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Strumenti |
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#901 | |
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Senior Member
Iscritto dal: Dec 2001
Città: Milano per lavoro
Messaggi: 12480
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Quote:
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DESKTOP NEW PC ASUS GT302 ARGB + AMD 7600x +Thermalright Peerless Assassin 120+ ASUS STRIX B650E-F + 32gb ddr5 +WD SN850X 2TB + Asus rtx 5070 ti 16gb prime +Corsair RM850X+ WIN 11 + Philips Envia 27M2N8500AM DESKTOP OLD PC CM SCOUT + i7 3770K +Corsair A70+ MSI Z77A -GD55 + 16gb ddr3 +SSD Samsung 860 EVO 1TB + MSI 1660TI Armor +Corsair TX650v2+ WIN 10 64bit+Logitech G11+Steelseries XAI ----- Asus ROG Ally |
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#902 |
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Senior Member
Iscritto dal: Feb 2004
Messaggi: 1934
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SOLUZIONE JOYSTIcK LOGITECH 3D PRO
SOLUZIONE JOYSTICK LOGITECH 3D PRO
Leggendo per diversi giorni di qui e di là sono RIUSCITO A CONFIGURARE il joystick LOGITECH 3D PRO spero di poter essere utile ad altri che non riescono a far volare correttamente i jet e gli elicotteri aprite il seguente file con WordPad (non il blocknotes) C:\Users\XXXXXXXX\Documents\Battlefield 3\settings\PROF_SAVE_profile e cambiate alcune voci con queste qui di seguito riportate; naturalmente nelle opzioni di gioco potrete, successivamente, cambiare a vostro piacimento i tasti del joystick riguardanti a sali e scendi dal mezzo, fuoco, cambio arma etc etc ATTENZIONE!!! LASCIATE INVARIATI INVECE I TASTI RIGUARDATI IL MOVIMENTO DEL MEZZO per i jet Codice:
GstKeyBinding.jet.ConceptBrake.0.axis 0 GstKeyBinding.jet.ConceptBrake.0.button 255 GstKeyBinding.jet.ConceptBrake.0.negate 0 GstKeyBinding.jet.ConceptBrake.0.type 0 GstKeyBinding.jet.ConceptBrake.1.axis 24 GstKeyBinding.jet.ConceptBrake.1.button 14 GstKeyBinding.jet.ConceptBrake.1.negate 0 GstKeyBinding.jet.ConceptBrake.1.type 2 GstKeyBinding.jet.ConceptCameraPitch.0.axis 24 GstKeyBinding.jet.ConceptCameraPitch.0.button 8 GstKeyBinding.jet.ConceptCameraPitch.0.negate 1 GstKeyBinding.jet.ConceptCameraPitch.0.type 1 GstKeyBinding.jet.ConceptCameraPitch.1.axis 24 GstKeyBinding.jet.ConceptCameraPitch.1.button 60 GstKeyBinding.jet.ConceptCameraPitch.1.negate 0 GstKeyBinding.jet.ConceptCameraPitch.1.type 2 GstKeyBinding.jet.ConceptCameraPitch.2.axis 0 GstKeyBinding.jet.ConceptCameraPitch.2.button 255 GstKeyBinding.jet.ConceptCameraPitch.2.negate 1 GstKeyBinding.jet.ConceptCameraPitch.2.type 0 GstKeyBinding.jet.ConceptCameraPitch.3.axis 0 GstKeyBinding.jet.ConceptCameraPitch.3.button 255 GstKeyBinding.jet.ConceptCameraPitch.3.negate 0 GstKeyBinding.jet.ConceptCameraPitch.3.type 0 GstKeyBinding.jet.ConceptCameraYaw.0.axis 24 GstKeyBinding.jet.ConceptCameraYaw.0.button 8 GstKeyBinding.jet.ConceptCameraYaw.0.negate 0 GstKeyBinding.jet.ConceptCameraYaw.0.type 1 GstKeyBinding.jet.ConceptCameraYaw.1.axis 24 GstKeyBinding.jet.ConceptCameraYaw.1.button 60 GstKeyBinding.jet.ConceptCameraYaw.1.negate 0 GstKeyBinding.jet.ConceptCameraYaw.1.type 2 GstKeyBinding.jet.ConceptCameraYaw.2.axis 0 GstKeyBinding.jet.ConceptCameraYaw.2.button 255 GstKeyBinding.jet.ConceptCameraYaw.2.negate 1 GstKeyBinding.jet.ConceptCameraYaw.2.type 0 GstKeyBinding.jet.ConceptCameraYaw.3.axis 0 GstKeyBinding.jet.ConceptCameraYaw.3.button 255 GstKeyBinding.jet.ConceptCameraYaw.3.negate 0 