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#7121 | |
Senior Member
Iscritto dal: Oct 2005
Città: Salerno
Messaggi: 7189
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Quote:
io c'ho già un dubbio: c'è un programma ke importa le facce: *.fg nei save, ho scaricato un faccia e ho provato a importarla nel save ma nn funziona, mi dice ke nn trova la razza ke ho scelto, mah |
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#7122 |
Senior Member
Iscritto dal: May 2005
Città: Napoli
Messaggi: 6883
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Canalis
![]() Diesel ![]() Amico1 ![]() Amico2 ![]()
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#7123 |
Senior Member
Iscritto dal: Oct 2005
Città: Anor Londo
Messaggi: 31775
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Non male, non male...
![]() ![]() Ecco riporto la guida così ce la consultiamo qui senza saltare qua e là: ARCHIVI DI VOLTI: "Daevhar The Oblivion Face Library http://gloryinstinct.ugtech.net/index.htm redwoodtreesprite Oblivion Face Resource Archives http://www.zyworld.com/redwoodtreesp...nFacesHome.htm PROGRAMMI NECESSARI These are the programs i used 1) FULL version of the Facegen http://www.facegen.com 2) FULL working program of Adobe Photoshop http://www.adobe.com/products/photoshop 3) plug in for Adoboe Photshop http://developer.nvidia.com/object/p...s_plugins.html 4) the construction set for Oblivion http://static.bethsoft.com/Oblivion-Const-Set.exe 5) FaceGen to Oblivion Converter http://web.t-online.hu/laga/zennorio...g2ob/fg2ob.zip TUTORIAL ========================================== Step 1------------------------------------ ========================================== FaceGen Import Just a quick note on the tips ive found getting a perfect photofit into Oblivion First follow all these guidelines http://www.facegen.com/modeller31_help.htm#photofit Also On the photofit it definatley produces better images with side shots on the last step MAKE SURE before you compile the face to NOT use "Preserve Facial Hair in Detail Texture" and "Use Detail texture from side photos" it makes for a much smoother face with a less of a "mask" looking appearance here are the examples; ---here is the original taken to far away, to much flash, no detail, and only a frontal shot http://images6.theimagehosting.com/original.fa4.jpg ---here is the high res shot better flash, three sides compiled WITH both "Preserve Facial Hair in Detail Texture" and "Use Detail texture from side photos" used http://images6.theimagehosting.com/face%20shadow.jpg as you can see the actually shadow in my eye sockets from my eyelashes! lol this is TO much detail ---here is the same pic above but with the two options UNchecked in the final compiling of the face http://images6.theimagehosting.com/face.d00.jpg as you can see its the best ========================================== Step 2------------------------------------ ========================================== Texture Let me start with the most time consuming first, Texture I'm assuming you know how to import a face into FaceGen the programs tells you how this will be another very time consuming task. I re-did my face using front and side shots it DRASTICALLY improved the high resolution textures. Now,Open up Facegen and load the face you want to import to oblivion now under file -> export -> choose "Wavefront *.obj" Under Model Export Option Texture Image Type ----> chose .TGA Image Size --------------> Full Size Model Select -------------> Curreny Expresion leave the other setting alone this will create 9 files the one you want is called (your name)_skin_hi.tga MAKE SURE THE NVidia DDS Plug in is installed as mentioned previously open the skin_hi tga file in photoshop, you'll notice it has an ear on one side, use the eyedropper tool and copy a color close to the eyes then and paintbrush over the ear (oblivion models split the head and ears into different models so human and elf races can share the same head model) once it looks good save it now file -> save as -> dds and the nvidia menu pops up and you can save it. Use the default setting on the nVidia DDS panel i did a few experiments it did NOT produce any observable difference so leave it at the default setting. so far in order to get the face playable in oblivion you need to create a new race LET ME SAY THIS AGAIN YOU NEED TO CLONE AN EXISTING RACE IN THE CONSTRUCTION SET with the texture you just made as the default texture for that race, so you will we need to make a new race. You can either edit the default oblivion.esm or make a new plugin which is much safer. open up the ESIV Construction Set this is the starting blank screen first thing you do is go to file ->Save and choose a filename, this will be the .ESP you use from now on so give it a good name then click save next click on file then Data, now select double click on the box to the left of Oblivion.esm AND make sure the new ESP you just made is checked and MAKE SURE THE FILE IS SET TO ACTIVE! hit ok and open up the data files now on the top row of control chose character -> race and screen pops up with a list of races (any changes here will be reflected only in your plugin as long as it's set as the active file) click on a race (i used a Nord for me on the below examples) and right-click > duplicate. now you can edit the new race. now back to the texture you made, go to oblivion\data\textures\characters\ and make a new folder for your new race. and place the .dds you made in that folder (make any folders in the above path you don't have) back to the Construction Set on the race menu screen click the "Face Data" Tab and the first row "Head" the right column click the button and select your .dds click OK Now File SAVE Now Exit Construction Set This is now the main texture you will use EVERYTIME you play the game. You must use this plug in for your TEXTURE off your new face. Texture can be -REDONE ANYTIME and any point in he game if you use your own Custom Plug in this way. ========================================== Step 