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#2881 | |
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Senior Member
Iscritto dal: Jul 2007
Messaggi: 902
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Quote:
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CPU Intel i7 14700K & Lian-Li Galahad II 360 -- GPU MSI 4070 Ti SUPER -- MOBO MSI Z790 Carbon -- RAM 32 GB Corsair Dominator 7200 MHz CL34 -- SSD Samsung 990 PRO 2 TB -- AUDIO X-Fi Titanium & Creative T7700 -- CASE Lian-Li O11 Dynamic EVO -- ALI Corsair HX850i -- MONITOR Samsung SyncMaster P2450H -- MOUSE Logitech G500 SteelSeries SX -- TASTIERA Roccat Vulcan 120 |
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#2882 |
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Senior Member
Iscritto dal: May 2008
Messaggi: 10495
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Qualcuno può tradurre questa guida???dovrebbe migliorare le prestazioni di gta ma non capisco molto bene cosa si deve fare...
The Idea: You've heard this rant a million times, GTAIV was future proofed all reflections and shadows are scaled with the resolution. A stupid yet seemingly unfix-able problem that makes the game a mess. Playing a game in 1024x768 or lower is not acceptable. If I wanted to do that I would pull out my P2/P3 with its 32/64mb graphic card. From looking at GTAIV, it has a lot of new technology but nothing that should struggle to run on 8800's or even 8600's. Its that resolution scaling, im sure of it!. The Plan: There must be a way to correct this mess. Lets look at our checklist. - Configs/Settings Profiles in game directory? /fail. - Will R*'s patch will add more options in? /fail. Not long ago I figured out you can run in windowed mode in 800x600 and then stretch the window larger and it gets around R*'s quality scaling that would increase the reflection maps.etc that would lag the game and make objects/textures disappear and horrid pop-ins. It made the game look good because you weren't dealing with such a low resolution and the game played extremely well. I wanted to look into this and see if you can achieve the same thing without stretched the window manually every time. The Support: After browsing the net, I noticed others used commandline.txt to set the size of their window, and some people have achieved resolutions over their memory limit without using -norestrictions and only using the resolution from the command lines. This instantly helped me find the answer I wanted. How To Do It: Theory: Now my theory was that, if you have a memory limit on, and you enter a resolution in the command line that is unable to be achieved with that memory limit, it will still put you in that resolution, but the quality scaling will not be implemented. Therefore no disappearing objects/textures, no long or noticeable pop-in's, and less/no lag. The trick is implementing the higher resolutions with you preferred graphic settings, by limiting your memory to just barely include the options you want, and then you force the resolution. Steps: 1. Get rid of -nomemrestrict or any current commandlines you have. Run the game and let it die. When you run the game, go to the graphic options, turn your resolution to 800x600 or 1024x768 or whatever you want the reflection maps/resolution based quality to be at, I did 800x600 mainly because it looks simular to the rest and will give you the most performance. Use the rest of your memory budget in draw distance.etc. 2. If you cannot acheive the graphical settings you want with your currently memory budget do this next step. If you can, then you can skip this step. make commandline.txt or append -availablevidmem (multiplier): This command works like this, say I have 256mb vram. -availablevidmem 2.0 would make it say I have 512mb vram, its a multiplier. So for getting our settings as we want it lets make a budget of 512mb vram, so -availablevidmem 2.0. Open GTAIV, set resolution in the ingame settings to 800x600, set rest of the options to whatever you want (be reasonable). Now continue to the next step. 3. Now you have your game set as you want it, but in a f-ugly resoltion, but we will fix that. Next step is to trick GTAIV, even people with 512mb graphic cards or even 1gb, this is even useful for them. One of my buddies with a 8800GTX loves this tweak because it allows him to get much higher frames with very little to no graphical loss. So now lets say all our desired settings ingame @ 800x600, use 650Mb. Ok. But say were now using a 1GB card so it says 650/1024Mb. This is a problem now because if we force -height 1080 -width 1920. We will end up with our ingame options changing to 1920x1080 giving us way more slowdowns because R* starts using that dam scaling reflection maps.etc with resolution. So what we need to do now is limit the memory GTAIV sees to exactly the amount to run our game in 800x600 (or whatever quality refection maps.etc you want) with our desired settings. So lets go back to our dilemma, we have a 1GB graphic card and the game only takes up 650mb with the settings we want in 800x600. We can figure this out by doing some simple math. 1GB Card (650mb desired settings): 650/1024 = 0.635 (its 0.634 but give a tiny bit extra, just like a couple megabytes). So you would use -availablevidmem 0.635 that would make the game detect you only have 650mb ram which barely fits the features you want in 800x600. So now once we have figured that out your commandline.txt or your shortcut appending should look like this (depending on what resolution you want/your vidmem.etc): -height 1080 -width 1920 -availablevidmem 0.65 and maybe you add stuff like (-framelimit, or -noblank or whatever). *BUT DO NOT USE ANY UN-RESTRICTION (this includes the nomemrestrict and norestrictions or anything like that)! 