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#1 |
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Registered User
Iscritto dal: Apr 2006
Città: SU X360.IT XBOX 360 E GIOCHI USATI
Messaggi: 242
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Filmato di Crysis a 360° ^_^
Lol guardate che particolare questo video ^_^
http://www4.incrysis.com/incrysis_do...60_trailer.wmv |
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#2 |
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Senior Member
Iscritto dal: Aug 2002
Città: Pisa
Messaggi: 1000
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e quì ci vuole veramente un
LO VOIO PUR'IOOOO
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Nostalgia progressive 90 |
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#3 |
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Senior Member
Iscritto dal: Mar 2006
Città: Sotto il fuoco incrociato degli xeno
Messaggi: 1095
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Porca boia
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#4 |
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Senior Member
Iscritto dal: Mar 2006
Città: Utente bestemmiatore: occhio! Cittadino del mondo, spesso a Ge. Fankazzista scelto, di umore tendente al grigio scuro, possessore di: Dc/PS2/XBOX/360 I like gnocca ;). Mr.OT. Goodbye Perozzi :( Finalmente DEPOLITICIZZATO! ;)
Messaggi: 6450
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360= xbox 360?
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Banned since 28-04-2010 Questo nickname verrà bannato all'alba ![]() VENDO |
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#5 | |
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Senior Member
Iscritto dal: Jun 2006
Messaggi: 1891
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Quote:
Crysis al momento non è previsto in versioni consolose |
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#6 |
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Senior Member
Iscritto dal: May 2004
Città: Roma
Messaggi: 25520
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ho la mascella per terra, datemi una mano a raccoglierla....
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L'addestramento è niente, la volontà è tutto Intel C2Q Q6600 [@3.2 Ghz] - Asus P5K-E WiFi [B.1305] - 4*2 Gb TeamG Elite [@855 Mhz] - Sapphire HD 7850 2 Gb GDDR5 [@950/5000] - Intel X25-M G2 80 Gb + Seagate 7200.12 1 Tb - OCZ ZT 650W - Dell U2515H - Fastweb 200 Mbit/s |
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#7 | |
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Senior Member
Iscritto dal: Jun 2006
Messaggi: 1891
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Quote:
Mi sembrano tutte cose già viste. |
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#8 | |
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Senior Member
Iscritto dal: May 2004
Città: Roma
Messaggi: 25520
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Quote:
__________________
L'addestramento è niente, la volontà è tutto Intel C2Q Q6600 [@3.2 Ghz] - Asus P5K-E WiFi [B.1305] - 4*2 Gb TeamG Elite [@855 Mhz] - Sapphire HD 7850 2 Gb GDDR5 [@950/5000] - Intel X25-M G2 80 Gb + Seagate 7200.12 1 Tb - OCZ ZT 650W - Dell U2515H - Fastweb 200 Mbit/s |
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#9 |
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Senior Member
Iscritto dal: Aug 2005
Città: Ferrara, Cento
Messaggi: 612
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Ma non è 360° sarà tipo 180°
Comunque smascellante, lo voglio anch'io...che dimensione sarà? 16:50?
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Battletag: DoubleDuke#21412 Steam: DoubleDuke |
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#10 | |
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Senior Member
Iscritto dal: May 2004
Città: Roma
Messaggi: 25520
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in una scena mi sembri giri completamente, ma magari ho visto male..
