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#1 |
Senior Member
Iscritto dal: Jul 2000
Messaggi: 4768
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Ati annuncia IMAGEON 2300
Il gigante canadese ATI, ha annunciato il suo primo chip 3D dedicato ai telefoni cellulari: l'IMAGEON 2300! Questo nuovo chip permetterà a tutti gli utenti di vivere l'esperienza del 3D via OpenGL ES 1.0 sul proprio telefono mobile oltre che di gustarsi video in formato MPEG-4.
L'IMAGEON 3200, sarà dotato di 2 MB di memoria, integrerà un motore di compressione immagini JPEG ed un controller per gestire una foocamera da 2 mega pixels. A confronto l'N'Gage sembra un tostapane ![]() ![]() Advanced 2D Graphics BitBLT, ROP3 and ROP4 DrawLine, Sprites Font caching Font anti-aliasing Scaling Alpha blending 90 degree rotation Gouraud shading 3D Graphics Complete geometry processing and pixel rendering pipeline Texture combine & mip-map Per-pixel perspective correction Bilinear and Trilinear filtering Dithering Vertex fog, Specular color and Alpha blending 8/16-bpp destination 8/16-bpp texture, palletized texture MPEG 4 Decoder iDCT engine Motion Compensation MPEG-4 decode at 30-fps Enables low power consumption JPEG Codec Hardware DCT and iDCT support Supports resolution up to 2M pixels Produces CCITT T.81 compliant baseline sequential JPEG scan Real-time encoding of up to 30 fps VGA images Host Bus Configurations Direct Addressing Mode: up to 23-bit address bus and 16-bit data bus Indirect Addressing Modes: 1-bit address bus and 16-bit data bus 1-bit address bus and 8-bit data bus Serial interface Mode: 1-bit address 1-bit data Frame Buffer IMAGEON 2300 Embedded memory provides double-buffer support for up to QVGA (320x240) resolution IMAGEON 2320 Extended frame buffer 2MB of ultra low-power stacked SDRAM Supports advanced 3D gaming and high resolution video. Integrated Frame Buffer 384KB of embedded SRAM For double buffered QVGA images High performance with wide internal memory I/F Display Support 8 bit monochrome, 12/15/16/18 bit color STN 12/15/16/18 bit TFT Maximum resolution 320x240 at a color depth of 16-bpp Partial display refresh Frame modulation Panel rotation (90o, 180 o, 270 o) Decimate or scale down 2:1, 4:1 input image up to 1024x768 and preview using overlay Clock Source (Three options available) Direct use of an available clock Low-frequency crystal RC generated clock SD Memory and I/O Controller Designed for read-only or read/write cards Compatibility with Multi-Media Cards (MMC) Transfer support for any byte size Up to 10 Mbytes/s read/write rate (using 4 parallel lines) Operating Voltage 1.5V / 1.8V / 2.5V / 3V / 3.3V CPU Interface 1.2V ~ 1.8V Core Supply 1.8V / 2.5V / 3.3V LCD Interface Power Down Modes Dynamic power down for inactive blocks Low power / low voltage process Power consumption Standby < 10uW Display refresh < 1mW Average (typical) active mode ~ 20mW Package Package options: BGA, COF, COB, Flip-Chip, etc Development Support Reference Design Kit Diagnostic utility Demonstration software API Interface ATI Core Driver - hardware abstraction layer OpenGL|ES 1.0 fully compliant 3D API Supported Operating Systems Microsoft Pocket PC, Pocket PC Phone Edition and SmartPhone Windows® CE Symbian Nucleus Other proprietary Real-Time Operating Systems (RTOS’s) ![]() |
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#2 |
Senior Member
Iscritto dal: Jul 1999
Città: Monza
Messaggi: 2791
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![]() speriamo di vederlo prima che diventi bisnonno ![]()
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Mathusalem Member - Intollerante con gli intolleranti Devo lavorare, non ho tempo per fare carriera |
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#3 | |
Senior Member
Iscritto dal: Jul 2000
Messaggi: 4768
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