GstKeyBinding.jet.ConceptCameraYaw.3.type 0 GstKeyBinding.jet.ConceptChangeVehicle.0.axis 0 GstKeyBinding.jet.ConceptChangeVehicle.0.button 255 GstKeyBinding.jet.ConceptChangeVehicle.0.negate 0 GstKeyBinding.jet.ConceptChangeVehicle.0.type 0 GstKeyBinding.jet.ConceptChangeVehicle.1.axis 24 GstKeyBinding.jet.ConceptChangeVehicle.1.button 6 GstKeyBinding.jet.ConceptChangeVehicle.1.negate 0 GstKeyBinding.jet.ConceptChangeVehicle.1.type 2 GstKeyBinding.jet.ConceptFire.0.axis 24 GstKeyBinding.jet.ConceptFire.0.button 8 GstKeyBinding.jet.ConceptFire.0.negate 0 GstKeyBinding.jet.ConceptFire.0.type 1 GstKeyBinding.jet.ConceptFire.1.axis 24 GstKeyBinding.jet.ConceptFire.1.button 0 GstKeyBinding.jet.ConceptFire.1.negate 0 GstKeyBinding.jet.ConceptFire.1.type 2 GstKeyBinding.jet.ConceptFire.2.axis 0 GstKeyBinding.jet.ConceptFire.2.button 255 GstKeyBinding.jet.ConceptFire.2.negate 0 GstKeyBinding.jet.ConceptFire.2.type 0 GstKeyBinding.jet.ConceptFireCountermeasure.0.axis 0 GstKeyBinding.jet.ConceptFireCountermeasure.0.button 255 GstKeyBinding.jet.ConceptFireCountermeasure.0.negate 0 GstKeyBinding.jet.ConceptFireCountermeasure.0.type 0 GstKeyBinding.jet.ConceptFireCountermeasure.1.axis 24 GstKeyBinding.jet.ConceptFireCountermeasure.1.button 60 GstKeyBinding.jet.ConceptFireCountermeasure.1.negate 0 GstKeyBinding.jet.ConceptFireCountermeasure.1.type 2 GstKeyBinding.jet.ConceptMoveFB.0.axis 24 GstKeyBinding.jet.ConceptMoveFB.0.button 15 GstKeyBinding.jet.ConceptMoveFB.0.negate 0 GstKeyBinding.jet.ConceptMoveFB.0.type 2 GstKeyBinding.jet.ConceptMoveFB.1.axis 0 GstKeyBinding.jet.ConceptMoveFB.1.button 255 GstKeyBinding.jet.ConceptMoveFB.1.negate 0 GstKeyBinding.jet.ConceptMoveFB.1.type 0 GstKeyBinding.jet.ConceptPitch.0.axis 7 GstKeyBinding.jet.ConceptPitch.0.button 60 GstKeyBinding.jet.ConceptPitch.0.negate 1 GstKeyBinding.jet.ConceptPitch.0.type 2 GstKeyBinding.jet.ConceptPitch.1.axis 24 GstKeyBinding.jet.ConceptPitch.1.button 8 GstKeyBinding.jet.ConceptPitch.1.negate 0 GstKeyBinding.jet.ConceptPitch.1.type 1 GstKeyBinding.jet.ConceptPitch.2.axis 0 GstKeyBinding.jet.ConceptPitch.2.button 255 GstKeyBinding.jet.ConceptPitch.2.negate 0 GstKeyBinding.jet.ConceptPitch.2.type 0 GstKeyBinding.jet.ConceptPitch.3.axis 0 GstKeyBinding.jet.ConceptPitch.3.button 255 GstKeyBinding.jet.ConceptPitch.3.negate 1 GstKeyBinding.jet.ConceptPitch.3.type 0 GstKeyBinding.jet.ConceptReload.0.axis 0 GstKeyBinding.jet.ConceptReload.0.button 255 GstKeyBinding.jet.ConceptReload.0.negate 0 GstKeyBinding.jet.ConceptReload.0.type 0 GstKeyBinding.jet.ConceptReload.1.axis 24 GstKeyBinding.jet.ConceptReload.1.button 60 GstKeyBinding.jet.ConceptReload.1.negate 0 GstKeyBinding.jet.ConceptReload.1.type 2 GstKeyBinding.jet.ConceptRoll.0.axis 24 GstKeyBinding.jet.ConceptRoll.0.button 8 GstKeyBinding.jet.ConceptRoll.0.negate 0 GstKeyBinding.jet.ConceptRoll.0.type 1 GstKeyBinding.jet.ConceptRoll.1.axis 6 GstKeyBinding.jet.ConceptRoll.1.button 60 GstKeyBinding.jet.ConceptRoll.1.negate 0 GstKeyBinding.jet.ConceptRoll.1.type 2 GstKeyBinding.jet.ConceptRoll.2.axis 0 GstKeyBinding.jet.ConceptRoll.2.button 255 GstKeyBinding.jet.ConceptRoll.2.negate 1 GstKeyBinding.jet.ConceptRoll.2.type 0 GstKeyBinding.jet.ConceptRoll.3.axis 0 GstKeyBinding.jet.ConceptRoll.3.button 255 GstKeyBinding.jet.ConceptRoll.3.negate 0 GstKeyBinding.jet.ConceptRoll.3.type 0 GstKeyBinding.jet.ConceptSelectInventoryItem1.0.axis 0 GstKeyBinding.jet.ConceptSelectInventoryItem1.0.button 255 GstKeyBinding.jet.ConceptSelectInventoryItem1.0.negate 0 