4. Now when we start up our game. We will be in our desired resolution, and when we look in the game options it will say 800x600, even though we are in a way higher resolution and all your settings will be how you want them and your memory budget will be exactly the right amount or similar like 650/650 or 742/746.etc Funny thing here you wont be able to go back cuz it will detect your memory budget is to low and the game is forcing a higher res, so you might not be able to leave the options screen now, so alt tab, and close the game. If all your settings looked right and it said 800x600 but was clearly in a higher res. Then you did everything right, if not, go retry. 5. Now restart the game and play. Yay, good fps, cheated GTAIV to not up the reflection quality with the resolution. Additional Speed: If you happen to be running Vista x86/x64 and you have a directx10 capable graphic card. Do what elecg2 figured out. I tried creating empty/easy HLSL shaders and putting them in GTAIV to get rid of shadows and stuff but that didn't work. However by doing what elecg2 tried, I got a huge performance increase, Go to GTAIV folder, go into common, then shaders. Backup everything in there <- !!! Then copy the contents of win32_30_atidx10, and paste them into win32_30_nv8. Or just rename the folders, whatever makes you happy. That gave me a significant performance boost and I have no graphical problems or abnormalities. Try it, if it causes you problems or decreased performance then just put it back to normal. With these steps you can get your game running beautifully in no time, or at least better than before. Enjoy. *Ill be adding screen shots tonight. Please Sticky This, I'm tired of people complaining when the answer is right under their nose. To do a test to actually see if you get any gain from this start your game with 800x600, rest settings how you want them, but start the game in windowed mode. Manually drag the window to your screen size. See if you have a performance increase there, if so. Then doing this big mess of text will help you achieve what you achieved there without having to start the game in windowed mode and manually resize it, thats all this thing does. If you don't get a gain from it then clearly this is no use to you. But it is use to a lot of people. Now wheres my proof? *Oh nice monkey, you showed us some screens but you have no proof!. *Oh yes i do!. Here the game is 800x600 in game options but tweaked to play at 1680x1050 (look at the highlights/sun reflection on the water): ....://img75.imageshack.us/img75/2272/shad...0stretchye9.jpg Here is the game at 1680x1050 in game, no tweak (notice the waters highlights/sun reflection is not as stretched, higher res, because in the first screen we are cheating the reflections to not up with the res, also notice in the distance everything disappears): ....://img254.imageshack.us/img254/1943/sh...1050normjv4.jpg And to keep things fair, in those water screens, the game was maxed, high textures, high render, full distance, full detail, hence the FPS remained 10 in both!. I rather play the game in a higher res with no disappearing objects and no pop-ins with lower reflection maps, than the game in a high res with better reflection maps but everything disappears. This tweak shmozzle does something!, so its not a placebo. I'm happily running the game 1280x800 with medium tex, hi rend, always in the 20s. So I honestly can care less if you believe me, the evidence is here that it will help someone and if you don't believe me then don't. Ill go enjoy my game while you can sit there and sob. If your settings constantly reset, please use what ircmaster wrote: QUOTE If your graphics settings reset every time you start it up again just follow this quick fix: (Note this is the Vista way, I'm not sure how to do it in XP) 1. Go into your C:\Users\YOURUSERNAME\AppData\Local\Rockstar Games\GTA IV\Settings folder 2. Delete everything that's in there 3. Start the game with your desired settings and settings shouldn't reset anymore And I'm not lying or trying to ruin your game or anything. I got this off of the official GTA IV support website. Btw, you know what pisses me off, R* could have added a single checkbox that says "Quality Resolution" and then you check it or uncheck it, checked it would up the reflections with the resolution unchecked it would just do what were doing by doing this whole frag feast of text. Lazy R* (do you wanna sell more games?). And a single check box would not make the options complicated!.
