Torna indietro   Hardware Upgrade Forum > Giochi > Giochi per PC

Recensione REDMI Note 17 Pro: il midrange con batteria da 8.340 mAh e ricarica veloce
Recensione REDMI Note 17 Pro: il midrange con batteria da 8.340 mAh e ricarica veloce
REDMI Note 17 Pro porta in fascia media una batteria da 8.340 mAh con ricarica HyperCharge a 67W, un display AMOLED da 6,83 pollici capace di picchi di luminosità molto elevati e una struttura certificata TÜV SÜD contro cadute e infiltrazioni d'acqua, il tutto racchiuso in una scocca da 223 grammi. Lo abbiamo provato per diversi giorni tra fotocamera, prestazioni, autonomia e prezzo sul mercato italiano
Insta360 Luna Ultra: la potenza del sensore da 1 pollice incontra la portabilità estrema
Insta360 Luna Ultra: la potenza del sensore da 1 pollice incontra la portabilità estrema
Insta360 Luna Ultra integra un sensore da 1 pollice 8K, ottiche Leica e triplo chip IA. Tra schermo OLED rimovibile, workflow I-Log a 10 bit e stabilizzazione a tre assi, analizziamo le doti tecniche di una gimbal camera pensata per i professionisti
Marvel's Wolverine, la recensione: Logan torna protagonista in un'avventura brutale e intensa
Marvel's Wolverine, la recensione: Logan torna protagonista in un'avventura brutale e intensa
Marvel's Wolverine porta Logan in un'avventura inedita, violenta e fortemente narrativa, costruita attorno alla sua natura di combattente e al difficile rapporto con il proprio passato. Insomniac Games punta su combattimenti spettacolari, progressione e personalizzazione, inserendo l'azione in un mondo segnato dalla persecuzione dei mutanti. Un viaggio intenso, che alterna mattanza, esplorazione e momenti sorprendentemente emotivi.
Tutti gli articoli Tutte le news

Vai al Forum
Rispondi
 
Strumenti
Old 22-06-2004, 22:23   #1
CiccioPasticcip
Senior Member
 
Iscritto dal: May 2004
Messaggi: 435
Intervista al produttore di Battlefield 2

Question from HWA:
A recent review article in Computer Gaming World shed a single ray of light onto the new Battlefield Commander functionality. As I understand it players will be tracked globally and the highest 'ranked' player present in a server will have the option to take control of that side. As the CO of a clan, and the server admin of several BF and BF:V servers my concern is this: Will I have a way to limit this functionality to ONLY my clan members? As we see it, we pay for the servers so we should have the final say in who gets to play in that commander position.

Sean Decker: Actually, any player can 'apply' to be commander at the beginning of a round. After a short period of time the highest ranking player who applied on each side becomes the Commander for that side. Server admins can, of course, limit who can access their servers. So if you only let 2 clans into a game and each knows who they want to be Commander, then that person becomes commander (based on they are the only ones that 'applied' for it).

The highest ranked player system works well for public games, as it is desirable to have someone who is experienced be the Commander.



Question from Speed_Freek:
Will there be Capture the Flag support for the game? If not, why?

Sean Decker: We are still deciding on this.



Question from Clone_Trooper:
How will the destructable environment work, will everything be destructible or just certain objects?

Sean Decker: Just certain objects. When we looked at playtests of totally destructible objects the gameplay wasn't much fun. Like kids, players tend to destroy things just to watch them blow up. This resulted in everything in the world being destroyed in a matter of minutes, which made the levels somewhat irrelevant. Destructible objects will have gameplay significance in some instances (say a bridge) and some will just be for fun (say a window).



Question from AngryAmoeba:
How moddable will the game be? Is it going to be similar or different to the way Battlefield 1942 and Vietnam work?

Sean Decker: It is being built from the ground up for modders. We are already working with some of the best mod teams in the world on how to improve our tools and make the game features more accessible.



Question from Bisquit:
Will it be more realism-oriented than the previous Battlefield games?

Sean Decker: Battlefield will always be first about fun and secondly about realism. Realism implies complexity. It is realistic to climb a ladder, lower the canopy, run through a pre-flight check, change flap positions, blah, blah, blah to fly an aircraft. That doesn't make it much fun though. We will have more fidelity when it comes to the sounds, feel and results of firing weapons.