GstKeyBinding.jet.ConceptSelectInventoryItem1.0.type 0 GstKeyBinding.jet.ConceptSelectInventoryItem1.1.axis 24 GstKeyBinding.jet.ConceptSelectInventoryItem1.1.button 60 GstKeyBinding.jet.ConceptSelectInventoryItem1.1.negate 0 GstKeyBinding.jet.ConceptSelectInventoryItem1.1.type 2 GstKeyBinding.jet.ConceptSelectInventoryItem2.0.axis 0 GstKeyBinding.jet.ConceptSelectInventoryItem2.0.button 255 GstKeyBinding.jet.ConceptSelectInventoryItem2.0.negate 0 GstKeyBinding.jet.ConceptSelectInventoryItem2.0.type 0 GstKeyBinding.jet.ConceptSelectInventoryItem2.1.axis 24 GstKeyBinding.jet.ConceptSelectInventoryItem2.1.button 60 GstKeyBinding.jet.ConceptSelectInventoryItem2.1.negate 0 GstKeyBinding.jet.ConceptSelectInventoryItem2.1.type 2 GstKeyBinding.jet.ConceptSprint.0.axis 0 GstKeyBinding.jet.ConceptSprint.0.button 255 GstKeyBinding.jet.ConceptSprint.0.negate 0 GstKeyBinding.jet.ConceptSprint.0.type 0 GstKeyBinding.jet.ConceptSprint.1.axis 24 GstKeyBinding.jet.ConceptSprint.1.button 13 GstKeyBinding.jet.ConceptSprint.1.negate 0 GstKeyBinding.jet.ConceptSprint.1.type 2 GstKeyBinding.jet.ConceptSwitchInventoryItem.0.axis 0 GstKeyBinding.jet.ConceptSwitchInventoryItem.0.button 255 GstKeyBinding.jet.ConceptSwitchInventoryItem.0.negate 0 GstKeyBinding.jet.ConceptSwitchInventoryItem.0.type 0 GstKeyBinding.jet.ConceptSwitchInventoryItem.1.axis 24 GstKeyBinding.jet.ConceptSwitchInventoryItem.1.button 60 GstKeyBinding.jet.ConceptSwitchInventoryItem.1.negate 0 GstKeyBinding.jet.ConceptSwitchInventoryItem.1.type 2 GstKeyBinding.jet.ConceptToggleCamera.0.axis 0 GstKeyBinding.jet.ConceptToggleCamera.0.button 255 GstKeyBinding.jet.ConceptToggleCamera.0.negate 0 GstKeyBinding.jet.ConceptToggleCamera.0.type 0 GstKeyBinding.jet.ConceptToggleCamera.1.axis 24 GstKeyBinding.jet.ConceptToggleCamera.1.button 60 GstKeyBinding.jet.ConceptToggleCamera.1.negate 0 GstKeyBinding.jet.ConceptToggleCamera.1.type 2 GstKeyBinding.jet.ConceptYaw.0.axis 24 GstKeyBinding.jet.ConceptYaw.0.button 42 GstKeyBinding.jet.ConceptYaw.0.negate 0 GstKeyBinding.jet.ConceptYaw.0.type 2 GstKeyBinding.jet.ConceptYaw.1.axis 0 GstKeyBinding.jet.ConceptYaw.1.button 255 GstKeyBinding.jet.ConceptYaw.1.negate 1 GstKeyBinding.jet.ConceptYaw.1.type 0 GstKeyBinding.jet.ConceptYaw.2.axis 0 GstKeyBinding.jet.ConceptYaw.2.button 255 GstKeyBinding.jet.ConceptYaw.2.negate 0 GstKeyBinding.jet.ConceptYaw.2.type 0 GstKeyBinding.jet.ConceptYaw.3.axis 24 GstKeyBinding.jet.ConceptYaw.3.button 43 GstKeyBinding.jet.ConceptYaw.3.negate 1 GstKeyBinding.jet.ConceptYaw.3.type 2 GstKeyBinding.jet.ConceptZoom.0.axis 24 GstKeyBinding.jet.ConceptZoom.0.button 8 GstKeyBinding.jet.ConceptZoom.0.negate 0 GstKeyBinding.jet.ConceptZoom.0.type 1 GstKeyBinding.jet.ConceptZoom.1.axis 24 GstKeyBinding.jet.ConceptZoom.1.button 60 GstKeyBinding.jet.ConceptZoom.1.negate 0 GstKeyBinding.jet.ConceptZoom.1.type 2 GstKeyBinding.jet.ConceptZoom.2.axis 0 GstKeyBinding.jet.ConceptZoom.2.button 255 GstKeyBinding.jet.ConceptZoom.2.negate 0 GstKeyBinding.jet.ConceptZoom.2.type 0 per gli elicotteri Codice:
GstKeyBinding.heli.ConceptBrake.0.axis 0 GstKeyBinding.heli.ConceptBrake.0.button 255 GstKeyBinding.heli.ConceptBrake.0.negate 0 GstKeyBinding.heli.ConceptBrake.0.type 0 GstKeyBinding.heli.ConceptBrake.1.axis 24 GstKeyBinding.heli.ConceptBrake.1.button 14 GstKeyBinding.heli.ConceptBrake.1.negate 0 GstKeyBinding.heli.ConceptBrake.1.type 2 GstKeyBinding.heli.ConceptCameraPitch.0.axis 24 GstKeyBinding.heli.ConceptCameraPitch.0.button 8 GstKeyBinding.heli.ConceptCameraPitch.0.negate 1 GstKeyBinding.heli.ConceptCameraPitch.0.type 1 GstKeyBinding.heli.ConceptCameraPitch.1.axis 24 GstKeyBinding.heli.ConceptCameraPitch.1.button 60 GstKeyBinding.heli.ConceptCameraPitch.1.negate 0 GstKeyBinding.heli.ConceptCameraPitch.1.type 2 GstKeyBinding.heli.ConceptCameraPitch.2.axis 0 GstKeyBinding.heli.ConceptCameraPitch.2.button 255 GstKeyBinding.heli.ConceptCameraPitch.2.negate 1 GstKeyBinding.heli.ConceptCameraPitch.2.type 0 GstKeyBinding.heli.ConceptCameraPitch.3.axis 0 GstKeyBinding.heli.ConceptCameraPitch.3.button 255 GstKeyBinding.heli.ConceptCameraPitch.3.negate 0 GstKeyBinding.heli.ConceptCameraPitch.3.type 0 GstKeyBinding.heli.ConceptCameraYaw.0.axis 24 GstKeyBinding.heli.ConceptCameraYaw.0.button 8 GstKeyBinding.heli.ConceptCameraYaw.0.negate 1 GstKeyBinding.heli.ConceptCameraYaw.0.type 1 GstKeyBinding.heli.ConceptCameraYaw.1.axis 24 GstKeyBinding.heli.ConceptCameraYaw.1.button 60 GstKeyBinding.heli.ConceptCameraYaw.1.negate 1 GstKeyBinding.heli.ConceptCameraYaw.1.type 2 GstKeyBinding.heli.ConceptCameraYaw.2.axis 0 GstKeyBinding.heli.ConceptCameraYaw.2.button 255 GstKeyBinding.heli.ConceptCameraYaw.2.negate 1 GstKeyBinding.heli.ConceptCameraYaw.2.type 0 GstKeyBinding.heli.ConceptCameraYaw.3.axis 0 GstKeyBinding.heli.ConceptCameraYaw.3.button 255 GstKeyBinding.heli.ConceptCameraYaw.3.negate 0 GstKeyBinding.heli.ConceptCameraYaw.3.type 0 GstKeyBinding.heli.ConceptChangeVehicle.0.axis 0 GstKeyBinding.heli.ConceptChangeVehicle.0.button 255 GstKeyBinding.heli.ConceptChangeVehicle.0.negate 0 GstKeyBinding.heli.ConceptChangeVehicle.0.type 0 GstKeyBinding.heli.ConceptChangeVehicle.1.axis 24 GstKeyBinding.heli.ConceptChangeVehicle.1.button 6 GstKeyBinding.heli.ConceptChangeVehicle.1.negate 0 GstKeyBinding.heli.ConceptChangeVehicle.1.type 2 GstKeyBinding.heli.ConceptFire.0.axis 24 GstKeyBinding.heli.ConceptFire.0.button 8 GstKeyBinding.heli.ConceptFire.0.negate 0 GstKeyBinding.heli.ConceptFire.0.type 1 GstKeyBinding.heli.ConceptFire.1.axis 24 GstKeyBinding.heli.ConceptFire.1.button 0 GstKeyBinding.heli.ConceptFire.1.negate 0 GstKeyBinding.heli.ConceptFire.1.type 2 GstKeyBinding.heli.ConceptFire.2.axis 0 GstKeyBinding.heli.ConceptFire.2.button 255 GstKeyBinding.heli.ConceptFire.2.negate 0 GstKeyBinding.heli.ConceptFire.2.type 0 GstKeyBinding.heli.ConceptFireCountermeasure.0.axis 0 GstKeyBinding.heli.ConceptFireCountermeasure.0.button 255 GstKeyBinding.heli.ConceptFireCountermeasure.0.negate 0 GstKeyBinding.heli.ConceptFireCountermeasure.0.type 0 GstKeyBinding.heli.ConceptFireCountermeasure.1.axis 24 GstKeyBinding.heli.ConceptFireCountermeasure.1.button 2 GstKeyBinding.heli.ConceptFireCountermeasure.1.negate 0 GstKeyBinding.heli.ConceptFireCountermeasure.1.type 2 GstKeyBinding.heli.ConceptMoveFB.0.axis 24 GstKeyBinding.heli.ConceptMoveFB.0.button 15 GstKeyBinding.heli.ConceptMoveFB.0.negate 0 GstKeyBinding.heli.ConceptMoveFB.0.type 2 GstKeyBinding.heli.ConceptMoveFB.1.axis 0 GstKeyBinding.heli.ConceptMoveFB.1.button 255 GstKeyBinding.heli.ConceptMoveFB.1.negate 0 GstKeyBinding.heli.ConceptMoveFB.1.type 0 GstKeyBinding.heli.ConceptMoveFB.2.axis 24 GstKeyBinding.heli.ConceptMoveFB.2.button 60 GstKeyBinding.heli.ConceptMoveFB.2.negate 1 GstKeyBinding.heli.ConceptMoveFB.2.type 2 GstKeyBinding.heli.ConceptNextPosition.0.axis 24 GstKeyBinding.heli.ConceptNextPosition.0.button 7 GstKeyBinding.heli.ConceptNextPosition.0.negate 0 GstKeyBinding.heli.ConceptNextPosition.0.type 2 GstKeyBinding.heli.ConceptNextPosition.1.axis 0 GstKeyBinding.heli.ConceptNextPosition.1.button 255 