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#1 |
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Member
Iscritto dal: Oct 2003
Messaggi: 264
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Ninja Gaiden 1.1 (+veloce,free camera,nuovi: nemici,armi,AI,ecc...)
Ninja Gaiden 1.1 New enemies, new weapons, new camera, upgraded engine. Faster, harder, and free on Xbox Live. We've got the first screens and details. June 23, 2004 - As if Ninja Gaiden needed to get any better, Team Ninja's stellar action title is getting some renovations in early August. In conjunction with the Master Ninja Tournament, Tecmo is releasing Ninja Gaiden 1.1, downloadable over Xbox Live for free. All you need is a Live subscription, a copy of Ninja Gaiden, and the desire to kill again. Ninja Gaiden 1.1 will be used for the second round of the Master Ninja Tournament, but can also be used offline without any need to ever touch the popular online tournament. Once downloaded, you'll need to start a brand new game to enjoy all of the improvements to Ninja Gaiden. And oh those improvements. Check out everything Ninja Gaiden 1.1 has to offer: New Enemies: As you can see in the latest screenshots, there are a few new, mammoth enemies added throughout the levels. There are no new levels, but just imagine some of those old areas now having all new, tougher baddies. And, from what we hear, there are more enemies than what we seen in the screens. New Bosses: As if new enemies weren't enough, there will also be some new bosses. The story and structure of Ninja Gaiden will not change, so it's anyone's guess where these bosses may show up. They could replace old bosses or be added on top of previous boss battles. We don't know the particulars, but we can promise that they will be tougher than what you've previously faced. Oh crap. New Weapons: There are three new weapons available in 1.1. From what we understand, they will likely be available in the shop during the course of the game, but it's possible that one or more of them may be hidden in the game or earned from defeating bosses. The Bo Staff is featured prominently in the new screens, but don't worry, we'll have info on all three new weapons soon enough. Improved AI: Ninja Gaiden creator Tomonobu Itagaki wanted to add some extra challenge to an already difficult game, so the AI has been improved to make all enemies smarter. Expect an even greater challenge, no matter what difficulty setting you choose. New Camera: Now we get into what makes Ninja Gaiden 1.1 a landmark Xbox Live download. Hearing the complaints of fans, Itagaki redid Gaiden's camera. You'll now have full 360 degree control of the camera. The camera will also be smarter, so you shouldn't have to worry about it being in too close or at the wrong angle when in a fight. Action Engine: How do you improve Ninja Gaiden? Make it faster. Yes, you heard that right. When you download Ninja Gaiden 1.1, you'll get all of the above improvements, plus an upgraded engine that makes the action even faster. What will be faster? Everything. Ryu, the enemies, and most importantly the combat. All of it will come quicker requiring even greater reflexes. Think back to what it was like playing the "slow" version of Ninja Gaiden and imagine tossing shurikens while running along walls and battling four of those annoying brown ninjas at once. Now speed that up. Hear that sound? That's your brain about to explode. Ninja Gaiden 1.1 will be available in early August for Xbox Live subscribers who own a copy of the original game. An exact date and details on the second round of the Master Ninja Tournament are forthcoming, but remember that there's absolutely no need to be a participant in the tournament in order to enjoy Ninja Gaiden 1.1. We'll have more on Ninja Gaiden 1.1 and the Master Ninja Tournament very soon. And if you're wondering if this is it for Ninja Gaiden downloadable content, keep in mind that there is a third round of the Master Ninja Tournament still to come. Could we see Ninja Gaiden 1.2? We sure hope so.