Quote:
__________________
L'addestramento è niente, la volontà è tutto Intel C2Q Q6600 [@3.2 Ghz] - Asus P5K-E WiFi [B.1305] - 4*2 Gb TeamG Elite [@855 Mhz] - Sapphire HD 7850 2 Gb GDDR5 [@950/5000] - Intel X25-M G2 80 Gb + Seagate 7200.12 1 Tb - OCZ ZT 650W - Dell U2515H - Fastweb 200 Mbit/s Ultima modifica di wiltord : 05-09-2006 alle 21:25. |
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#11 |
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Bannato
Iscritto dal: Feb 2003
Città: Bologna
Messaggi: 3559
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Nulla di eclatante
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#12 | |
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Senior Member
Iscritto dal: Aug 2005
Città: Pescara
Messaggi: 1231
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Quote:
__________________
DESKTOP: Intel I7 870@2,93, Enermax Liberty 500; AsRock H55PRO, 12GB DDR3 1333 CL9, Sapphire ATI HD5850 , HD 1TB SAMSUNG HD103SJ, Pioneer 216 SATA, LG Flatron M237WD; Case Thermaltake Swing Silver HTPC: ANTEC Fusion Remote, PhenomII X3 720, Gigabyte GA-MA78GM-S2H, 2x2GB Kingston PC6400, VTX3D HD5750 1GB, SAMSUNG 1TB HD103UJ, Enermax PRO82+ 425W, Philips DVD-RW |
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#13 | |
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Senior Member
Iscritto dal: Mar 2006
Città: Utente bestemmiatore: occhio! Cittadino del mondo, spesso a Ge. Fankazzista scelto, di umore tendente al grigio scuro, possessore di: Dc/PS2/XBOX/360 I like gnocca ;). Mr.OT. Goodbye Perozzi :( Finalmente DEPOLITICIZZATO! ;)
Messaggi: 6450
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Quote:
__________________
Banned since 28-04-2010 Questo nickname verrà bannato all'alba ![]() VENDO |
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#14 |
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Registered User
Iscritto dal: Apr 2006
Città: SU X360.IT XBOX 360 E GIOCHI USATI
Messaggi: 242
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per la questione console se ne era gia parlato,ed e' anche ovvio che crisis al momento esca soltanto su pc e che per almeno 3 anni su console non se ne veda neanche l'ombra..
tuttavia visto che mi sembra in questo thread ci siano persone equilibrate che non danno vita a discussioni del tipo pc vs console riporto questo articolo che e' molto interessante. "GI: You've originally brought Far Cry to the PC, and then released it on consoles, and right now your plans are for Crysis on PC only. What are your plans on releasing this for consoles? Yerli: (laughs) There is no possibility. GI: Could there be? Yerli: Let me rephrase that to be a little bit more precise. Crysis, and what it is supposed to be on PC, until that's the case, and I mean at a very high quality bar - what I told you about at the beginning - until we achieve that it's not going to be [on consoles]. Once we achieve that, our next step might become to do the same goal again for another platform. But we will never go multiplatform just because we have to. Are people asking for it? Will we go for it? As a goal we will deliver that experience, but we'll have to optimize for that platform as the same goal as the PC version. It wouldn't be just a conversion; it would be a very specific Crysis experience for the gamer. It is not started. We did not do anything. We are researching the potential of console games as far as development. We have research on going on console technologies and what they can do, so at Crytek we will do console development, but if it's Crysis or not at this stage, no. GI: It's assumed that if you do console development it'll be on the most powerful systems - Xbox 360 and PS3. What do you think of Wii? Yerli: I love the Wii (laughs). When I was at E3 and playtested it, I loved it. I thought about how we could do games for this platform and what kind of games they would be, and what kind of shooters we could do on it, and work it to our own needs here. Yes we've had some thoughts, but Crysis is not part of the plan at this stage, but that may change. We are a company that takes one step at a time, and once we achieve the goal that we want to achieve then we take the next step and see what the next platform we go with next. We did not decide if we'll do PS3 at all. We have all of the development kits, and we have research going on. We have the Wii, Xbox 360, and PS3, we work as researchers and test them, essentially. We have parts of these systems running because there is going to be console development in our company, but if it's going to be Crysis or not is a step ahead of us. Because if we go to fast we sacrifice quality on PC, and I want to make sure it's the best PC shooter we can do. With our company our goal is to make it the best shooter of all time. Once we achieve that, our achievement is we do our best and that's it. Whether we do it our not is to be determined. Once we are there, then we'll take the next step. GI: Crytek is known to have made stunningly beautiful games, and while you can sort of experience them on lesser hardware, if you have the quad-SLI setup, and three gigs of RAM and a super fast processor it's going to look incredible. With looking at what the Wii has under the hood, does that discourage you as a developer? Yerli: No, not at all, because I think we can make great visuals by different means. Look at the PS2. Some PS2 games still look fabulous. And there