi riempiono 1/10 dello stomaco :S devo guardarmi qualche guida alla sopravvivenza.
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STEAM | Nintendo: SW-4146-9523-2228 | notebook PHILIPS X60IT - Phanteks P400S Tempered Glass | ASUS TUF Gaming X570-Plus | AMD Ryzen 7 3700X | XFX RX 6800 16GB | 2x8GB DDR4 G.Skill 3600Mhz 16-16-16-36 | 500GB SAMSUNG Nvme SSD 970 Evo Plus 512GB / 990 Pro 1TB | Corsair Hydro H115i PRO RGB | Corsair HX750 80 Platinum | Monitor AOC 24G2U/BK Full-HD 144hz |
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#280 |
Senior Member
Iscritto dal: Aug 2006
Città: The Zone
Messaggi: 21764
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Io più che guide ho guardato gameplay sul tubo.. quelli per me sono essenziali! Poi magari guardati anche le guide sul crafting e altre strategie sul web!
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__________________
● ( MyPC ) ● "RimWorld" ● S.T.A.L.K.E.R. 2 ● "The Indie Corner" ●
● "Starfield" ● ..ah nuuu chiiiiki briiiiki iv damke!! ● "Steam Deck" ● ● EA is the Devil... ● ![]() ![]() |
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Tutti gli orari sono GMT +1. Ora sono le: 17:02.