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Strumenti |
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#1421 |
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Senior Member
Iscritto dal: Nov 2010
Città: Plutone
Messaggi: 1877
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#1422 |
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Junior Member
Iscritto dal: Dec 2012
Messaggi: 23
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qualcuno mi potrebbe spiegare come si fa ad aggiornare il gioco?
la mia verisione è la 0.35..... si aggiorna in automatico o devo fare qualcosa? considerato che domai uscirà la 0.37.... facedno due conti sicuramente me ne manca 1... grazie. |
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#1423 |
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Senior Member
Iscritto dal: Nov 2010
Città: Plutone
Messaggi: 1877
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lo fa in automatico
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#1424 |
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Junior Member
Iscritto dal: Dec 2012
Messaggi: 23
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ma la 0.36 è uscita?
io vedo 0.35 come mia versione. |
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#1425 |
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Senior Member
Iscritto dal: Apr 2004
Città: Prov. di CN
Messaggi: 1944
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La 0.36 è la versione sperimentale, come lo sarà la 0.38... credo abbiano usato questo criterio per suddividere la "stabile" dalla experimental.
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id steam : canerognoso Più di 100 trattative positive sul mercatino. |
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#1426 |
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Junior Member
Iscritto dal: Dec 2012
Messaggi: 23
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Ok grazie....
raga quali sono le frasi più usate quando incontrate qualcuno? tipo mani in alto/faccia a terra-....... |
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#1427 | |
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Member
Iscritto dal: Dec 2009
Città: bologna
Messaggi: 161
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Quote:
__________________
Asus ROG maximus VI formula - Intel i7 4770k - Kinston hyperX Beast 1866 4x4 - Evga gtx 780 - Kingston ssd now 3d 180 gb - WD 1tb 7200 green - Bigfoot networks killer 2100 - Corsair AX760i - Cooler master haf X - |
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#1428 |
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Senior Member
Iscritto dal: Nov 2010
Città: Plutone
Messaggi: 1877
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#1429 |
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Senior Member
Iscritto dal: Nov 2007
Città: Borgosesia(Vc)
Messaggi: 4360
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stasera al 99.9% abbiamo trovato tre cheaters con god mode su un server italiano.
Ad uno di loro abbiamo sparato un centinaio di colpi di m4 nella schiena mentre correva allegramente, continuavamo a vedere sangue ma non é morto. Idem i suoi amici che sono stati colpiti piu volte dai mosin senza fare una piega. Sono arrivati tranquillamente da noi correndo dritti senza farsi problemi e ci hanno uccisi in 3 su 4. Speriamo implementino VAC al piu presto |
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#1430 |
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Member
Iscritto dal: Dec 2009
Città: bologna
Messaggi: 161
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maledetti! un gioco del genere con i cheat non ha senso, un pò come tutti i giochi!! a me non è ancora capitata una esperienza del genere, poi oltretutto venendo da INFESTATION, day-z mi sembra un paradiso !! speriamo che trovino un modo per renderlo sicuro.
__________________
Asus ROG maximus VI formula - Intel i7 4770k - Kinston hyperX Beast 1866 4x4 - Evga gtx 780 - Kingston ssd now 3d 180 gb - WD 1tb 7200 green - Bigfoot networks killer 2100 - Corsair AX760i - Cooler master haf X - |
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#1431 |
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Senior Member
Iscritto dal: Jan 2007
Messaggi: 953
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Oggi volevo riprovarlo dopo un paio di mesi... Possibile che nel browser vedo solo i server per la versione sperimentale?! Non ho installato quella versione, ho controllato su steam: "proprietà, beta, "nessuno - cancellati da tutti i programmi beta"...
Giustamente se nel gioco provo ad entrare in un server mi dice "non hai la versione corretta". |
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#1432 | |
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Senior Member
Iscritto dal: Jan 2007
Messaggi: 953
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Quote:
Mi quoto da solo, server in manutenzione, può essere?
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#1433 |
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Senior Member
Iscritto dal: Apr 2009
Città: Abano Terme
Messaggi: 388
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Server in manutenzione per aggiornamento versione Stable (almeno credo) appena avranno sistemato i server partirà l'aggiornamento dei client della versione stable;per chi gioca con la experimental non saprei...
__________________
PSN guar145 Steam rayan145 |
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#1434 | |
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Senior Member
Iscritto dal: Jan 2007
Messaggi: 953
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Quote:
Ho ancora il dubbio se era per questo gioco, ma evidentemente sarà così |
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#1435 |
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Senior Member
Iscritto dal: Apr 2004
Città: Prov. di CN
Messaggi: 1944
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Si, hanno aggiornato i server e tra un po rilasceranno l'aggiornamento per il client.