GstKeyBinding.heli.ConceptNextPosition.1.negate 0 GstKeyBinding.heli.ConceptNextPosition.1.type 0 GstKeyBinding.heli.ConceptPitch.0.axis 7 GstKeyBinding.heli.ConceptPitch.0.button 60 GstKeyBinding.heli.ConceptPitch.0.negate 1 GstKeyBinding.heli.ConceptPitch.0.type 2 GstKeyBinding.heli.ConceptPitch.1.axis 24 GstKeyBinding.heli.ConceptPitch.1.button 8 GstKeyBinding.heli.ConceptPitch.1.negate 0 GstKeyBinding.heli.ConceptPitch.1.type 1 GstKeyBinding.heli.ConceptPitch.2.axis 0 GstKeyBinding.heli.ConceptPitch.2.button 255 GstKeyBinding.heli.ConceptPitch.2.negate 0 GstKeyBinding.heli.ConceptPitch.2.type 0 GstKeyBinding.heli.ConceptPitch.3.axis 0 GstKeyBinding.heli.ConceptPitch.3.button 255 GstKeyBinding.heli.ConceptPitch.3.negate 1 GstKeyBinding.heli.ConceptPitch.3.type 0 GstKeyBinding.heli.ConceptReload.0.axis 0 GstKeyBinding.heli.ConceptReload.0.button 255 GstKeyBinding.heli.ConceptReload.0.negate 0 GstKeyBinding.heli.ConceptReload.0.type 0 GstKeyBinding.heli.ConceptReload.1.axis 24 GstKeyBinding.heli.ConceptReload.1.button 12 GstKeyBinding.heli.ConceptReload.1.negate 0 GstKeyBinding.heli.ConceptReload.1.type 2 GstKeyBinding.heli.ConceptRoll.0.axis 24 GstKeyBinding.heli.ConceptRoll.0.button 8 GstKeyBinding.heli.ConceptRoll.0.negate 0 GstKeyBinding.heli.ConceptRoll.0.type 1 GstKeyBinding.heli.ConceptRoll.1.axis 6 GstKeyBinding.heli.ConceptRoll.1.button 60 GstKeyBinding.heli.ConceptRoll.1.negate 0 GstKeyBinding.heli.ConceptRoll.1.type 2 GstKeyBinding.heli.ConceptRoll.2.axis 0 GstKeyBinding.heli.ConceptRoll.2.button 255 GstKeyBinding.heli.ConceptRoll.2.negate 1 GstKeyBinding.heli.ConceptRoll.2.type 0 GstKeyBinding.heli.ConceptRoll.3.axis 0 GstKeyBinding.heli.ConceptRoll.3.button 255 GstKeyBinding.heli.ConceptRoll.3.negate 0 GstKeyBinding.heli.ConceptRoll.3.type 0 GstKeyBinding.heli.ConceptSelectInventoryItem1.0.axis 0 GstKeyBinding.heli.ConceptSelectInventoryItem1.0.button 255 GstKeyBinding.heli.ConceptSelectInventoryItem1.0.negate 0 GstKeyBinding.heli.ConceptSelectInventoryItem1.0.type 0 GstKeyBinding.heli.ConceptSelectInventoryItem1.1.axis 24 GstKeyBinding.heli.ConceptSelectInventoryItem1.1.button 11 GstKeyBinding.heli.ConceptSelectInventoryItem1.1.negate 0 GstKeyBinding.heli.ConceptSelectInventoryItem1.1.type 2 GstKeyBinding.heli.ConceptSelectInventoryItem2.0.axis 0 GstKeyBinding.heli.ConceptSelectInventoryItem2.0.button 255 GstKeyBinding.heli.ConceptSelectInventoryItem2.0.negate 0 GstKeyBinding.heli.ConceptSelectInventoryItem2.0.type 0 GstKeyBinding.heli.ConceptSelectInventoryItem2.1.axis 24 GstKeyBinding.heli.ConceptSelectInventoryItem2.1.button 10 GstKeyBinding.heli.ConceptSelectInventoryItem2.1.negate 0 GstKeyBinding.heli.ConceptSelectInventoryItem2.1.type 2 GstKeyBinding.heli.ConceptSelectPosition1.0.axis 0 GstKeyBinding.heli.ConceptSelectPosition1.0.button 255 GstKeyBinding.heli.ConceptSelectPosition1.0.negate 0 GstKeyBinding.heli.ConceptSelectPosition1.0.type 0 GstKeyBinding.heli.ConceptSelectPosition2.0.axis 0 GstKeyBinding.heli.ConceptSelectPosition2.0.button 255 GstKeyBinding.heli.ConceptSelectPosition2.0.negate 0 GstKeyBinding.heli.ConceptSelectPosition2.0.type 0 GstKeyBinding.heli.ConceptSelectPosition3.0.axis 0 GstKeyBinding.heli.ConceptSelectPosition3.0.button 255 GstKeyBinding.heli.ConceptSelectPosition3.0.negate 0 GstKeyBinding.heli.ConceptSelectPosition3.0.type 0 GstKeyBinding.heli.ConceptSelectPosition4.0.axis 0 GstKeyBinding.heli.ConceptSelectPosition4.0.button 255 GstKeyBinding.heli.ConceptSelectPosition4.0.negate 0 GstKeyBinding.heli.ConceptSelectPosition4.0.type 