|
|||||||
|
|
|
![]() |
|
|
Strumenti |
|
|
#1 |
|
Senior Member
Iscritto dal: Mar 2001
Messaggi: 5390
|
Marco Dolenc's fillrate test
per chi fosse interessato, può scaricare, partendo dal link di questa pagina, il test utilizzato da B3D per valutare le prestazioni dei chip grafici con le varie versioni di ps
http://www.beyond3d.com/previews/nv.../index.php?p=21 volendo potremmo creare un nostro database e vedere anche come si comportano le nuove vga lasciando, per il test, le impostazioni di default, questi sono i risultati che ho ottenuto 9700 pro non o/c, OS Win ME; Drivers Catalyst 4.9 FFP - Pure fillrate - 1393.287842M pixels/sec FFP - Z pixel rate - 1855.852173M pixels/sec FFP - Single texture - 233.671921M pixels/sec FFP - Dual texture - 149.607315M pixels/sec FFP - Triple texture - 123.890892M pixels/sec FFP - Quad texture - 86.983498M pixels/sec PS 1.1 - Simple - 1210.677246M pixels/sec PS 1.4 - Simple - 1209.882813M pixels/sec PS 2.0 - Simple - 1209.384033M pixels/sec PS 2.0 PP - Simple - 1209.945557M pixels/sec PS 2.0 - Longer - 628.559692M pixels/sec PS 2.0 PP - Longer - 625.314697M pixels/sec PS 2.0 - Longer 4 Registers - 627.982544M pixels/sec PS 2.0 PP - Longer 4 Registers - 628.275146M pixels/sec PS 2.0 - Per Pixel Lighting - 147.815475M pixels/sec PS 2.0 PP - Per Pixel Lighting - 148.173279M pixels/sec mi raccomando, non barate e buon divertimento |
|
|
|
|
|
#2 |
|
Senior Member
Iscritto dal: Jan 2003
Messaggi: 10395
|
Ti rispondo di nuovo anche qui
Fillrate Tester -------------------------- Display adapter: NVIDIA GeForce 6800 GT (400 MHz) Driver version: 6.14.10.6693 Display mode: 640x480 A8R8G8B8 60Hz Z-Buffer format: D24S8 -------------------------- FFP - Pure fillrate - 5299.248535M pixels/sec FFP - Z pixel rate - 9467.812500M pixels/sec FFP - Single texture - 2941.027100M pixels/sec FFP - Dual texture - 1959.145020M pixels/sec FFP - Triple texture - 1370.884277M pixels/sec FFP - Quad texture - 1068.245483M pixels/sec PS 1.1 - Simple - 2644.242188M pixels/sec PS 1.4 - Simple - 2645.474854M pixels/sec PS 2.0 - Simple - 2644.375244M pixels/sec PS 2.0 PP - Simple - 2644.277100M pixels/sec PS 2.0 - Longer - 1371.299561M pixels/sec PS 2.0 PP - Longer - 1371.242188M pixels/sec PS 2.0 - Longer 4 Registers - 1370.625366M pixels/sec PS 2.0 PP - Longer 4 Registers - 1370.697266M pixels/sec PS 2.0 - Per Pixel Lighting - 391.765106M pixels/sec PS 2.0 PP - Per Pixel Lighting - 587.651672M pixels/sec
__________________
PC Specialist Recoil 17 - 13900HX - 32 GB DDR5 5200 - Geforce RTX 4080 Mobile 12Gb 175W - 1 SSD Corsair Core XT MP600 2 TB NVMe - 1SSD Solidigm P41+ 2TB NVMe |
|
|
|
|
|
#3 |
|
Senior Member
Iscritto dal: Nov 2002
Città: Budapest
Messaggi: 19133
|
non mi funziona quel link
bYeZ!
