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#1 |
Member
Iscritto dal: Nov 2004
Messaggi: 169
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specifiche revolution forse ufficiali!!
Revolution GPU
ATI Custom based RN520 core. The "N" stands for Nintendo, and is because the ArtX team is with them, that is why it’s an "N". GPU core at 600 MHz. Will support up to 2048x1268 resolution, HD support is still being decided. Will have 256 MB’s of 1T-SRAM (the RAM is much better due to some tweaking, compared to GC’s RAM. The latency and Cells are much more efficient and faster. Around 1.2 ns is the latency, on average). 32 parallel floating-point dynamically scheduled shader pipelines. Polygon Performance: 500 million triangles per second theoretical, average in game would be around <100 Million/sec> Shader Performance: ~50 billion shader operations per second Revolution memory 512 MB of 700 MHz 1T-SRAM Other bits and pieces Revolution will support a PPU chip (Physical Processing Chip). There will be 32 MB’s of its own RAM, which will link to the CPU and GPU and the Controller che ve ne pare ![]() |
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#2 |
Senior Member
Iscritto dal: Jun 2004
Messaggi: 4598
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1) C'è un thread specifico ben in vista per il Revolution
![]() 2) Proprio queste specifiche sono state postate li ieri sera ![]() |
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Tutti gli orari sono GMT +1. Ora sono le: 09:51.