__________________
id steam : canerognoso Più di 100 trattative positive sul mercatino. |
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#1436 |
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Senior Member
Iscritto dal: Nov 2010
Città: Plutone
Messaggi: 1877
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#1437 |
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Senior Member
Iscritto dal: Nov 2005
Messaggi: 4211
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ChangeLog 0.37 , tante belle cose :
Known Issues: Physics: Item throwing physics is currently disabled Melee: Gestures currently do not work from two-handed melee Melee: Cannot conduct melee attack from "lowered" melee stance (press space to chance stance to "raised") New: Actions: Vomiting have associated sound effects Actions: Ballistic helmet variants can be painted to black and green color with spraycan Actions: Can check pulse on unconscious players Actions: Searching for berries will now add berries to your inventory Actions: Eat All now supported for consumables Actions: You can catch rain into canteen and water-bottle from inventory Animations: New Ruger 10/22 reload animations Animations: Player now can sit with gun/weapon Animations: Completely new two-handed melee animations. New right-handed poses, moves and attacks for axes, baseball bat, pipewrench, crowbar, fire extinguisher, shovel, farming hoe. "Low" and "Aim" stances introduced for stand, crouch and prone. Environment: New rock textures Food: Sambucus berry item added Food: Canina berry item added Gear: added black and UN ballistic helmet variants Gear: can opener can be used as melee weapon Gear: hard headgear (ballistic, moto, construction and pilot helmets) cannot be wear together with masks Gear: Farming hoe configured and spawns Gear: M4 attachment green variants added Graphics: Adding lights to currently rendered scene changed Graphics: Lighting from objects now is rendered during daytime also Graphics: HDR improved and tweaked slightly to perform better with bright lights in scene (i.e. flashlights etc...) Graphics: Engine supported point source light objects (e.g. Gaslamp) now working correctly Map: Olsha has been updated Map: Khelm has been updated Map: New rock formations outside Svetlo have been created Map: New Orthodox Chapel has been created Map: Police Stations & Medical Centers have been placed across the map Map: New villages surrounding Svetlo Medical: Players can have a heart attack (declared as "irregular pulse" with pulse checking actions) Weather: Rain, Clouds, Wind, calculated on server and distributed to clients Weather: Rain now causes items and player to become wet Zombies: Simple respawn mechanic implemented for zombies, pending more robust method Fixed: Actions: Added 'inUseItem' back to action on target function Actions: Proper nutritional value will be added when eating near empty food Actions: Berry picking script messages to player improved. Actions: Crafting splint from bandages now uses whole disposable bandage and half of dressing bandage Actions: Ruined rags/bandages and wooden sticks doesn't produce infinite splints Actions: Clicking on Eat All action if amount of food is below 1/4 will result in playing only short eating animation Actions: Edited player messages in force drink action and fixing broken limbs Actions: Force feed/drink doesn't use whole quantity of some food/drink items also canteen is not destroyed after action Animations: Bandage and eating pills animation glitch fixed. Gear: Added color variants of ballistic helmets into loot spawns Gear: Even lower chance of backpacks spawning on construction sites Graphics: SSAO in options saved Graphics: Rain effect settings changed Graphics: Rain geometry optimized (28 bytes vs 12 bytes per vertex) Graphics: Spot light culling fixed Graphics: Fix of terrain intersections Graphics: Fix of geometry trace for flares Graphics: Rain now does not fall inside buildings for those on Lower/Disabled shadow settings Login: Failure during new character creation could cause player to get stuck as unconscious Map: Optimizations for Svetlo performance Map: Forests surrounding Svetlo bugfixes Medical: Would never actually die from zero health or blood due to medical conditions Medical: Epi-pens will now wake anyone (briefly) from unconsciousness even if blood very low Medical: Defibrillator used for restarting the heart of players who have a heart attack Medical: Unconsciousness had irregular and unpredictable behavior (epi-pens will now always wake an unconscious player, unless they are having a heart attack) Medical: Melee damage application system changed to better balance Medical: Chance of bleeding from fists reduced significantly Medical: Disconnected players avatars did not take shock or blood damage Medical: Falling from height while sprinting did not kill player when it should have Medical: Player could vault with broken legs Network: Dropped items appeared only after a delay (now instant) Network: Inventory items causing desync due to non-guaranteed update spam (hotfix currently until guaranteed message change is complete) Network: Optimizations to network messaging updates should result in reduced bandwidth and some increases in FPS for clients/server Structures: Changed inheritance of barrier structures (due to errors in logs) Weapons: Long-range scope reticle properly centered Zombies: Zombies aims mostly for chest area now when attacking (stops the "helmet of armor" change) Ultima modifica di nicacin : 05-03-2014 alle 11:34. |
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#1438 |
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Registered User
Iscritto dal: Jul 2013
Messaggi: 131
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Tanta roba, ma a che ora esce l'aggiornamento da noi?
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#1439 |
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Senior Member
Iscritto dal: Sep 2011
Città: avellino
Messaggi: 454
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#1440 | |
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Senior Member
Iscritto dal: Dec 2011
Messaggi: 4415
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Quote:
no no
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9600se 1900xt 2900pro 3870 4850 4870 4870x2 5850 5870 5970 6870 6950 7950 7970 r9-290 r9-390 Furynano vega64 7600gt 8800gtx 9800gtx 9800gx2 260gtx 280gtx 480gtx 560TIgtx 580gtx 770gtx 970gtx titan BE 1080gtx blocchetto 1155 asus p8z68-v pro + 2500k |
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Tutti gli orari sono GMT +1. Ora sono le: 23:36.




















