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#1 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11108
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Door Kickers 2 – Task Force North
![]() Door Kickers 2 è un top down tactical game a pausa dinamica, dove guiderete una squadra di US Rangers contro innumerevoli terroristi in giro per il mondo. Stato: Early Access Q4 2016 Teaser: http://inthekillhouse.com/wordpress/..._early_wip.jpg Con un motore grafico 3d propietario, Door Kickers 2 (DK2) e' il seguito del pluri premiato Door Kickers. Killhouse Games, un team di 3 persone (ex Ubisoft) dalla Romania riprende i fasti della serie SWAT sebbene in un contesto diverso. Al posto della visuale in prima persona presenta una visuale ad occhio d'uccello da cui impartirete ordini di movimento, visuale ed uso equipaggiamenti ad un team di US Rangers, il tutto durante un'azione live ma interrompibile ogni momento a piacere tramite la semplice pressione della barra spaziatrice. Sito ufficiale: http://inthekillhouse.com The sequel to the critic and public-acclaimed Door Kickers moves the action to the Middle East and puts the player in control of military Special Operations Teams fighting an elusive Terrorist Network.
To help with the challenge, Door Kickers 2 adds Cooperative Multiplayer to the existing mix of Single Player Missions and Campaign. And since you can never have too much content, the game comes with complete modding support, improved mission editor and partial source code access. Yes, we can; it’s our own custom built 3D engine. We’re cool, crazy, or most likely both. (Special note for our fans: Adversarial Multiplayer is still in the books but will make the subject of a separate announcement later this year) Key points to Door Kickers 2 – Task Force North:
Door Kickers 2 is expected to hit Early Access in Q4 2016 on Win/Mac/Linux, with Full Release on PC and handhelds coming later, aka “when they’re done”. All info and specifications subject to change. _______________ Il contenuto di questo post è rilasciato con licenza Creative Commons Attribution-Noncommercial-Share Alike 2.5
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 Ultima modifica di Axios2006 : 17-01-2016 alle 16:50. |
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#2 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11108
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Riservato
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#3 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11108
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riservato 2
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#4 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11108
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Riservato 3
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#5 |
Senior Member
Iscritto dal: May 2013
Città: Casale sul Sile
Messaggi: 540
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ovviamente iscritto!
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Rainbow Six: Siege | Mad Max | Firewatch | The Long Dark | Prison Architect | The Witcher 3 | Counter Strike: Global Offensive | Divinity: Original Sin | |
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#6 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11108
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http://thegameslashers.blogspot.ro/2...use-games.html
Prima intervista rilasciata. - Pianificazione inserimento ed estrazione anche in caso di missione fallita. - Attachement alle armi - Nuovo tool di pianificazione percorso completamente editabile - Percorsi raggruppati: le unita' raggruppate si muoveranno tutta alla velocita' del soldato piu' lento.
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#7 |
Senior Member
Iscritto dal: Feb 2008
Messaggi: 1839
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Quando avevo letto motore 3d avevo immaginato un nuovo Swat 4!
Alcune novità introdotte non ci starebbero male neanche nel primo titolo in effetti, chissà se fanno i bravi ![]() |
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#8 | |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11108
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Quote:
Già si parla di un potenziale Door Kickers 3 a tema SWAT nuovamente....
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#9 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11108
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Confermata la possibilita' di priorizzare la selezione dei bersagli.
Maggiori info in 1-2 mesi.
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#10 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11108
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Uno dei Devs:
"I was just looking at what the AI ( enemy and friendly ) in DK 2 will do ( once it's implemented ), and you'd be surprised to hear that it will use Flashbangs, Hostages and concealment of identity / weapons."
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#11 |
Senior Member
Iscritto dal: Mar 2012
Messaggi: 8557
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Iscritto!
ancora sto giocando il primo ![]() |
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#12 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11108
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A quanto pare gli sviluppatori hanno incontrato qualche problemino nella riscrittura del loro motore grafico, passando dal 2d al 3d....
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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#13 |
Senior Member
Iscritto dal: Oct 2006
Messaggi: 11108
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Door Kickers 2 Delayed
Door Kickers 2 will not be launching this year anymore. We had hoped that we would be able to bring it home this winter, but it’s clear now that it’s not going to happen. When we started development in early 2016, we felt that one year should be enough to hit Early Access, but things have not gone nearly as smooth as for our first game. There are many reasons for this: transitioning to 3D engine, debugging the new perspective and improving rendering to keep or increase clarity compared to the 2D engine, having to reboot all art, moving our offices, new additions to our families and adding minor features like destructible walls, to name a few 🙂 We are committed to have Door Kickers 2 as a true sequel – not just a reskin or engine port – and this translates to design improvements and interface changes, code shaking and head scratching. We have received tons of messages from you guys asking about it and we’re sorry to keep you waiting, but don’t worry, DK2 is coming and it’s going to be awesome! When? Definitely next year 😀 We’re shying away from announcing a specific release date, because the actual date is not important. What matters is delivering the best experience possible for you guys, no compromise. Early Access will only come at the quality and polish level you’ve come to expect from us. It will showcase the new Door Kickers and keep you occupied for months. As before, once we have the initial version out we will update it roughly once a month. Our projected initial Early Access Version will include:
To be clear – until we have these ironed down to our satisfaction, there will be no Early Access version out. And there are many more features on our list that will be added later. So here’s to 2017 and Task Force North launching to you guys and hundreds of hours of fun and engaging tactical gameplay. Your team @ KillHouse Games
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>>> Videogames Axios' approved <<< Factorio - Stellaris - Door Kickers 2 - Door Kickers - The Long Dark - Prison Architect - Running with Rifles - Besiege - Infinifactory - Chromebox 3 |
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Tutti gli orari sono GMT +1. Ora sono le: 23:46.