0 GstKeyBinding.heli.ConceptSelectPosition5.0.axis 0 GstKeyBinding.heli.ConceptSelectPosition5.0.button 255 GstKeyBinding.heli.ConceptSelectPosition5.0.negate 0 GstKeyBinding.heli.ConceptSelectPosition5.0.type 0 GstKeyBinding.heli.ConceptSelectPosition6.0.axis 0 GstKeyBinding.heli.ConceptSelectPosition6.0.button 255 GstKeyBinding.heli.ConceptSelectPosition6.0.negate 0 GstKeyBinding.heli.ConceptSelectPosition6.0.type 0 GstKeyBinding.heli.ConceptSwitchInventoryItem.0.axis 0 GstKeyBinding.heli.ConceptSwitchInventoryItem.0.button 255 GstKeyBinding.heli.ConceptSwitchInventoryItem.0.negate 0 GstKeyBinding.heli.ConceptSwitchInventoryItem.0.type 0 GstKeyBinding.heli.ConceptSwitchInventoryItem.1.axis 24 GstKeyBinding.heli.ConceptSwitchInventoryItem.1.button 1 GstKeyBinding.heli.ConceptSwitchInventoryItem.1.negate 0 GstKeyBinding.heli.ConceptSwitchInventoryItem.1.type 2 GstKeyBinding.heli.ConceptToggleCamera.0.axis 0 GstKeyBinding.heli.ConceptToggleCamera.0.button 255 GstKeyBinding.heli.ConceptToggleCamera.0.negate 0 GstKeyBinding.heli.ConceptToggleCamera.0.type 0 GstKeyBinding.heli.ConceptToggleCamera.1.axis 24 GstKeyBinding.heli.ConceptToggleCamera.1.button 60 GstKeyBinding.heli.ConceptToggleCamera.1.negate 0 GstKeyBinding.heli.ConceptToggleCamera.1.type 2 GstKeyBinding.heli.ConceptYaw.0.axis 24 GstKeyBinding.heli.ConceptYaw.0.button 42 GstKeyBinding.heli.ConceptYaw.0.negate 0 GstKeyBinding.heli.ConceptYaw.0.type 2 GstKeyBinding.heli.ConceptYaw.1.axis 0 GstKeyBinding.heli.ConceptYaw.1.button 255 GstKeyBinding.heli.ConceptYaw.1.negate 1 GstKeyBinding.heli.ConceptYaw.1.type 0 GstKeyBinding.heli.ConceptYaw.2.axis 0 GstKeyBinding.heli.ConceptYaw.2.button 255 GstKeyBinding.heli.ConceptYaw.2.negate 0 GstKeyBinding.heli.ConceptYaw.2.type 0 GstKeyBinding.heli.ConceptYaw.3.axis 24 GstKeyBinding.heli.ConceptYaw.3.button 43 GstKeyBinding.heli.ConceptYaw.3.negate 1 GstKeyBinding.heli.ConceptYaw.3.type 2 GstKeyBinding.heli.ConceptZoom.0.axis 24 GstKeyBinding.heli.ConceptZoom.0.button 8 GstKeyBinding.heli.ConceptZoom.0.negate 0 GstKeyBinding.heli.ConceptZoom.0.type 1 GstKeyBinding.heli.ConceptZoom.1.axis 24 GstKeyBinding.heli.ConceptZoom.1.button 60 GstKeyBinding.heli.ConceptZoom.1.negate 0 GstKeyBinding.heli.ConceptZoom.1.type 2 GstKeyBinding.heli.ConceptZoom.2.axis 0 GstKeyBinding.heli.ConceptZoom.2.button 255 GstKeyBinding.heli.ConceptZoom.2.negate 0 GstKeyBinding.heli.ConceptZoom.2.type 0 è consigliabile, se volete giocare solo con il joystick, eliminare tutte le assegnazioni tasti del vs joystick sia nella sezione fanteria sia nel veicolo (vedi foto) ![]() fare lo stesso nel jet e nell'elicottero ma questa volta solo per mouse e tastiera (vedi foto)
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Lian Li LANCOOL III| INTEL Core i7 13700k + Valkyrie Syn 360 | Asus rog strix z790-f| DDR5 6600Mhz 32GB G.Skill Trident Z RGB| MSI RTX 4090 SUPRIM X 24Gb| 2x NVMe 980 pro 1Tb + 1x 980 pro 2Tb + 2x SSD 2 Tb| EVGA SuperNOVA 1000 G3 | Samsung odyssey oled G8 |Steelseries Apex Pro|Logitech GPRO X superlight | SteelSeries Arctis Nova Pro wireless |Win 11 64bit - TV OLED LG55C1 - IPHONE 15 Pro 256Gb - Apple Watch 9 45mm Ftth ILIAD 5Gb - PS5 - Nintendo OLED Switch Ultima modifica di uv1980 : 04-11-2011 alle 12:36. |
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#903 | |
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Member
Iscritto dal: Jun 2011
Messaggi: 214
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io ho il force 3d pro, va bene comunque?
