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#1 |
Senior Member
Iscritto dal: Jun 2001
Città: R o m a
Messaggi: 1602
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3Dlabs ritorna
Riporto il link alla home page con le caratteristiche...
Wildcat Realizm 800 Key Architectural Features: Full programmability. * Dual VPUs plus one VSU (provides advanced geometry processing, VPU management and a PCI Express interface) for performance doubling * Full programmability and floating-point capabilities through entire graphics processing pipeline * Seamless 32- to 16-bit and 16- to 32-bit conversion with zero overhead * 16x PCI Express for faster data transfer through the system bus * Dual-display,dual-link DVI to double the digital display bandwidth (for true 3840 x 2400 resolution capabilities) * 512-bit GDDR3 memory interface for higher memory performance. * Hardware accelerated pixel readback up to 4 GB/sec. * SuperScene™ multisampling full-scene antialiasing support * Support for DirectBurst™ and unified memory for professional resource allocation and utlization * Texture sizes up to 4K x 4K * Dedicated isochronous channel * Orthogonal, compiler friendly SIMD array throughout pipeline allowing compilers to deliver optimal performance * Independent dual 400 MHz 10-bit DACs Supported APIs: * OpenGL ® 2.0 (Full support when ratified) * OpenGL 1.5 with OpenGL Shading Language * Microsoft DirectX ® 9.0 with High Level Shader Language (HLSL, VS 2.0, PS 3.0) * Supports optional Wildcat Realizm Multiview card for framelock/genlock capabilities Programmability Features * Leading support for OpenGL Shading Language and DIrectX 9 HLSL * Full floating-point programmability o Optimized floating-point precision at each pipeline stage (36-bit vertices, 32-bit pixels, 16-bit back-end pixel processing) for the highest precision rendering accuracyand fidelity * 32 programmable 36-bit floating-point vertex shaders supporting: o Up to 1 K instructions o Up to 32 light sources o Subroutines, loops, and conditionals * 96 programmable 32-bit floating-point fragment shaders supporting: o Up to 256 K instructions o Subroutines, loops, and conditionals * Unique programmable pixel shader with 32 programmable 32-bit shaders Board Physical * 16-lane PCI Express, single-slot, full-length and full-height card. Occupies two slots for the cooling solution * Compliant to the PCI Express high-end graphics electromechanical and power specification Memory * 640MB GDDR3 total memory. o 512MB GDDR3 unified memory with 512-bit-wide interface bus o 128 MB GDDR3 DirectBurst memory with 128-bit-wide interface bus * 64 KB of flashable EEPROM memory for VGA bios and product configuration storage. * Virtual memory support allowing: o Onboard memory to be used as an effcient L2 cache o Seamless handling of huge datasets o Automatic paging out of unused buffers o Very large individual texture sizes (for example, 4K x 4K) Drivers * Microsoft Windows 2000 and Microsoft Windows XP (32-and 64-bit). Windows drivers include 3Dlabs Acuity Windows Manager. * Red Hat Linux Enterprise Edition (32-and 64-bit ver 3.0 or later) Connectors * Two DVI-I Analog/Digital Video Output Ports - dual-link DVI capable of supporting the following configurations: o One or two analog display devices o One or two single-link digital display devices o One or two dual-link digital display devices o One single-link or dual-link digital display devices and one analog display device * Stereo Sync Support o VESA-standard frame sequential stereo o 3-pin,mini-DIN connector provides connection to LCD shutter glasses or other stereo shutter devices. Supports Wildcat Realism Multiview Option Card * Multiview card supoprts framelocking, genlocking, sychronozed framebuffer swap and synchronized refresh rate. Click on the MultiView accessory option to view more detailed information. Ciao PS. Astenersi " ![]() ![]() ![]()
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939Dual-SATA2 - 2GB DDR PC3200 DualChannel OCZ Platinum XTC 2-3-2-5 - AMD ATHLON 64 X2 4200+ - nVIDIA 7800GT PCI-E 256MB - 250GB SATA2 - 19" LCD RELISYS M C A B O X |
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#2 |
Senior Member
Iscritto dal: Jun 2002
Messaggi: 9591
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The Ultimate in Professional 3D Graphics Processing
3Dlabs non se n' è mai andata in questo settore ![]()
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Via EH1/S3 Chrome 5400E + S3 Chrome 430GT + Via Quadcore @1,46Ghz all your base are belong to us |
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#3 | |
Senior Member
Iscritto dal: Jun 2002
Messaggi: 15240
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Quote:
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Boris Strugatskij - Arkadij Strugatskij : Picnic sul ciglio della strada ![]() |
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#4 |
Bannato
Iscritto dal: Dec 2004
Città: Palermo
Messaggi: 1747
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Kissà come và con i giochi
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#5 | |
Senior Member
Iscritto dal: Mar 2003
Messaggi: 14908
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Quote:
Mi ricordo di una comparativa in cui nel gaming le pigliava dalla 9600 XT... ![]()
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CPU: AMD 7800X3D • Cooling: Noctua NH-D15 G2 LBC • Mobo: MSI MAG X670E Tomahawk Wi-Fi • RAM: 32Gb G.skill F5-6000J3038F16GX2-TZ5N • GPU: Gigabyte GeForce RTX™ 4080 16GB GAMING OC • Monitor: MPG 271QRX QD-OLED • CASE: Antec C8 • Storage: Sabrent Rocket 4 PLUS-G 2 TB • Input: Ducky One 2 SF / Logitech G502X Plus / Powerplay • Audio: SMSL C200 @ Prodipe Pro5 BI-AMP • PSU: Seasonic Focus GX-1000 • SO: Windows 11 Pro |
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