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#2721 |
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Senior Member
Iscritto dal: Feb 2008
Messaggi: 9609
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#2722 | |
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Bannato
Iscritto dal: Sep 2007
Città: Arce
Messaggi: 1030
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Quote:
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#2723 | |
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Senior Member
Iscritto dal: Jul 2005
Città: Brescia
Messaggi: 3702
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Quote:
__________________
Trattative: Boxer2, obogsic, max9000(2volte), alebrescia, spakkone, munito_it, Burn_Out, Florio, D4rkmelo, frusciante85, sirjd, SpadaRN, zziplex...tutte ok i7 3770k | 16GB PATRIOT 1333 | MSI Z77A-GD80 | Samsung 840 EVO 250 | 2x Barracuda 500GB 32Mb | CM700W | Centurion 590 | Apple Thunderbolt Display 27" |
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#2724 | |
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Senior Member
Iscritto dal: Dec 2003
Città: Varese
Messaggi: 1264
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Quote:
con_restricted=0 cl_fov=75 e_decals_life_time_scale=99 g_ragdollmintime=999 e_precache_level=1 e_lods=0 e_view_dist_ratio_vegetation = 80 e un system.cfg con questi altri ;[~]Cuban-Ultima-Doom-Arch-Assassin47-Taowolf-Sword's Custom Crysis Configs [CCC] v2.21[~] ;File Release Version = 2.21 ;Config Version = LVL-5 [" HIGH+ "] Config ;Shadows Version = Realistic Shadows Version ;Operating System = DX9 Windows XP/Vista 32/64 ;File Name = System.cfg ;[~]SETS IN-GAME GRAPHICS SETTINGS TO LOW AUTOMATICALLY[~] sys_spec_Full = 1 sys_spec_ObjectDetail = 1 sys_spec_Shading = 1 sys_spec_VolumetricEffects = 1 sys_spec_Shadows = 1 sys_spec_Texture = 1 sys_spec_Physics = 1 sys_spec_PostProcessing = 1 sys_spec_Particles = 1 sys_spec_Sound = 1 sys_spec_Shadows = 1 sys_spec_Water = 1 sys_spec_GameEffects = 1 ;[~]CUSTOMIZE THESE SETTINGS TO YOUR OWN COMPUTER[~] con_restricted = 0 r_width = r_height = r_VSync = 0 d3d9_TripleBuffering = 0 r_displayinfo = 0 sys_physics_CPU = 0 ;[~]BASE PERFORMANCE BOOSTERS[~] e_cbuffer = 2 cl_hitBlur = 0 cl_hitShake = 0 r_MultiGPU = 2 r_GeomInstancing = 1 e_particles_thread = 1 es_ondemandphysics = 1 gpu_particle_physics = 1 r_CullGeometryForLights = 1 e_vegetation_static_instancing = 0 e_terrain_occlusion_culling = 1 e_terrain_occlusion_culling_version = 0 e_terrain_occlusion_culling_max_dist = 200 ;[~]CUSTOMIZE FOR YOUR CUSTOM SCREENSHOT SETTINGS[~]; ONLY WORK in the EDITOR (Sandbox 2) e_screenshot_width = 2048 e_screenshot_height = 1536 e_screenshot_quality = 100 e_screenshot_file_format = jpg ;[~]SPEAKER CONFIGURATION SETTINGS[~] s_SpeakerConfig = 5 ;[~]CUSTOM HIGH DYNAMIC RANGE SETTINGS[~] r_HDRRendering = 2 