Più tardi proverò questo, e se tutto funziona, non finirò mai di ringraziarti! Quote:
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case COSMOS S 1100; mb ASUS SABERTOOTH P67;processore i5 2500k @4.0Ghz; ram PATRIOT Extreme Performance 2x4gb @1600;scheda video ATI 5870; alimentatore COOLER MASTER SILENT PRO M 850W; LIQUID cooling CPU e GPU |
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#904 | |
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Senior Member
Iscritto dal: Sep 2006
Messaggi: 8934
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Quote:
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...continuate a morire finchè non viene giorno... ...forse solo uno che si erge con la spada infranta dalla più profonda disperazione... |
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#905 |
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Senior Member
Iscritto dal: Jul 2005
Messaggi: 598
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qual'è la procedura per fare il backup su origin? grazie
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#906 |
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Senior Member
Iscritto dal: Jun 2004
Città: Zurigo
Messaggi: 3973
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cmq io con il 2600k e HT attivo NON ho problemi di stuttering...per curiosità provo a disabilitarlo cmq per vedere che succede
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Ho felicemente concluso con: TonnoDa-rioMare, mifra69, Homer314, Glen Grant, Andrit87, RECIO, redscorpion83, topolino2808, zeurymer, Nobilikos, dokkttor, Skynetx, Kloud e molti altri... |
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#907 |
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Senior Member
Iscritto dal: Dec 2001
Città: Milano per lavoro
Messaggi: 12480
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un mio amico con 2600k e 6870 non ha stuttering(ht attivo) e nessun problema, ma ogni tanto flash verdi(come i miei), gioca con tutto su ultra, ombre su high e non ha problemi con 1 gb di vram. ha però 8gb di ram, non so se interessa o meno!
ormai ogni pc fa storia a se!
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DESKTOP NEW PC ASUS GT302 ARGB + AMD 7600x +Thermalright Peerless Assassin 120+ ASUS STRIX B650E-F + 32gb ddr5 +WD SN850X 2TB + Asus rtx 5070 ti 16gb prime +Corsair RM850X+ WIN 11 + Philips Envia 27M2N8500AM DESKTOP OLD PC CM SCOUT + i7 3770K +Corsair A70+ MSI Z77A -GD55 + 16gb ddr3 +SSD Samsung 860 EVO 1TB + MSI 1660TI Armor +Corsair TX650v2+ WIN 10 64bit+Logitech G11+Steelseries XAI ----- Asus ROG Ally |
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#908 | |
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Senior Member
Iscritto dal: Jan 2003
Città: Bologna
Messaggi: 14512
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Quote:
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CPU:Intel i9 9900k@5GHz+corsair h115i pro MOBO:Asus Z390 ROG maximus XI hero RAM:Corsair vengeance pro DDR4 3600 64GB VIDEO:Pny RTX 3090 PSU:Corsair RM1000i HD:SSD M.2 Samsung 970 EVO 500gb+SSD Samsung 850 evo 1TB Case:CoolerMaster H500P Monitor:Sony 49XE9005 Laptop:MSI GE67HX-12UGS-OLED |
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#909 | |
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Senior Member
Iscritto dal: Jun 2004
Città: Zurigo
Messaggi: 3973
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Quote:
E si, i flash verdi ce li ho pure io...gtx 580. E' un problema noto (l'unico che ho veramente), ma sono sporadici e soprattutto dipende molto dalla mappa! in alcune mappe niente, in altre sono ben presenti 8gb di ram anche io, e 3gb di vram (quindi l'eventuale saturazione della ram video non c'entra niente con questi problemi)
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Ho felicemente concluso con: TonnoDa-rioMare, mifra69, Homer314, Glen Grant, Andrit87, RECIO, redscorpion83, topolino2808, zeurymer, Nobilikos, dokkttor, Skynetx, Kloud e molti altri... |
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#910 | |
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Senior Member
Iscritto dal: Sep 2006
Messaggi: 8934
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Quote:
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...continuate a morire finchè non viene giorno... ...forse solo uno che si erge con la spada infranta dalla più profonda disperazione... |
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#911 |
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Senior Member
Iscritto dal: Feb 2004
Messaggi: 1934
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Idem con patate, stessa tua situazione tutto perfetto su ultra con la config in firma, alcune volte su caspain barre verdi ma rare
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Lian Li LANCOOL III| INTEL Core i7 13700k + Valkyrie Syn 360 | Asus rog strix z790-f| DDR5 6600Mhz 32GB G.Skill Trident Z RGB| MSI RTX 4090 SUPRIM X 24Gb| 2x NVMe 980 pro 1Tb + 1x 980 pro 2Tb + 2x SSD 2 Tb| EVGA SuperNOVA 1000 G3 | Samsung odyssey oled G8 |Steelseries Apex Pro|Logitech GPRO X superlight | SteelSeries Arctis Nova Pro wireless |Win 11 64bit - TV OLED LG55C1 - IPHONE 15 Pro 256Gb - Apple Watch 9 45mm Ftth ILIAD 5Gb - PS5 - Nintendo OLED Switch |
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#912 |
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Member
Iscritto dal: Oct 2006
Messaggi: 86
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Ciao a tutti, ho acquistato il cd key di bf3. L'ho convalidato su origins ed eseguito il download. Il gioco non va. Mi crasha come a molte persone. Proprio non mi carica nemmeno il meno ne niente apre la finestra e crasha subito.
