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#1 |
Senior Member
Iscritto dal: Feb 2001
Città: Vicenza
Messaggi: 422
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Problema Doom 3
Salve, ho un problema con Doom 3.. il gioco non mi si avvia...
Mi da questo errore: Codice:
1996 MHz AMD CPU with MMX & 3DNow! & SSE 512 MB System Memory 128 MB Video Memory Winsock Initialized Hostname: TECIA IP: 192.168.0.2 doom using MMX & SSE for SIMD processing enabled Flush-To-Zero mode ------ Initializing File System ------ Current search path: C:\Giochi\Doom 3/base C:\Giochi\Doom 3\base\zpak000.pk4 (950 files) C:\Giochi\Doom 3\base\pak004.pk4 (5137 files) C:\Giochi\Doom 3\base\pak003.pk4 (4676 files) C:\Giochi\Doom 3\base\pak002.pk4 (6120 files) C:\Giochi\Doom 3\base\pak001.pk4 (8972 files) C:\Giochi\Doom 3\base\pak000.pk4 (2698 files) C:\Giochi\Doom 3\base\game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ Detected 2.00 GHz CPU 512 MB of System memory 128 MB of Video memory on an optimal video architecture This system qualifies for Medium quality. ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 4966 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg couldn't exec DoomConfig.cfg couldn't exec autoexec.cfg 4967 strings read from strings/italian.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...calling CDS: ok ...created window @ 0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...attempting to use stereo ...PIXELFORMAT 5 selected ...creating GL context: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ sound: STEREO ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add X..GL_ARB_texture_non_power_of_two not found ...using GL_ARB_texture_compression ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap X..GL_NV_register_combiners not found X..GL_EXT_stencil_two_side not found ...using GL_ATI_separate_stencil ...using GL_ATI_fragment_shader ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program X..EXT_depth_bounds_test not found ---------- R_NV20_Init ---------- Not available. ----- R200_Init ----- GL_NUM_FRAGMENT_REGISTERS_ATI: 6 GL_NUM_FRAGMENT_CONSTANTS_ATI: 8 GL_NUM_PASSES_ATI: 2 GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8 GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16 GL_COLOR_ALPHA_PAIRING_ATI: 1 GL_NUM_LOOPBACK_COMPONENTS_ATI: 3 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3 FPROG_FAST_PATH --------------------- ---------- R_ARB2_Init ---------- Available. Cg not available. -------------------------------------------- ---------- R_Exp_Init ---------- PARAM bloom0 = { 0.199501 }; PARAM bloom1 = { 0.176059 }; PARAM bloom2 = { 0.121004 }; PARAM bloom3 = { 0.064769 }; PARAM bloom4 = { 0.027000 }; PARAM bloom5 = { 0.008765 }; PARAM bloom6 = { 0.002216 }; PARAM bloom7 = { 0.000436 }; Available. -------------------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem found DLL in pak file: C:\Giochi\Doom 3\base\game00.pk4/gamex86.dll copy gamex86.dll to C:\Giochi\Doom 3\base\gamex86.dll could not create destination file ******************** ERROR: DLL extraction to fs_savepath failed ******************** Error during initialization Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL Qualcuno sa aiutarmi? |
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#2 |
Senior Member
Iscritto dal: Feb 2003
Città: Padova
Messaggi: 1339
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Ciao,a me con la stessa tua scheda e driver ma senza sp2 funziona.Controlla il sito ufficiale cosa dice su SP2.ciao
__________________
Lenovo ThinkPad E555, Tim FTTH |
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