__________________
Improvise, adapt, overcome. |
|
|
|
|
|
#4 | |
|
Senior Member
Iscritto dal: Mar 2001
Messaggi: 5390
|
Quote:
cerca la recensione che B3D ha fatto della 5900 ultra, oppure fai una ricerca per "Marco Dolenc's fillrate test application" con google |
|
|
|
|
|
|
#5 |
|
Senior Member
Iscritto dal: Jun 2002
Messaggi: 1565
|
ma non puoi mettere il link funzionante?
__________________
Se la pesca da il pesco il melo la mela il pero la pera perchè il fico non da la f..a ma sopratutto perchè il finocchio da il c..o |
|
|
|
|
|
#6 |
|
Senior Member
Iscritto dal: Mar 2001
Messaggi: 5390
|
provate questo
http://www.beyond3d.com/previews/nvi...index.php?p=21 sperando che funzioni oppure http://www.beyond3d.com/previews/nvidia/nv35/ e, dal menù a tendina, selezionate "further tests" |
|
|
|
|
|
#7 |
|
Senior Member
Iscritto dal: Nov 2002
Città: Budapest
Messaggi: 19133
|
__________________
Improvise, adapt, overcome. |
|
|
|
|
|
#8 |
|
Senior Member
Iscritto dal: Jun 2002
Messaggi: 1565
|
Fillrate Tester
-------------------------- Display adapter: NVIDIA GeForce 6800 Ultra Driver version: 6.14.10.7090 Display mode: 640x480 A8R8G8B8 60Hz Z-Buffer format: D24S8 -------------------------- FFP - Pure fillrate - 5867.808105M pixels/sec FFP - Z pixel rate - 11232.070313M pixels/sec FFP - Single texture - 3517.950195M pixels/sec FFP - Dual texture - 2348.263916M pixels/sec FFP - Triple texture - 1665.170166M pixels/sec FFP - Quad texture - 1175.552368M pixels/sec PS 1.1 - Simple - 3226.569580M pixels/sec PS 1.4 - Simple - 3216.205322M pixels/sec PS 2.0 - Simple - 3223.004150M pixels/sec PS 2.0 PP - Simple - 3219.690186M pixels/sec PS 2.0 - Longer - 1644.299072M pixels/sec PS 2.0 PP - Longer - 1643.785645M pixels/sec PS 2.0 - Longer 4 Registers - 1645.993286M pixels/sec PS 2.0 PP - Longer 4 Registers - 1643.802979M pixels/sec PS 2.0 - Per Pixel Lighting - 514.041443M pixels/sec PS 2.0 PP - Per Pixel Lighting - 718.678345M pixels/sec Fillrate Tester -------------------------- Display adapter: NVIDIA GeForce 6800 Ultra Driver version: 6.14.10.7090 Display mode: 1024x768 A8R8G8B8 60Hz Z-Buffer format: D24S8 -------------------------- FFP - Pure fillrate - 6569.950684M pixels/sec FFP - Z pixel rate - 12125.846680M pixels/sec FFP - Single texture - 6044.337402M pixels/sec FFP - Dual texture - 3248.246094M pixels/sec FFP - Triple texture - 2179.063477M pixels/sec FFP - Quad texture - 1634.588867M pixels/sec PS 1.1 - Simple - 3326.356201M pixels/sec PS 1.4 - Simple - 3320.039063M pixels/sec PS 2.0 - Simple - 3321.811523M pixels/sec PS 2.0 PP - Simple - 3321.074219M pixels/sec PS 2.0 - Longer - 1683.144287M pixels/sec PS 2.0 PP - Longer - 1674.423950M pixels/sec PS 2.0 - Longer 4 Registers - 1675.169556M pixels/sec PS 2.0 PP - Longer 4 Registers - 1675.726929M pixels/sec PS 2.0 - Per Pixel Lighting - 517.519714M pixels/sec PS 2.0 PP - Per Pixel Lighting - 739.160645M pixels/sec Fillrate Tester -------------------------- Display adapter: NVIDIA GeForce 6800 Ultra Driver version: 6.14.10.7090 Display mode: 1280x1024 A8R8G8B8 60Hz Z-Buffer format: D24S8 -------------------------- FFP - Pure fillrate - 6519.856445M