Il pc e nuovo, senza OC(apparte la gpu della gigabyte che e occata di suo). i5 2500k, nvidia 560 ti, 4gb ram, mobo z68. Ho tutti i driver più recenti.. Ho letto che forse è la scheda video, qualcuno abbasandone la frequenza e riuscito a giocare. EDIT=Ho un tv-monitor fullhd samsung da 22" collegato con cavo vga e adattatore dvi.
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[Gigabyte Z68P-DS3][Asus Strix GTX970][2x4Gb Corsair Vengeance][Intel i5 2500K @4.3GHz][HDD 500GB][SSD 840 250GB][Thermaltake Toughpower 575W] |
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#913 | |
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Senior Member
Iscritto dal: May 2004
Città: Modena
Messaggi: 3776
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Quote:
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|EVGA Hadron Air|Intel Core i7 4790k|Asus ROG Impact VI ITX|AMD 6700XT Pulse 12GB|16GB DDR3 TridenX 2400|SSD M2 Samsung 850 Evo 250GB+Crucial M550 256GB|liquid cooled|
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#914 |
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Senior Member
Iscritto dal: Feb 2007
Messaggi: 5638
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ieri ne ho provati 10, non c'era la scitta hc nel titolo del server, che ti devo dire, l'aureola era sempre assente
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phanteksenthooluxe/Asusx570strix-e/ryzer3700/schythemuge5revb/rtx3080zotac/16gbgskilltridentizneo3600/ssdadatasx8200pro/seasonicprime1300watt/win10 /3xLG3dw2363. |
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#915 |
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Senior Member
Iscritto dal: May 2004
Città: Modena
Messaggi: 3776
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Anche i server custom possono togliere il 3Dspot, e non sono server HC...
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|EVGA Hadron Air|Intel Core i7 4790k|Asus ROG Impact VI ITX|AMD 6700XT Pulse 12GB|16GB DDR3 TridenX 2400|SSD M2 Samsung 850 Evo 250GB+Crucial M550 256GB|liquid cooled|
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#916 |
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Senior Member
Iscritto dal: Jun 2001
Messaggi: 1508
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Sono contento di aver trovato conferma a quello che vado dicendo da un po' sulla grafica nella recensione di videogame.it. La grafica ottima sopratutto la luce, ma non all'altezza di Crysis 2 in DX 11 e di Metro 2033. La cosa che personalmente mi da fastidio è di come pubblicizzano talvolta alcuni giochi come l'ultimo ritrovato tecnologico da far cadere la mascella. ma de chè...
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CPU: Intel 2011 i7-5820K - Mainboard: ASUS Asus X99-A USB3.1 - Ram: Corsair CMK32GX4M4A2666C16R Vengeance LPX - DDR4 - 32 GB - Hard disk: Samsung 840 EVO SSD 250GB - Scheda Video: Zotac GeForce GTX 1080 Founders Edition - Scheda Audio: Sound Blaster Recon3D PCIe - Alimentatore: LC Power Arkangel v. 2.2 - Monitor: Asus PG278Q - Masterizzatore: Sony Optiarc AD-7241S - Case: Cooler Master Centurion RC-590-KKN1-GP - Dissipatore: ARCTIC Freezer i30 |
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#917 | |
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Senior Member
Iscritto dal: Jul 2004
Città: Benevento
Messaggi: 36172
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Quote:
Quanto a BF3 è sicuramente un ottimo prodotto sotto l'aspetto grafico, e sinceramente coi tempi che corrono non vedo proprio di che lamentarsi. Magari uscissero almeno 3-4 giochi del genere all'anno... |
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#918 | |
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Senior Member
Iscritto dal: Feb 2011
Messaggi: 308
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Quote:
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intel q8400 oc 3.47 ghz asus p5q se plus 4gb ram kingstonhd6950 2gbwin7 64 bit |
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#919 | |
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Senior Member
Iscritto dal: Nov 2005
Città: Sesto Fiorentino
Messaggi: 5275
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Quote:
Tornando ai flash verdi o di altro colore che siano, quando mi capitano sono sempre sulla mappa di Parigi; con il tasto Windows riduco ad icona il gioco, lo ritiro su e torna tutto ok. La mia config è in firma, gioco tutto ultra, tranne le ombre su high, AA, ecc, 2x 4x |
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#920 |
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Senior Member
Iscritto dal: Feb 2003
Città: Mo<->Bo
Messaggi: 45751
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Mai visto un ombra/flash verde...
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