Question from Slyfox1717:
How will it stand out from all of the other modern combat shooters (why should i buy)? what will it offer different than say DC, America's Army, Black Hawk Down, etc.? how is it unique?

Sean Decker: Where to begin? The Battlefield franchise is still the place to go if you want to play a shooter with large worlds and plenty of vehicles. Battlefield 2 is also the place to go for an integrated Squad experience, perfect for experienced clans or newbie wanting to learn the ropes. Battlefield 2 will also include built in stats tracking as well as clan management.



Question from Cr33dos3:
Will there be any special sensors like infrared or nightvision goggles?

Sean Decker: That's classified information. Sorry.



Question from Puma:
Given the state of "complaints" about certain aspects of Battlefield Vietnam, when it was released, (ie...power and accuracy of the M60) What level of beta testing does Dice do to ready their products for release, Do they put out requests for "typical internet players" to beta test their product, or do they do their own testing?

Sean Decker: DICE and EA do testing both internally and with “typical internet players”. We try and include the community as much as possible when testing. While we strive to find every issue, with a game the size and complexity of the Battlefield franchise, bugs sometimes slip through.



Question from Johnny06Man:
Why is the game called Battlefield 2, when actually it should be Battlefield 3, since Vietnam came out after battlefield, making that the second game?

Sean Decker: Battlefield Vietnam wasn't the sequel to Battlefield 1942, even though much of the press positioned it this way. We always thought of it as a significant improvement on Battlefield 1942, but it still used the same overall structure and engine (with the exception of graphics). Battlefield 2 is all new from the ground up and is the sequel to the Battlefield 1942 series.


qualcuno potrebbe tradurre in italiano???
THANKS!!!!!!!!!!
CiccioPasticcip è offline   Rispondi citando il messaggio o parte di esso
 Rispondi


Recensione REDMI Note 17 Pro: il midrange con batteria da 8.340 mAh e ricarica veloce Recensione REDMI Note 17 Pro: il midrange con ba...
Insta360 Luna Ultra: la potenza del sensore da 1 pollice incontra la portabilità estrema Insta360 Luna Ultra: la potenza del sensore da 1...
Marvel's Wolverine, la recensione: Logan torna protagonista in un'avventura brutale e intensa Marvel's Wolverine, la recensione: Logan torna p...
DJI Romo 2: tante novità lo rendono un robot completo DJI Romo 2: tante novità lo rendono un ro...
Sony Bravia 9 II: il True RGB alla prova, dove l'LCD sfida l'OLED Sony Bravia 9 II: il True RGB alla prova, dove l...
ROG Cronox: ASUS alza l'asticella dei ca...
Lenovo annuncia nuovi sistemi per la vir...
M6 e M5 Ultra, i primi benchmark conferm...
La nuova falla della cybersecurity &egra...
The Blood of Dawnwalker, il sequel potre...
Colpiti i data center Amazon: irrecupera...
Google Wallet, nuova interfaccia in arri...
iPhone Duo, problemi di produzione per i...
Firefox diventa più veloce con PDF e JPE...
WhatsApp, arriva su iOS la nuova scorcia...
Snap presenta Specs: realtà aumentata, c...
SteamOS verso un cambiamento epocale: ar...
Recensione HUAWEI FreeBuds Neo, piccoli ...
TSMC aumenta i costi di produzione: AMD ...
L'Europa sfida i magnati dei combustibil...
Chromium
GPU-Z
OCCT
LibreOffice Portable
Opera One Portable
Opera One 106
CCleaner Portable
CCleaner Standard
Cpu-Z
Driver NVIDIA GeForce 546.65 WHQL
SmartFTP
Trillian
Google Chrome Portable
Google Chrome 120
VirtualBox
Tutti gli articoli Tutte le news Tutti i download

Strumenti

Regole
Non Puoi aprire nuove discussioni
Non Puoi rispondere ai messaggi
Non Puoi allegare file
Non Puoi modificare i tuoi messaggi

Il codice vB è On
Le Faccine sono On
Il codice [IMG] è On
Il codice HTML è Off
Vai al Forum


Tutti gli orari sono GMT +1. Ora sono le: 18:30.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Served by www3v