r_HDRLevel = 1.2 r_HDRBrightOffset = 35.3 r_HDRBrightThreshold = 7 r_Glow = 1 r_GlowScreenMultiplier = 0.4 ;[~]CUSTOM AMBIENT OCCLUSION SETTINGS[~] e_terrain_ao = 1 r_TerrainAO = 7 r_TerrainAO_FadeDist = 5.3 ;[~]CUSTOM SCREEN-SPACE AMBIENT OCCLUSION SETTINGS[~] r_SSAO = 1 r_SSAO_amount = 1 r_SSAO_blur = 4 r_SSAO_blurriness = 1 r_SSAO_darkening = 0.35 r_SSAO_quality = 1 r_SSAO_radius = 1 ;[~]OBJECT-QUALITY SETTINGS[~] e_obj_quality = 3 e_proc_vegetation = 1 ca_useDecals = 1 e_decals = 1 e_decals_allow_game_decals = 1 e_decals_life_time_scale = 0.5 e_lod_ratio = 6 e_lod_min = 0 e_view_dist_ratio_detail = 30 e_view_dist_ratio_vegetation = 40 e_vegetation_min_size = 1.0 i_rejecteffects = 1 e_vegetation_bending = 2 sys_flash_curve_tess_error = 6 e_view_dist_ratio = 60 e_max_view_dst_spec_lerp = 1 e_vegetation_sprites_distance_custom_ratio_min = 1 e_vegetation_sprites_distance_ratio = 1.45 e_detail_materials_view_dist_z = 128 es_DebrisLifetimeScale = 0.3 e_cbuffer_resolution = 128 e_dissolve = 1 ca_DrawFaceAttachments = 1 ca_AttachmentCullingRation = 120 ;[~]GAME EFFECTS SETTINGS[~] i_lighteffects = 0 g_ragdollMinTime = 5.0 g_ragdollUnseenTime = 1 g_ragdollDistance = 15.0 g_battleDust_enable = 0 ;[~]PARTICLE SETTINGS[~] e_particles_quality = 2 e_particles_lod = 1 e_particles_lights = 1 e_particles_receive_shadows = 0 r_UseSoftParticles = 1 e_water_ocean_soft_particles = 1 e_particles_object_collisions = 0 e_particles_max_emitter_draw_screen = 24 ;[~]PHYSICS SETTINGS[~] e_cull_veg_activation = 50 g_joint_breaking = 1 g_tree_cut_reuse_dist = 0.35 p_max_MC_iters = 4000 e_phys_foliage = 2 e_vegetation_wind = 1 es_MaxPhysDist = 60 es_MaxPhysDistInvisible = 10 e_phys_ocean_cell = 1 e_foliage_wind_activation_dist = 10 g_breakage_particles_limit = 70 v_vehicle_quality = 1 p_max_substeps_large_group = 5 p_num_bodies_large_group = 100 ;[~]POST PROCESSING EFFECTS SETTINGS[~] r_PostProcessEffects = 1 r_MotionBlur = 4 r_Flares = 1 r_Coronas = 1 r_UseEdgeAA = 2 r_sunshafts = 1 r_colorgrading = 1 r_WaterGodRays = 1 r_DepthOfField = 1 g_Dof_Ironsight = 1 ;[~]SHADER QUALITY SETTINGS[~] q_ShaderGeneral = 2 q_ShaderMetal = 2 q_ShaderGlass = 2 q_ShaderVegetation = 2 q_ShaderIce = 2 q_ShaderTerrain = 2 q_ShaderShadow = 1 q_ShaderFX = 2 q_ShaderPostProcess = 2 q_ShaderHDR = 2 q_ShaderSky = 2 q_Renderer = 3 r_LightsSinglePass = 0 ;[~]SPECIFIC SHADER SETTINGS[~] e_sky_type = 1 e_sky_update_rate = 1 r_DetailTextures = 1 r_DetailNumLayers = 2 r_DetailDistance = 6 e_ram_maps = 1 sys_flash_edgeaa = 1 e_vegetation_use_terrain_color = 1 e_max_entity_lights = 7 r_UsePom = 1 r_EnvTexUpdateInterval = 0.075 r_TexturesFilteringQuality = 2 r_HairSortingQuality = 1 r_FillLights = 7 ;[~]SHADOW SETTINGS[~] e_shadows = 1 r_ShadowJittering = 1 e_shadows_max_texture_size = 1000 r_ShadowBlur = 0 e_gsm_lods_num = 5 e_gsm_range = 6 e_gsm_range_step = 1.96 