3------------------------------------ ========================================== Shape Zennorious still has the best Working program out there and it's all based on the work of Scanti. It's not perfect but it's the best we have right now Ok open the FaceGen to Oblivion Converter.exe select your face from the original facegen file open it hit next for the next step "exporting the raw face texture" ignore this since you have created the perfect texture in PART 1 and its ready to use hit next select your race for this example i used a Nord click the next button NOW THE most important step SHAPE and TONE boxes in the Shape Box choose "Force the FaceGen Like Face Shape" you must choose this for the most acurate import. In the Tone Box choose " Don't change the tone of the face in the save file." Since the new ESP you just created provides the tone. Hit the next button Ok now to choose the save game it should be either a new game or before the sewers exit since you will have to tweak slightly still. Hit the "browse" button and go to your saved game location (in my case E:\My Documents\My Games\Oblivion\Saves\) while in the browse window chose your "master save" i have one before exiting the sewers and copy it then past it in the same browse window just to make sure you have the original backed up.Hit the bext button. If you did everything right you should now see "Importing the Facegen File into the Oblivion File was successfull." ok last part ========================================== Step 4------------------------------------ ========================================== ok Remember what you just made is Step 2 = Texture Step 3 = Shape YOU NOW MUST SELECT THE CLONE AN EXISTING RACE YOU CREATED IN THE CONSTRUCTION SET IN STEP 1 if your at the sewer exit or starting a new game you have to chose your NEW RACE THAT YOU CLONED it will be RIGHT NEXT TO THE ORIGINAL RACE AS YOU SELECT RACES ON THE CHARACTER CREATION MENU AGAIN, in order for this texture to be used in Oblivion you must select the new race you made in The Construction Set. If i wasn't clear about that in step one understand me now. ok now set up your work enviroment; Open up FaceGen if you closed it and load your face file, make it look directly at you Bring up the Oblivion Launch screen, under options select and this is important WINDOWED--800 by 600, this is important as you need to see both faces next to each other place the facegen face on the extreme right hand side of the screen and open the oblivion now windowed game Here is a simulation of what im talking about ; http://images6.theimagehosting.com/800%20x%20600.jpg Now start Oblivion, load the new ESP you made, load the game start and new game or exit the sewers and select CHANGE RACE CHOSE YOUR NEW RACE , in my case i cloned the Nord so my new race is right next to Nord, but it has the textures you created. Also look at your new face when you bring up the inventory screen, the character creation view does a poor job showing in game faces. Actually EXTREMELY poor versus the actual in game pictures, stunning how NOT accurate it is. This is the best way to see the face on the inventory screen. I warn you against fooling with the age and complexion settings, since however some facial tweaking might be need to be done use the Shape..Face..controls in the game only ok here are the examples; New FaceGen Import Master Face File http://images6.theimagehosting.com/face.d00.jpg now taken into the game in these examples below; Imperial Face From Cloned Imperial Race in CS Shape Set to "Force the Facegen like face shape" Tone set to "Don't change the tone of the face in the save file" http://images6.theimagehosting.com/I...20Tone%201.jpg Shape Set to "Force the Facegen like face shape" Tone set to "Allow the racial face values to change the shape of the face" http://images6.theimagehosting.com/I...20Tone%202.jpg Shape Set to "Force the Facegen like face shape" Tone Set to "Force the FaceGen like face tone" http://images6.theimagehosting.com/I...20Tone%203.jpg Nord Race From Cloned Nord Race in CS Shape Set to "Allow the racial face values to change the shape of the face" Tone set to "Don't change the tone of the face in the save file" http://images6.theimagehosting.com/Nord%202%201.jpg Shape Set to "Allow the racial face values to change the shape of the face" Tone set to "Allow the racial face values to change the shape of the face" http://images6.theimagehosting.com/Nord%202%202.jpg Shape Set to "Allow the racial face values to change the shape of the face" Tone Set to "Force the FaceGen like face tone" http://images6.theimagehosting.com/Nord%202%203.jpg Shape Set to "Force the Facegen like face shape" Tone set to "Don't change the tone of the face in the save file" http://images6.theimagehosting.com/Nord%203%201.jpg Shape Set to "Force the Facegen like face shape" Tone set to "Allow the racial face values to change the shape of the face" http://images6.theimagehosting.com/Nord%203%202.jpg Shape Set to "Force the Facegen like face shape" Tone Set to "Force the FaceGen like face tone" http://images6.theimagehosting.com/Nord%203%203.jpg As you can see from the above examples i believe the best process is to set both shape AND tone to "Force the FaceGen like face tone" as this produces the most accurate results. THE BEST WAY TO GET THE BEST HUMAN FACES IN FROM PHOTOFIT INTO THE GAME IS THE IMPERIAL RACE this is the default race and adds no filters as you can see the nord race makes the face to wide but it can be adjusted in game Tips and Tricks----------------------------------------------------------------------------------- If you are getting BAD blotchy faces and did NOT skip step 1 of my tutoral then you haven't chose the RACE properly in oblivion, remeber its adjacent right next to the race you cloned. Future Hopes-------------------------------------------------------------------------------------- ... cut" Ecco qua. Devo ancora leggerlo bene tutto, gli ho dato solo una lettura veloce, per ora.