pixels/sec FFP - Z pixel rate - 12593.039063M pixels/sec FFP - Single texture - 5055.252930M pixels/sec FFP - Dual texture - 3123.562256M pixels/sec FFP - Triple texture - 2144.732422M pixels/sec FFP - Quad texture - 1618.435425M pixels/sec PS 1.1 - Simple - 3345.470947M pixels/sec PS 1.4 - Simple - 3346.393066M pixels/sec PS 2.0 - Simple - 3349.548340M pixels/sec PS 2.0 PP - Simple - 3344.898193M pixels/sec PS 2.0 - Longer - 1680.252075M pixels/sec PS 2.0 PP - Longer - 1678.428223M pixels/sec PS 2.0 - Longer 4 Registers - 1678.360596M pixels/sec PS 2.0 PP - Longer 4 Registers - 1678.478271M pixels/sec PS 2.0 - Per Pixel Lighting - 518.321533M pixels/sec PS 2.0 PP - Per Pixel Lighting - 741.369812M pixels/sec Fillrate Tester -------------------------- Display adapter: NVIDIA GeForce 6800 Ultra Driver version: 6.14.10.7090 Display mode: 1600x1200 A8R8G8B8 60Hz Z-Buffer format: D24S8 -------------------------- FFP - Pure fillrate - 6581.759277M pixels/sec FFP - Z pixel rate - 12910.447266M pixels/sec FFP - Single texture - 5673.455566M pixels/sec FFP - Dual texture - 3205.989502M pixels/sec FFP - Triple texture - 2176.045410M pixels/sec FFP - Quad texture - 1636.630615M pixels/sec PS 1.1 - Simple - 3351.943848M pixels/sec PS 1.4 - Simple - 3352.251953M pixels/sec PS 2.0 - Simple - 3350.710938M pixels/sec PS 2.0 PP - Simple - 3348.892334M pixels/sec PS 2.0 - Longer - 1681.798096M pixels/sec PS 2.0 PP - Longer - 1683.058838M pixels/sec PS 2.0 - Longer 4 Registers - 1682.374878M pixels/sec PS 2.0 PP - Longer 4 Registers - 1682.359131M pixels/sec PS 2.0 - Per Pixel Lighting - 518.453369M pixels/sec PS 2.0 PP - Per Pixel Lighting - 743.916687M pixels/sec Fillrate Tester -------------------------- Display adapter: NVIDIA GeForce 6800 Ultra Driver version: 6.14.10.7090 Display mode: 1600x1024 R5G6B5 60Hz Z-Buffer format: D24S8 -------------------------- FFP - Pure fillrate - 6565.438477M pixels/sec FFP - Z pixel rate - 12630.859375M pixels/sec FFP - Single texture - 6311.576660M pixels/sec FFP - Dual texture - 3154.173340M pixels/sec FFP - Triple texture - 2193.032715M pixels/sec FFP - Quad texture - 1634.781982M pixels/sec PS 1.1 - Simple - 3339.492432M pixels/sec PS 1.4 - Simple - 3338.200928M pixels/sec PS 2.0 - Simple - 3351.455078M pixels/sec PS 2.0 PP - Simple - 3338.222900M pixels/sec PS 2.0 - Longer - 1680.128662M pixels/sec PS 2.0 PP - Longer - 1680.313232M pixels/sec PS 2.0 - Longer 4 Registers - 1679.490234M pixels/sec PS 2.0 PP - Longer 4 Registers - 1679.633911M pixels/sec PS 2.0 - Per Pixel Lighting - 517.694824M pixels/sec PS 2.0 PP - Per Pixel Lighting - 745.456360M pixels/sec
__________________
Se la pesca da il pesco il melo la mela il pero la pera perchè il fico non da la f..a ma sopratutto perchè il finocchio da il c..o Ultima modifica di samuelx : 08-12-2004 alle 16:24. |
|
|
|
|
|
#9 | |
|
Senior Member
Iscritto dal: Mar 2001
Messaggi: 5390
|
Quote:
questi sono i miei risultati a 640x480 Display adapter: RADEON 9700 PRO Driver version: 4.14.1.227 Display mode: 640x480 A8R8G8B8 60Hz Z-Buffer format: D16_LOCKABLE -------------------------- FFP - Pure fillrate - 2373.875977M pixels/sec FFP - Z pixel rate - 2186.839355M pixels/sec FFP - Single texture - 1131.169922M pixels/sec FFP - Dual texture - 527.184448M pixels/sec FFP - Triple texture - 304.772491M pixels/sec FFP - Quad texture - 226.401367M pixels/sec PS 1.1 - Simple - 1281.630005M pixels/sec PS 1.4 - Simple - 1281.308716M pixels/sec PS 2.0 - Simple - 1282.359863M pixels/sec PS 2.0 PP - Simple - 1279.553955M pixels/sec PS 2.0 - Longer - 645.843567M pixels/sec PS 2.0 PP - Longer - 644.880859M pixels/sec PS 2.0 - Longer 4 Registers - 646.073547M pixels/sec PS 2.0 PP - Longer 4 Registers - 646.546692M pixels/sec PS 2.0 - Per Pixel Lighting - 162.326965M pixels/sec PS 2.0 PP - Per Pixel Lighting - 162.212509M pixels/sec |
|
|
|
|
|
|
#10 |
|
Senior Member
Iscritto dal: Mar 2001
Messaggi: 5390
|
grazie a questi test è possibile vedere come l'NV40 si comporti allo stesso modo con ps1.x e con ps2.0 sia in fp16 che in fp32 (al contrario di quanto accadeva con NV3x); inoltre si può apprezzare l'efficienza delle ROP's che, in caso di soli calcoli relativi allo z-buffer, riescono quasi a raddoppiare l'output (caratteristica, questa, presente anche su NV3x)
|
|
|
|
|
|
#11 |
|
Senior Member
Iscritto dal: Oct 2004
Città: Palermo
Messaggi: 16598
|
Nessuno che ha la X800XT lo fa?
__________________
I5 4690 - H97m - CM Elite 120 - R9 290 - 16GB DDR3 1600 - SSD Crucial mx100 - Eizo Foris FG2421 SPVA |
|
|
|
|
|
#12 | |
|
Senior Member
Iscritto dal: Jun 2002
Messaggi: 1565
|
Quote:
cosa cabia da Display mode: 1600x1024 R5G6B5 60Hz a Display mode: 1600x1200 A8R8G8B8 60Hz cosa cambia nei vari z-buffer selezionabili?
__________________
Se la pesca da il pesco il melo la mela il pero la pera perchè il fico non da la f..a ma sopratutto perchè il finocchio da il c..o |
|
|
|
|
|
|
#13 |
|
Senior Member
Iscritto dal: Mar 2001
Messaggi: 5390
|
Display adapter: RADEON 9700 PRO
Driver version: 4.14.1.227 Display mode: 1152x864 A8R8G8B8 0Hz Z-Buffer format: D24X8 -------------------------- FFP - Pure fillrate - 2483.534180M pixels/sec FFP - Z pixel rate - 2242.562744M pixels/sec FFP - Single texture - 2116.882568M pixels/sec FFP - Dual texture - 1042.277344M pixels/sec FFP - Triple texture - 525.363403M pixels/sec FFP - Quad texture - 370.998779M pixels/sec PS 1.1 - Simple - 1293.834351M pixels/sec PS 1.4 - Simple - 1293.239868M pixels/sec PS 2.0 - Simple - 1291.509155M pixels/sec PS 2.0 PP - Simple - 1294.000366M pixels/sec PS 2.0 - Longer - 649.171936M pixels/sec PS 2.0 PP - Longer - 648.917419M pixels/sec PS 2.0 - Longer 4 Registers - 650.922241M pixels/sec PS 2.0 PP - Longer 4 Registers - 648.341736M pixels/sec PS 2.0 - Per Pixel Lighting - 163.077988M pixels/sec PS 2.0 PP - Per Pixel Lighting - 162.636276M pixels/sec |
|
|
|
|
|
#14 | |
|
Senior Member
Iscritto dal: Mar 2001
Messaggi: 5390
|
Quote:
quando trovi la dicitura ps2.0 pp indica fp16; ps2.0 simple, invece, è fp32. per i vari formati di z-buffer puoi dare un'occhiata qui http://msdn.microsoft.com/library/de...mat/format.asp sperando che funzioni |
|
|
|
|
|
|
#15 | |
|
Senior Member
Iscritto dal: Jan 2003
Messaggi: 10395
|
Quote:
PS: per Samulex : hai le frequenze della Ultra a default?