e_shadows_cast_view_dist_ratio = 0.85 r_ShadowsMaskResolution = 0 e_shadows_on_alpha_blended = 0 e_shadows_from_terrain_in_all_lods = 0 e_gsm_cache = 1 r_ShadowGen = 1 r_shadowtexformat = 4 e_gsm_combined=0 e_gsm_view_space=0 e_shadows_occ_check=0 e_shadows_occ_cutCaster=0 e_shadows_slope_bias=0 r_UseShadowsPool=0 r_ShadowPass=1 r_ShadowsStencilPrePass=1 ;[~]SOUND SETTINGS[~] s_FormatSampleRate = 48000 s_CacheSize = 80 s_MPEGDecoders = 32 s_Obstruction = 1 s_ObstructionAccuracy = 1 s_ObstructionUpdate = 0.1 s_SoundMoodsDSP = 1 s_VariationLimiter = 1 s_ReverbType = 1 ;[~]TEXTURE SETTINGS[~] sys_LowSpecPak = 0 r_TexResolution = 0 r_TexBumpResolution = 0 r_TexSkyResolution = 2 r_ImposterRatio = 1.7 r_EnvCMResolution = 1 r_EnvTexResolution = 2 r_DynTexMaxSize = 80 r_TexAtlasSize = 1024 r_DynTexAtlasCloudsMaxSize = 24 r_DynTexAtlasSpritesMaxSize = 16 r_VegetationSpritesTexRes = 64 ;[~]VOLUMETRIC EFFECTS SETTINGS[~] r_Beams = 3 r_BeamsDistFactor = 0.5 r_BeamsMaxSlices = 45 e_Clouds = 1 r_CloudsUpdateAlways = 0 ;[~]OCEAN/WATER SETTINGS[~] r_WaterRefractions = 1 r_WaterReflections = 1 r_WaterUpdateFactor = 0.01 e_water_tesselation_amount = 5 e_water_tesselation_swath_width = 5 r_WaterUpdateDistance = 0.2 r_WaterCaustics = 1 r_WaterReflectionsQuality = 3 e_water_ocean_fft = 1 q_ShaderWater = 2 r_WaterReflectionsMinVisiblePixelsUpdate = 0.01 ;[~]FOR HIGH-DETAIL ON MOUNTAINS[~]*KEY*=Important e_terrain_normal_map = 0 e_terrain_lod_ratio = 1 e_terrain_texture_lod_ratio = 1 e_detail_materials_view_dist_xy = 4096 r_TexturesStreaming = 0 ed è magnifico e velocissimo oltre 80 fps in alcuni punti e 50 negli scontri a fuoco, nelle pagine precedenti ho postato qualche screen con gli fps
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Intel I5 6600K@4300GHZ - Cooler Master Hyper TX3i - Asus Z170-P - Asus GTX 1050 Ti 4 Gb - Kingston HyperX Fury DDR4 3200 16 Gb - Asus VH242H 24" 1080P - Windows 10 64 Bit Ultima modifica di Robifor : 04-10-2008 alle 21:09. |
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#2725 | |
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Senior Member
Iscritto dal: Feb 2005
Città: Givoletto
Messaggi: 6125
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#2726 |
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Bannato
Iscritto dal: Sep 2007
Città: Arce
Messaggi: 1030
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#2727 |
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Senior Member
Iscritto dal: Oct 2003
Messaggi: 1396
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Ciao Ragazzi, ho uno strano problema, una volta installato il gioco se clicco sull'icona il gioco non parte, proprio non da segni di vita, non compare il processo nemmeno nemmeno fra i task attivi....
Uso Vista 64 appena formattato con tutti i driver aggiornati..la mia conf è quella in sign... qualcuno ha qualche sugerimento??
