View Single Post
Old 21-04-2017, 18:09   #10
ulukaii
Senior Member
 
L'Avatar di ulukaii
 
Iscritto dal: May 2007
Cittā: Bidaa
Messaggi: 25636
News

New update released!
Quote:
We’ve just released a new patch for The Flame in the Flood!

Our main goals are to fix bugs, and alleviate some frustration and quality of life issues that people have given us feedback on.

The main changes are as follows:
- Added Director’s Commentary: the previously PS4 exclusive director’s commentary is available for all. To enable it, you can toggle it on in the options screen.
- Fixed Save Loss: We identified an issue leading to save loss when attempting to continue. If you died during a process that advanced the clock (sitting at a fire, sleeping, docking) your save would enter an unreadable state, and checkpoints would no longer work in campaign.
- Achievement fixes: We fixed a number of issues with achievements failing to register, including Paleo Diet.
- Inventory Added “discard all” option: For stacked items, you can now discard the whole stack at once.
- Inventory Auto-sort items into existing stacks: When you pick up an item, it will auto-sort into any existing available stacks, or the first available inventory slot if no stacks are available. For example, if you’ve got a partial stack on Aesop, a new item will auto-sort to that stack, rather than into your backpack.
- Rabbit refactor: Rabbits now behave like other animals, in that you no longer need to skin them as a crafting recipe, and killing a live captured rabbit can be done from an inventory contextual menu.
- Fire crafting can be done in proximity to a fire: Fire recipes are now available near fires, not just while sitting at them.
- Added “Craft Multiple” button: Crafts the maximum possible of an item, so you don’t need to click over and over.
- More starting bag slots on traveler: New games on traveler difficulty have 2 pouches worth of bag slots already available.
- Crafting cost changes: Arrows only require 1 feather, sumac tea can be made with 1 sumac.
- Tools can be crafted with a full inventory: You no longer need to drop something to make a knife if your bags are full. Additionally, if you craft a tool that you already have, it will replace and refresh the durability of the existing tool.
- Inventory Stacking Changes: Stack sizes increased across the board, and many previously unstackable items can now be stacked, including jars, jar items, traps, and torches.
- Added UI element for equipped torch: it indicates the life remaining.
- Added quest caches at every camp: So now you can reliably find them.
- Added “mute dog” option: Sorry Aesop, not everyone likes those barks!
- Marina spawning on endless: Marinas now spawn continuously on endless.
ulukaii č offline   Rispondi citando il messaggio o parte di esso