__________________
PC Specialist Recoil 17 - 13900HX - 32 GB DDR5 5200 - Geforce RTX 4080 Mobile 12Gb 175W - 1 SSD Corsair Core XT MP600 2 TB NVMe - 1SSD Solidigm P41+ 2TB NVMe |
|
|
|
|
|
|
#16 |
|
Senior Member
Iscritto dal: Mar 2003
Città: Rimini
Messaggi: 1846
|
oc 350/830
Fillrate Tester -------------------------- Display adapter: NVIDIA GeForce 6800 Driver version: 6.14.10.6693 Display mode: 640x480 A8R8G8B8 60Hz Z-Buffer format: D24S8 -------------------------- FFP - Pure fillrate - 3529.519287M pixels/sec FFP - Z pixel rate - 7077.949219M pixels/sec FFP - Single texture - 2887.470947M pixels/sec FFP - Dual texture - 1645.382202M pixels/sec FFP - Triple texture - 1133.591797M pixels/sec FFP - Quad texture - 865.570068M pixels/sec PS 1.1 - Simple - 1763.488037M pixels/sec PS 1.4 - Simple - 1763.557861M pixels/sec PS 2.0 - Simple - 1763.886719M pixels/sec PS 2.0 PP - Simple - 1763.564941M pixels/sec PS 2.0 - Longer - 940.260315M pixels/sec PS 2.0 PP - Longer - 940.008362M pixels/sec PS 2.0 - Longer 4 Registers - 940.245300M pixels/sec PS 2.0 PP - Longer 4 Registers - 940.248657M pixels/sec PS 2.0 - Per Pixel Lighting - 272.645477M pixels/sec PS 2.0 PP - Per Pixel Lighting - 419.661896M pixels/sec |
|
|
|
|
|
#17 |
|
Senior Member
Iscritto dal: Aug 2000
Messaggi: 17963
|
Fillrate Tester
-------------------------- Display adapter: NVIDIA GeForce4 Ti 4200 Driver version: 6.14.10.6702 Display mode: 1024x768 A8R8G8B8 85Hz Z-Buffer format: D24S8 -------------------------- FFP - Pure fillrate - 1115.608398M pixels/sec FFP - Z pixel rate - 1170.974121M pixels/sec FFP - Single texture - 1013.330017M pixels/sec FFP - Dual texture - 876.510254M pixels/sec FFP - Triple texture - 459.065613M pixels/sec FFP - Quad texture - 432.258636M pixels/sec PS 1.1 - Simple - 592.537964M pixels/sec PS 1.4 - Simple - Failed! PS 2.0 - Simple - Failed! PS 2.0 PP - Simple - Failed! PS 2.0 - Longer - Failed! PS 2.0 PP - Longer - Failed! PS 2.0 - Longer 4 Registers - Failed! PS 2.0 PP - Longer 4 Registers - Failed! PS 2.0 - Per Pixel Lighting - Failed! PS 2.0 PP - Per Pixel Lighting - Failed! notare come la 4200 in multitexturing stia sopra alla 9700
__________________
. |
|
|
|
|
|
#18 | |
|
Senior Member
Iscritto dal: Mar 2001
Messaggi: 5390
|
Quote:
e anche come, grazie alla doppia tmu, il passaggio da 1 a 2 e da 3 a 4 texture non sia così traumatico come nei chip con singola tmu (R3x0, R420, NV40). Purtroppo con i ps1.1 paga la scotto di avere una sola alu per pipeline Ultima modifica di yossarian : 08-12-2004 alle 19:37. |