are games that are just stylized perfectly. You can achieve anything with every hardware. I think it's a matter of artistic direction, how you use the limitations. That ultimately is the experience you want to give. The experiences in Crysis drives the art direction. The experience of the frozen environments, the experience of interactivity, then we decide how we want it to come across visually. What do we need to do, how far do we need to go? With the Nintendo Wii the approach will be similar. We have this great controller, we have the limited power of the console, How we can make a confined space or large outdoor level, whatever, how can we make the best out of the controller that's giving the experience that we want to give? Completely fluid interactivity - how can we do that? I think it would be a completely different approach, and it deserves to be as well. So, if it our decision to make Crysis for Wii, if and I don't want to be quoted saying we'll do it. But if - if we would do it, it would have to be a completely optimal version, but it would be great. (laughs) GI: The game is heading to the PC this winter, but most likely you'll be hitting before Windows Vista is released. Are you going to have a DX10 patch for the game after Vista is released? Yerli: No, it will be integrated. We already have DX10 footage - it was shown at the Microsoft Press Conference. The 360 trailer (shown in the EA booth) that's DX10 as well. The video is captured from actual DX10 hardware. GI: For those who don't know the storyline for the game, could you briefly explain it? Yerli: The year is 2020 and an asteroid crashes on an island, and what happens is the North Koreans and Americans are dispatching units to claim ownership of the crash site. What happens at this time is the conflict between the North Koreans and Americans is rising up in tension, and as the player you have to fight against North Koreans in order to get to the crash site. When the ship opens, it flash freezes large sections of the island instantly into a large refrigerator. It starts the process of terraforming in order to create a space environment for the aliens for them to do their job. When I say to do their job, at a high level it's an invasion, but at a low level it's not just a simple invasion. There's more going on that I cannot reveal. But the North Koreans and Americans unite to save mankind. The way it all develops - the characters, how we dramatize, how we do Americans and how they portray America itself, and how we do Koreans, why the aliens are here, and is it new or not? How is mankind going to survive? All of these questions are solved." La riporto giusto perche' e' interessante pero' non andiamo troppo ot |
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#15 |
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Senior Member
Iscritto dal: Aug 2005
Città: Ferrara, Cento
Messaggi: 612
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La storia, che ho letto solo ora, è molto bella e accattivante.
Detta così almeno lo sembra, rileggendo sembra la solita roba trita e ritrita dove gli aliene invadono la terra e le fazioni si uniscono per combattere assieme. Dove non ci sono gli alieni ci sono dei dittatori, dove non ci sono dittatori ci sono mostri... ![]() Vediamo che risvolti avrà, se saranno intriganti o la solita roba pacchiana
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Battletag: DoubleDuke#21412 Steam: DoubleDuke |
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#16 |
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Registered User
Iscritto dal: Apr 2006
Città: SU X360.IT XBOX 360 E GIOCHI USATI
Messaggi: 242
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a me ha roduto il **** vedere un video dell'E3 perche' mi hanno svelato il fatto del ghiaccio ecc.
quello secondo me era una cosa che non si doveva sapere,perche' era una delle cose piu fighe del gioco,che dava gusto averlo come effetto sorpresa mentre giocavi.. invece sti imbecilli come al solito hanno fatto vedere tutto,anche con tantissimi altri giochi hanno fatto cosi',infatti quasi quasi i video non me li guardo piu che sono stufo delle spoilerate.. anche brothers in arms 3 la stessa storia... |
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#17 |
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Senior Member
Iscritto dal: Jun 2004
Città: Roma
Messaggi: 2017
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Ragazzi a ma con windows media player 10 nn lo apre
, l'ho scaricato 3 volte
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PSN Gamertag: space81_ita Nintendo Network ID: space81_ita |
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#18 |
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Bannato
Iscritto dal: Jul 2005
Messaggi: 1769
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allucinante a dir poco!!!
spero proprio ke il controllo delle luci c sia anke per noi utenti cioè avete visto ke nel salone i fari erano controllati dal gioco, immersione totale!!! si lo so ke le luci non erano controllate direttamente dal gioco ma immaginatevi un treaple head con tre video proiettori e delle luci intorno allo schermo ke si illuminano a seconda della scena cioè come l'ambilight della philips ma su scala un attimino più grande |
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Tutti gli orari sono GMT +1. Ora sono le: 15:03.












, l'ho scaricato 3 volte








