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#1 |
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Senior Member
Iscritto dal: Aug 2009
Messaggi: 803
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pango.modules file, cos'è?
Salve, ultimamente ho cancellato alcuni file, tra cui un file specifico, chiamato pango.modules
Sinceramente non ho capito cosa sia, e se è un file di sistema, qualcosa che possa mettere a "rischio" il mac. Sapete qualcosa a riguardo?
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#2 |
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Senior Member
Iscritto dal: Aug 2009
Messaggi: 803
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up
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Trattato con: Frixi - gioser611 - SaNdi - Sasuke@81 - stefano_na - Computerman - Cifo - =KaTaKliSm4= - mulo2 - mrmojox - difrancia - amd-love - simone.o - zip88 - Limma - henrydigital |
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#3 |
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Senior Member
Iscritto dal: Aug 2009
Messaggi: 803
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nessuno?
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Trattato con: Frixi - gioser611 - SaNdi - Sasuke@81 - stefano_na - Computerman - Cifo - =KaTaKliSm4= - mulo2 - mrmojox - difrancia - amd-love - simone.o - zip88 - Limma - henrydigital |
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#4 |
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Senior Member
Iscritto dal: Jun 2005
Città: Nord Milano
Messaggi: 1534
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" Pango is a library for laying out and rendering of text, with an emphasis on internationalization. Pango can be used anywhere that text layout is needed, though most of the work on Pango so far has been done in the context of the GTK+ widget toolkit. Pango forms the core of text and font handling for GTK+-2.x. "
Modules Modules — Support for loadable modules Synopsis PangoIncludedModule; PangoMap; PangoMapEntry; PangoMap * pango_find_map (PangoLanguage *language, guint engine_type_id, guint render_type_id); PangoEngine * pango_map_get_engine (PangoMap *map, PangoScript script); void pango_map_get_engines (PangoMap *map, PangoScript script, GSList **exact_engines, GSList **fallback_engines); void pango_module_register (PangoIncludedModule *module); Description Functions and macros in this section are used to support loading dynamic modules that add engines to Pango at run time. Details PangoIncludedModule typedef struct { void (*list) (PangoEngineInfo **engines, int *n_engines); void (*init) (GTypeModule *module); void (*exit) (void); PangoEngine *(*create) (const char *id); } PangoIncludedModule; The PangoIncludedModule structure for a statically linked module contains the functions that would otherwise be loaded from a dynamically loaded module. list () a function that lists the engines defined in this module. init () a function to initialize the module. exit () a function to finalize the module. create () a function to create an engine, given the engine name. PangoMap typedef struct _PangoMap PangoMap; A PangoMap structure can be used to determine the engine to use for each character. PangoMapEntry typedef struct _PangoMapEntry PangoMapEntry; A PangoMapEntry contains information about the engine that should be used for the codepoint to which this entry belongs and also whether the engine matches the language tag for this entry's map exactly or just approximately. pango_find_map () PangoMap * pango_find_map (PangoLanguage *language, guint engine_type_id, guint render_type_id); Locate a PangoMap for a particular engine type and render type. The resulting map can be used to determine the engine for each character. language : the language tag for which to find the map engine_type_id : the engine type for the map to find render_type_id : the render type for the map to find Returns : the suitable PangoMap. pango_map_get_engine () PangoEngine * pango_map_get_engine (PangoMap *map, PangoScript script); Returns the best engine listed in the map for a given script map : a PangoMap script : a PangoScript Returns : the best engine, if one is listed for the script, or NULL. The lookup may cause the engine to be loaded; once an engine is loaded, it won't be unloaded. If multiple engines are exact for the script, the choice of which is returned is arbitrary. pango_map_get_engines () void pango_map_get_engines (PangoMap *map, PangoScript script, GSList **exact_engines, GSList **fallback_engines); Finds engines in the map that handle the given script. The returned lists should be freed with g_slist_free, but the engines in the lists are owned by GLib and will be kept around permanently, so they should not be unref'ed. map : a PangoMap script : a PangoScript exact_engines : location to store list of engines that exactly handle this script. fallback_engines : location to store list of engines that approximately handle this script. Since 1.4 pango_module_register () void pango_module_register (PangoIncludedModule *module); Registers a statically linked module with Pango. The PangoIncludedModule structure that is passed in contains the functions that would otherwise be loaded from a dynamically loaded module. module : a PangoIncludedModule Generated by GTK-Doc V1.13 Sono istruzioni di basso livello. Non fondamentali per il SO, fino a che non andrai a richiedere una particolare funzione che richieda uno di quei sotto-moduli. Ciao!
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:: InSaNe2k ::
MacBook Pro 13" 2.5Ghz i5 - iPhone 2G & 3G & 4 - Canon EOS 600D |
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#5 |
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Bannato
Iscritto dal: Mar 2003
Messaggi: 33385
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scusa, se l' hai cancellato rimettilo dov' era, no ?
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#6 |
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Senior Member
Iscritto dal: Aug 2009
Messaggi: 803
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beh, se l'ho cancellato, come lo rimetto a posto?
Comunque sia, ho "risolto" anche perchè ultimamente ho ripristinato da un backup precedente. Ma ad ogni modo, come detto da insane_2k, non è una cosa fondamentale per il SO. Grazie a tutti
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Trattato con: Frixi - gioser611 - SaNdi - Sasuke@81 - stefano_na - Computerman - Cifo - =KaTaKliSm4= - mulo2 - mrmojox - difrancia - amd-love - simone.o - zip88 - Limma - henrydigital |
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#7 | |
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Bannato
Iscritto dal: Mar 2003
Messaggi: 33385
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Quote:
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