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Win10 64bit | I5 3550 3.30ghz | P8p67 | Kingstone DDR3 8gb | Gigabyte GTX 970 G1 4Gb | Xonar DG | Cm Storm Trigger | Logitech G502
MySteam Ultima modifica di k0rn2012 : 23-12-2008 alle 06:39. |
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#2883 |
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Senior Member
Iscritto dal: Jan 2008
Messaggi: 2296
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#2884 |
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Senior Member
Iscritto dal: Jan 2008
Messaggi: 2296
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#2885 |
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Member
Iscritto dal: Aug 2008
Messaggi: 49
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SCUSATE SE SCRIVO IN MAIUSCOLO, NON SONO SOLITO FARLO. TUTTAVIA COSì FACENDO ATTIRERò LE CRITICHE DI CHI MI DIRà NON SI SCRIVE IN MAIUSCOLO. DI CONSEGUENZA PUò DARSI CHE QUALCHE ANIMA PIA SI SFORZI ALMENO DI DIRMI, BUTTA IL GIOCO E DAI FUOCO AL NEGOZIO.
GRAZIE! Circa 58 pagine fa e poi 23 pagine fa e poi X pagine fa ho chiesto un aiutino in un tradh tecnico... però auff.. qui si parla solo di quanto è coatta la grafica e quant'altro ... (il mio tono non è arrogante ne tantomento illusorio, sto semplicemente sottolineando una prassi che mi pare fuoriluogo in un tradh, per l'appunto: tecnico!) E' pur vero che nessuno paga nessuno per dar consigli... però ho notato il totale disinteresse verso la mia richiesta, uff... un pochino mi dispiace, sarà che accanto ai post ho scritto 12 invece che 1568? Frequento il forum da diverso tempo, non ho mai scritto.. salvo rare volte, questo poichè non ho moltissimo tempo visto che "vivo" in ufficio. Vi prego, mi basta anche un "vaffanculo"... però almeno un briciolo di considerazione. Da quando ho messo la Patch il gioco parte con l'audio impallato, vi spiego meglio. Talvoltala musichetta di caricamente non va via poi al primo colpo di pistola tutto impazzisce. L'audio del gioco va in loop con conseguente sovrapposizione dei suoni, questo fino alla saturazione (suppongo) della scheda audio e con conseguente blocco dell'audio. Visto che i feticci della rockstar non si sono degnati di rispondere neanche alle numerose email. considerando inoltre che il gioco lo ho da più di sette giorni: o lo butto oppure lo trito nel mio fidato trita scartoffie. Configurazione: Sistema operativo windows xp professional sp3 Pentium E8400 Ati Radeon 4870 512 mbram 2gb ram in dual cnannel 2 Hard disk da X gb ora non ricordo. Scheda audio integrata nella motherboard (asus P5Q socket 775) Ultimi dirver catalyst scaricati Ultimi driver REaltek (audio) scaricati Tre polli sgozzati e diversi calendari conclusi durante la scelta delle bestemmie. Ho provato a creare il commandline e a mettere fullspecaudio, idem con minspecaudio. Ho reianstallato tutto almeno 5 volte, ogni volta la gafica peggiora ahahah ... ma me ne frega poco visto che non ci bado molto. Vi ringrazio di cuore... come detto sopra, scrivete anche un greosso NON ROMPERE I COGLIONI E TORNA A LAVORARE... ma almeno rispondetemi :| |
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#2886 | |
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Senior Member
Iscritto dal: Jan 2006
Messaggi: 8082
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Quote:
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La mia VGA --- Ho concluso positivamente con SUPERALEX, NIOBLU , EBJ e Heavydog70 |
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#2887 |
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Senior Member
Iscritto dal: Jan 2006
Messaggi: 8082
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Scherzo...a molti da problemi audio, anche a me se avvio una partita passando dal bench integrato...
Hai provato con le righe di comando -fullspecaudio e -minspec audio?
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La mia VGA --- Ho concluso positivamente con SUPERALEX, NIOBLU , EBJ e Heavydog70 |
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#2888 | |
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Senior Member
Iscritto dal: Oct 2003
Città: Reggio Emilia.... Console: Xbox360/XboxOne XboxLIVE: GPan81
Messaggi: 8930
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Quote:
con il tuo sistema male male non dovrebbe andare.. altre idee non mi vengono al momento.. ma è sicuramente un'inizio..