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The Xbox has 80 Gigaflops of computing power. That's equivalent to the power found in a Cray C94 supercomputer.... |
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#2 |
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Member
Iscritto dal: Oct 2003
Messaggi: 264
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__________________
The Xbox has 80 Gigaflops of computing power. That's equivalent to the power found in a Cray C94 supercomputer.... |
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#3 |
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Member
Iscritto dal: Oct 2003
Messaggi: 264
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__________________
The Xbox has 80 Gigaflops of computing power. That's equivalent to the power found in a Cray C94 supercomputer.... |
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#4 |
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Member
Iscritto dal: Oct 2003
Messaggi: 264
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__________________
The Xbox has 80 Gigaflops of computing power. That's equivalent to the power found in a Cray C94 supercomputer.... |
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#5 |
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Member
Iscritto dal: Oct 2003
Messaggi: 264
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__________________
The Xbox has 80 Gigaflops of computing power. That's equivalent to the power found in a Cray C94 supercomputer.... |
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#6 |
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Member
Iscritto dal: Oct 2003
Messaggi: 264
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__________________
The Xbox has 80 Gigaflops of computing power. That's equivalent to the power found in a Cray C94 supercomputer.... |
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#7 |
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Member
Iscritto dal: Oct 2003
Messaggi: 264
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__________________
The Xbox has 80 Gigaflops of computing power. That's equivalent to the power found in a Cray C94 supercomputer.... |
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#8 |
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Senior Member
Iscritto dal: Aug 2001
Città: San Francisco, CA, USA
Messaggi: 13827
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Ninja Gaiden è uno di quei giochi che mi manca veramente su PS2
Ciao
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GPU Compiler Engineer |
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#10 | |
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Bannato
Iscritto dal: Sep 2003
Città: Reggio C. - Messina
Messaggi: 2367
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Quote:
pgr2-doa-halo-toca2 e company dove li mettiamo.....la grafica pooooooooooooooiiiiiiiiiiiiiiiiiiiiiiiiiiiiii |
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#11 | |
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Senior Member
Iscritto dal: Oct 2001
Città: Brescia
Messaggi: 13830
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Quote:
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Xbox Live!: Manp PSN: Manp |
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#12 |
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Senior Member
Iscritto dal: Feb 2004
Messaggi: 1167
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L'upgrade di questo mitico gioco si può scaricare solamente tramite il live?
chi non ce l'ha deve quindi rassegnarsi? |
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#13 | |
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Senior Member
Iscritto dal: Mar 2003
Città: Perugia
Messaggi: 16302
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Quote:
ho aperto il thread per fare la stessa identica domanda credo che in giro per il p2p cmq si troverà di certo qualcosa.. |
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#14 |
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Senior Member
Iscritto dal: Oct 2001
Città: Brescia
Messaggi: 13830
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probabilmente con il dvd della rivista ufficiale...
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Xbox Live!: Manp PSN: Manp |
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#15 |
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Senior Member
Iscritto dal: Jan 2004
Città: Roma
Messaggi: 8520
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Ditemi quello che volete ma a me l'idea di una "patch" su una console mi mette proprio i brividi...
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#16 | |
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Member
Iscritto dal: Oct 2003
Messaggi: 264
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Quote:
l'unica cosa che ti si potrebbe dire e come mai fai questa tua esternazione in questo topic... potevi almeno dire: 'scusate se vado OT' se poi per ignoranza pensi che questa sia una patch [O.T.]P.S. poi purtroppo bisogna ammettere che altri giochi di patch ne hanno avute... ma almeno sin ora niente di grave... ma questa per NG non è assolutamente una patch.
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The Xbox has 80 Gigaflops of computing power. That's equivalent to the power found in a Cray C94 supercomputer.... |
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#17 | |
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Senior Member
Iscritto dal: Apr 2001
Città: Bologna
Messaggi: 761
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Quote:
comunque la rivista deve aspettare almeno 3 mesi ..... sono le loro regole.
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felice possessore di gamecube e macbook & nokia E65 |
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#18 | |
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Senior Member
Iscritto dal: Jan 2004
Città: Roma
Messaggi: 8520
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Quote:
Non è una patch? Curioso... scusa cos'è? Per patch non si intende esclusivamente un qualcosa per sistemare dei bug ma anche un add-on qualsiasi... Ho fatto quest'affermazione su questo topic perchè è il primo esempio di patch che ho letto. Tanto per smorzare le polemiche sul nascere mi interesso di consolle war quanto di fisica quantistica. Non ho nessuna preferenze per nessuna marche e scelgo i miei acquisti in base a ciò che mi diverte di più... Detto questo ritorno a dire che sarà pure un add-on ma la pratica di rilasciare aggiornamenti, e da lì il passo al vero e proprio bug-fix è minimo, su una console a me fa solo girare le balle... |
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#19 |
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Senior Member
Iscritto dal: Apr 2001
Città: Bologna
Messaggi: 761
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è un add on per essere precisi, non una vera e propria espansione ma quasi.
il live per xbox è stato studiato da principio non solo per il multiplayer ma anche per contenuti aggintivi.
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felice possessore di gamecube e macbook & nokia E65 |
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#20 | |
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Member
Iscritto dal: Dec 2001
Messaggi: 59
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Quote:
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