|
|
|
|
|
|
#19 | |
|
Senior Member
Iscritto dal: Jun 2002
Messaggi: 1565
|
Quote:
si le frequenze sono 400/1100
__________________
Se la pesca da il pesco il melo la mela il pero la pera perchè il fico non da la f..a ma sopratutto perchè il finocchio da il c..o |
|
|
|
|
|
|
#20 |
|
Senior Member
Iscritto dal: Jun 2002
Messaggi: 1565
|
Fillrate Tester
-------------------------- Display adapter: NVIDIA GeForce 6800 Ultra @425/1150 Driver version: 6.14.10.7090 Display mode: 640x480 A8R8G8B8 60Hz Z-Buffer format: D24S8 -------------------------- FFP - Pure fillrate - 6463.857422M pixels/sec FFP - Z pixel rate - 11870.563477M pixels/sec FFP - Single texture - 3826.388672M pixels/sec FFP - Dual texture - 2589.628418M pixels/sec FFP - Triple texture - 1766.044067M pixels/sec FFP - Quad texture - 1371.229614M pixels/sec PS 1.1 - Simple - 3397.631348M pixels/sec PS 1.4 - Simple - 3398.598877M pixels/sec PS 2.0 - Simple - 3395.940186M pixels/sec PS 2.0 PP - Simple - 3399.714844M pixels/sec PS 2.0 - Longer - 1762.729004M pixels/sec PS 2.0 PP - Longer - 1762.356812M pixels/sec PS 2.0 - Longer 4 Registers - 1765.427856M pixels/sec PS 2.0 PP - Longer 4 Registers - 1761.195313M pixels/sec PS 2.0 - Per Pixel Lighting - 538.793152M pixels/sec PS 2.0 PP - Per Pixel Lighting - 736.786804M pixels/sec Fillrate Tester -------------------------- Display adapter: NVIDIA GeForce 6800 Ultra @425/1150 Driver version: 6.14.10.7090 Display mode: 1600x1200 A8R8G8B8 60Hz Z-Buffer format: D24S8 -------------------------- FFP - Pure fillrate - 6990.172852M pixels/sec FFP - Z pixel rate - 13708.497070M pixels/sec FFP - Single texture - 6121.027344M pixels/sec FFP - Dual texture - 3399.645508M pixels/sec FFP - Triple texture - 2312.535889M pixels/sec FFP - Quad texture - 1740.954834M pixels/sec PS 1.1 - Simple - 3543.903320M pixels/sec PS 1.4 - Simple - 3546.824707M pixels/sec PS 2.0 - Simple - 3544.030273M pixels/sec PS 2.0 PP - Simple - 3544.850342M pixels/sec PS 2.0 - Longer - 1782.463867M pixels/sec PS 2.0 PP - Longer - 1781.810547M pixels/sec PS 2.0 - Longer 4 Registers - 1780.979126M pixels/sec PS 2.0 PP - Longer 4 Registers - 1781.899536M pixels/sec PS 2.0 - Per Pixel Lighting - 541.714417M pixels/sec PS 2.0 PP - Per Pixel Lighting - 189681.250000M pixels/sec <----
__________________
Se la pesca da il pesco il melo la mela il pero la pera perchè il fico non da la f..a ma sopratutto perchè il finocchio da il c..o |
|
|
|
|
| Strumenti | |
|
|
Tutti gli orari sono GMT +1. Ora sono le: 13:08.



