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CONSOLE: GPan81 @ XBOXONE X - SWITCH TV: LG OLED55C7V 4k HDR |
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#2889 | |
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Senior Member
Iscritto dal: Jan 2004
Città: Florence
Messaggi: 1204
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Quote:
Non funziona! In pratica si tratta di utilizzare anche quì un istruzione nella linea di comando, -availablevidmem per far vedere al sistema tutto il quantitativo di Vram e poi fare altre operazioni ma tanto ho già provato, non funge |
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#2890 | |
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Senior Member
Iscritto dal: Dec 2005
Messaggi: 5102
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Quote:
cmq hai il problema delle missing texture..esistono le patch anche x quelle |
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#2891 |
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Senior Member
Iscritto dal: Jan 2008
Messaggi: 2296
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si ma questo è originale....dove le prendo la pacth...e quale??grazie
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#2892 |
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Senior Member
Iscritto dal: Jan 2004
Città: Florence
Messaggi: 1204
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#2893 |
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Senior Member
Iscritto dal: Feb 2005
Messaggi: 322
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no, ma sappiamo tutti a cosa servono!
chiuso argomento.
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Power Pc: Intel Core 2 Duo 6600 [email protected] Cooled by Zalman HeatPipe, 2Gb Ram DDR2 CellShock 1000Mhz 4.4.4 Elite, Mobo Asus P5DHW Deluxe i975x, Ati 4870 1024Mb GDDR5 Clock Pumped, 2xHdd Raid1 Segate Sata 250Gb 16MbBuffer,Case Enermax, PSU LC Modulare 700W Hyperion Extreme, 26" Video Acer Wide+Tv |
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#2894 |
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Senior Member
Iscritto dal: Sep 2001
Messaggi: 4834
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Magari non voleva rigare il dvd, dopo quello che l'ha pagato
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Amareggiato per la chiusura di mezzo forum Off-topic. Riapritelooo! |
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#2895 | |
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Senior Member
Iscritto dal: Feb 2005
Messaggi: 322
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Quote:
__________________
Power Pc: Intel Core 2 Duo 6600 [email protected] Cooled by Zalman HeatPipe, 2Gb Ram DDR2 CellShock 1000Mhz 4.4.4 Elite, Mobo Asus P5DHW Deluxe i975x, Ati 4870 1024Mb GDDR5 Clock Pumped, 2xHdd Raid1 Segate Sata 250Gb 16MbBuffer,Case Enermax, PSU LC Modulare 700W Hyperion Extreme, 26" Video Acer Wide+Tv |
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#2896 |
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Senior Member
Iscritto dal: Jan 2008
Messaggi: 2296
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cmq dove trovo la pacth??
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#2897 |
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Senior Member
Iscritto dal: Jul 2006
Città: Castelli Romani
Messaggi: 20662
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Se hai il gioco originale, la patch te la installa quando lo avvi.
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#2898 |
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Senior Member
Iscritto dal: Mar 2007
Messaggi: 30208
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#2899 |
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Senior Member
Iscritto dal: Nov 2006
Messaggi: 1555
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io uso daemontools per giocare perchè il dvd così lo lascio sullo scaffale... non sapete che sbatti metter dentro i cd nel mio pc visto che è sotto la scrivania intanato in un angolo.
Ad ogni modo ho il gioco originale. Per il torrent... beh io lo uso per scaricare i telefilm americani che qui in italia arrivano con 2 anni di ritardo... se poi i maligni vedono in questi due stupendi strumenti solo il male son affari loro.
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Intel Core 2 Duo e8400 - Asus P5Q - Asus EAH4850 Artic - 2x2Gb Kingston DDR2 800 - Skystar 2.6d - Creative Inspire 4400 (4.1) - WD Caviar Blue 500GB - WD Caviar SE 250GB - Seagate Barracuda 250GB - I-Tek 700W - CoolerMaster Centurion Per tutto il resto c'è MasterCard |
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#2900 |
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Senior Member
Iscritto dal: Jul 2000
Città: Prova ancora. Fallisci ancora. Fallisci meglio.
Messaggi: 20939
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MSI MPG Z690 FORCE DDR5/[email protected](P)-4.4(E) 1.21V/G.Skill Trident Z5 RGB Silver 32GB [email protected] CL34/Palit RTX 4090 GameRock/MSI MPG A1000G ATX 3.0/Alienware AW3423DWF+LG CX 65/970 EVO 1TB+990 PRO 2TB
ИOIƧIVƎ⅃ƎT ИAHT ИUꟻ ƎЯOM ƎЯA ƧЯOЯЯIM |
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