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Il Mio Pc: E6750@3600@default,Artic Freezer 7 pro,Abit IP35 PRO,2x2GB Corsair DDR2 800XMS2, Nvidia gtx 460 1gb,Logitech Z-5400,Creative X-fi Titanium,2xSamsung Spinpoint F3 1TB RAID Matrix,ALI Corsair HX520,Terratec Cinergy HT, VPR Acer H5360, 3d Vision,UPS Trust 950VA,Fritz!box Wlan 7050 Ho concluso positivamente con più di 20 persone |
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#2728 |
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Senior Member
Iscritto dal: Dec 2003
Città: Varese
Messaggi: 1264
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sono in sli e tra 1 e 2 non cambia nulla, 1 significa on e 2 significa auto mentre 0 lo disattiva
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Intel I5 6600K@4300GHZ - Cooler Master Hyper TX3i - Asus Z170-P - Asus GTX 1050 Ti 4 Gb - Kingston HyperX Fury DDR4 3200 16 Gb - Asus VH242H 24" 1080P - Windows 10 64 Bit |
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#2729 |
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Senior Member
Iscritto dal: Feb 2005
Città: Givoletto
Messaggi: 6125
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#2730 |
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Senior Member
Iscritto dal: Mar 2006
Messaggi: 6080
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#2731 |
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Messaggi: n/a
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#2732 |
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Senior Member
Iscritto dal: Oct 2001
Messaggi: 7906
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!
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#2733 | |
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Senior Member
Iscritto dal: Sep 2006
Messaggi: 666
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Quote:
poi hai risolto?
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Intel i7 2600k ~ Gigabyte GTX970 ~ SSD Crucial M4 128Gb Sata III + Samsung 1.5 Tb Sata II ~ 8GB DDR3 1333 Mhz Kingston Asrock Z77 Extreme4 ~ Windows 8 Pro 64bit + M.C. ~ Creative Inspire T6060 5.1 ~ Monitor Samsung T260 26" hdmi Ultima modifica di luquis : 05-10-2008 alle 11:08. |
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#2734 | |
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Senior Member
Iscritto dal: Mar 2006
Messaggi: 6080
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Quote:
preferisco l'illuminazione del crysis wars. |
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#2735 |
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Senior Member
Iscritto dal: Sep 2006
Messaggi: 27876
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lo sto giocando con un cfg modificato, quello di BCYCLON, e devo dire che sono molto soddisfatto, ho un ottimo framerate a 1680*1050 e l'impatto visivo è sempre ottimo
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CPU: Ryzen 5700x COOLER: Noctua NH-D15S MOBO: Gigabyte b550 Professional RAM: 4x8 @3600 GPU: XfX Qick319 Rx6700XT HD1: Sk Hynix Platinum p41 2TB HD2: Sabrent Rocket 1TB MONITOR: Xaomi Mi Curved 34"
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#2736 |
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Senior Member
Iscritto dal: Jul 2004
Città: Benevento
Messaggi: 36172
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#2737 |
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Senior Member
Iscritto dal: Sep 2006
Messaggi: 27876
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l'autoexec l'ho preso in prima, settaggi mi da personalizzato avendo modificato i parametri, gpu a default
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CPU: Ryzen 5700x COOLER: Noctua NH-D15S MOBO: Gigabyte b550 Professional RAM: 4x8 @3600 GPU: XfX Qick319 Rx6700XT HD1: Sk Hynix Platinum p41 2TB HD2: Sabrent Rocket 1TB MONITOR: Xaomi Mi Curved 34"
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#2738 |
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Senior Member
Iscritto dal: Mar 2006
Messaggi: 6080
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![]() ![]() è una masnada di shader questo warhead. notare la resa grafica del sottomarino attraccato al porto. ![]() ![]() natura morta.... il fix lite(postato da brithblade) mi sembra che evidenzia di piu gli effetti di superficie sulle texture.ottimo fix. Ultima modifica di maggiore scia : 05-10-2008 alle 13:46. |
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#2739 |
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Bannato
Iscritto dal: Dec 2004
Città: Bergamo Provincia
Messaggi: 4897
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come mai mi spara i polli ogni tanto???
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#2740 | |
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Senior Member
Iscritto dal: Feb 2004
Città: perugia
Messaggi: 8093
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Quote:
__________________
Nvidia ASUS ROG Astral GeForce RTX 5090 OC Edition , AMD Ryzen 7 9800X3D, 32 GB Crucial HyperX DDR5 @7600, SSD NVME Corsair Pcie 4.0 4TB, Monitor 4K Asus ROG Swift OLED PG32UCDM, Headset AR/VR Meta Quest 3 |
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