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#1 |
Bannato
Iscritto dal: Aug 2001
Città: Berghem Haven
Messaggi: 13513
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Uscita Patch 1.3 per FarCry: support Normal Map
Eccola finalmente
![]() http://ftp.ubi.com/us/games/farcry/farcry1.3.exe Oppure se c'è coda suggerisco qui: http://www.gamershell.com/news/18130.html ![]() • Fixed a crash with the ForkLift when loading some levels. • Fixed a bug that prevented levels from loading after saving in a previous level. • Returned surround 5.1 sound option to the menu. • Fixed a mounted weapon traverse problem. • Fixed problems related to shaders1.pak and scripts1.pak not being removed on installation of the patch. • Fixed a delay relating to tagging enemies in binocular mode. • Normal Map Compression. Requirements: NVidia: Geforce FX Family or better, ATI: x800 card or better. This feature is disabled by default. To enable it, type r_TexNormalMapCompressed 1 in the console after loading a level. Enabling this feature during the game may take some time - the PC may appear to freeze. This variable will not be saved when restarting the game. Enabling normal map compression will have prolonged execution the first time running through a level due to initial compression phase occurring in real time through the level. Subsequent reloads of the same level will yield better performance and therefore we recommend that you run any benchmark twice and to take the second of the two runs for benchmarking purposes since this most closely represents the usual user experience. • SM 3.0 and SM 2.0x are now enabled by default when graphics settings are set to ‘Very High’. To see performance increases you must have Direct X 9.0c installed. • Improved tangent-space calculation to improve bumpmap quality. • Anisotropic filtering disabled for some textures (light-maps, several lookup textures, fall-off maps) for increased performance. • When attempting to connect to PunkBuster regulated servers, make sure you are not running with –DEVMODE enabled. Run the Farcry.exe itself (not a shortcut) if you are unsure. • If you are kicked from a PunkBuster enabled server with the reason “No packet flow”, make sure the Windows XP internal firewall is disabled. • Improved syncronization in multiplayer. • Fixed bug in leaning with different player classes. • Fixed an invisible wall exploit in mp_freighter. • Please ensure you have your graphics cards latest drivers installed. Ultima modifica di lowenz : 26-10-2004 alle 08:01. |
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#2 |
Senior Member
Iscritto dal: Dec 2002
Città: Vicenza
Messaggi: 4686
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Grande notizia. Era ora uscisse sta cacchio di patch
Tra le features non dovevano esserci anche i quocksave?
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#3 | |
Bannato
Iscritto dal: Aug 2001
Città: Berghem Haven
Messaggi: 13513
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Quote:
![]() ![]() Notare che il support per la compressione delle normal map è dato anche per GeforceFX.....che gli ultimi ForceWare lo permettano via HW/SW? |
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#4 |
Senior Member
Iscritto dal: Dec 2002
Città: Vicenza
Messaggi: 4686
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In teoria la compressione delle normal maps dovrebbero poterla fare tutte le schede (vedi Doom III).
E' la compressione hw 3DC che ce l'ha solo l'ATI che permette di migliorare la qualità a parità di memoria occupata. Senza 3DC con le normal compresse la qualità dovrebbe peggiorare
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#5 | |
Bannato
Iscritto dal: Aug 2001
Città: Berghem Haven
Messaggi: 13513
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Quote:
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#6 |
Senior Member
Iscritto dal: Mar 2004
Città: Roma
Messaggi: 5815
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Se ne stava parlando da ieri sera nel thread ufficale di far cry,non è meglio continuare a farlo lì?
Se no eventuali notizie o considerazioni si disperdono troppo....
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