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IL MENNE ![]() Ultima modifica di il menne : 16-06-2006 alle 16:14. |
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#7124 | |
Senior Member
Iscritto dal: Sep 2001
Messaggi: 2279
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#7125 | |||
Senior Member
Iscritto dal: Apr 2006
Messaggi: 889
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#7126 | |
Senior Member
Iscritto dal: Apr 2003
Città: Genova
Messaggi: 17630
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Quote:
![]() E' uguale!!! ![]() Me la immagino con i capelli di Ren... ![]() ![]() ![]() Raga, come dice Kerrace, DOBBIAMO riuscire a importare queste facce in Oblivion!!!
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#7127 | |
Senior Member
Iscritto dal: May 2005
Città: Napoli
Messaggi: 6883
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Quote:
![]() Se volete vi passo il file pure di questo volto
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#7128 | |
Senior Member
Iscritto dal: Oct 2005
Città: Anor Londo
Messaggi: 31775
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Quote:
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#7129 | |
Senior Member
Iscritto dal: May 2005
Città: Napoli
Messaggi: 6883
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#7130 | |
Senior Member
Iscritto dal: Oct 2005
Città: Anor Londo
Messaggi: 31775
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Quote:
Ma se tu l'hai fatto già, magari con calma puoi postare una tua miniguida sul come hai fatto, hai fatto come dicono nel tutorial che ho trovato io o diversamente? Photoshop non è mica necessario, vero? Basta un qualsiasi programma di fotoritocco, o no? ![]() E facegen, quello che si scarica da quel link è una versione demo... serve la full version o basta la demo? ![]()
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#7131 | |
Senior Member
Iscritto dal: Oct 2005
Città: Anor Londo
Messaggi: 31775
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Quote:
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#7132 |
Senior Member
Iscritto dal: Apr 2003
Città: Genova
Messaggi: 17630
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Che sballo raga, ormai sto thread è il delirio!
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#7133 | |
Senior Member
Iscritto dal: Apr 2006
Messaggi: 889
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#7134 | |
Senior Member
Iscritto dal: Jan 2006
Città: Genova
Messaggi: 516
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Quote:
![]() Miiiiiii, il PG berlusconi lo devo troppo fare!!! Troppo bello!!! Ma ve lo figurate in daedric??Peccato che avrebbe comunque il corpo di un figone ![]() E che sballo sta cosa dei volti?? Ma perche' e' uscita solo adesso dopo 330 pagine di Thread??
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Lord Kerrace, the Dark and Dreary, the Shady and Misty Overlord of Darkness |
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#7135 | |
Senior Member
Iscritto dal: Apr 2003
Città: Genova
Messaggi: 17630
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Quote:
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PSU Corsair 520HX | Case Corsair Graphite T380 Black | Mobo AsRock Z97E ITX/AC | CPU Intel i5 4690 | Dissi Noctua NH-L12 | RAM Corsair Vengeance 16Gb DDR3 | GPU Msi GTX 970 Gaming 4G | SSD Crucial MX100 256 Gb + HDD WD 500Gb | Tasietra Logitech G910 | Mouse Logitech G502 Lightspeed | Cuffie Logitech G935 | Monitor LG IPS237L | Profilo Steam | Btag: BelzeHWup#1129 | |
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#7136 | |
Senior Member
Iscritto dal: Jan 2006
Città: Genova
Messaggi: 516
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Quote:
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Lord Kerrace, the Dark and Dreary, the Shady and Misty Overlord of Darkness |
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#7137 | |
Senior Member
Iscritto dal: Jan 2006
Città: Genova
Messaggi: 516
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Quote:
![]() ![]() Ma l'importante e'che sia uscita, sto gia' assaporando il PG definitivo a mia immagine e somiglianza!DHHHUAHAHAHAH ![]()
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Lord Kerrace, the Dark and Dreary, the Shady and Misty Overlord of Darkness |
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#7138 |
Senior Member
Iscritto dal: Sep 2005
Città: modena
Messaggi: 4551
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Ragazzi ho provato a scaricare il demo di questo programma...
ci sono davveroun casino di setaggi ![]() cmq se si usano le foto.. cn unafrontale , e una di profilo, c'è anche l'opzione che ti permette di far tutto lui...in base a piccole croci sul viso(foto) (dove vengono messi in evidenza i punti particolari) poi lui crea tt da solo... ![]() sto provando cn Katie holmes, voglio vedere se viene....come quella vista nel sito ... ![]()
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#7139 | |
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Iscritto dal: Apr 2003
Città: Genova
Messaggi: 17630
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#7140 | |
Senior Member
Iscritto dal: Apr 2003
Città: Genova
Messaggi: 17630
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