15-03-2017, 19:50
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#154
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Senior Member
Iscritto dal: May 2007
Cittą: Bidaa
Messaggi: 25635
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Quote:
Originariamente inviato da kajika83
Ma la nuova patch quando sarą disponibile?
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Ieri c'era un live stream su twitch in cui si parlava dei prossimo update, ma non l'ho seguito. Sul forum ufficiale hanno raccolto un changelog delle modifiche discusse:
Quote:
New Features
- Positioning mechanic with an overhaul of all damage and buff spells/abilities.
- Emotes (6 total) can be used now during the match.
- Play history (see what cards have been played).
- A lot of minor tweaks to the GUI.
Gameplay Tweaks
General:
- Locked units now stay locked in the graveyard.
- Locked units can be unlocked by using another lock spell on it.
- Dimeritium Shackles toggles locking a unit, if non-gold (it won't demote and lock at the same time).
- Crones and Witchers all have 1 less strength.
- Iorveth/Triss/Roche/Radovid can no longer target gold units.
- Iorveth/Roche can now also target units on your side.
- YenCon can now only hit 1 unit per turn (ties resolved randomly) (was to be expected)
- Cleaver base strength changed from 5 to 7.
- Cyprian Wiley base strength changed from 5 to 7.
- Ciri: Dash base strength changed from 9 to 8.
- Renew can no longer target permadeath units.
- First Light is now fleeting.
- Stammelford's Tremors now reads: remove 1 strength from a random enemy 8 times. (card changed again)
Positioning Changes:
- Thunderbolt Potion affects up to 3 units (1 target + adjacent targets).
- Manticore Venom affects up to 3 units (1 target + adjacent targets).
- Hawker Healer (now 4 strength) affects up to 3 units (1 target + adjacent targets).
- Ithlinne (now immediate effect) affects up to 3 units (1 target + adjacent targets).
- Geralt: Aard affects up to 3 units (1 target + adjacent targets).
- D-Bomb affects up to 5 units (1 target + 2 adjacent targets).
- Commander's Horn affects up to 5 units (1 target + 2 adjacent targets).
- Clan Heymaey Skald affects up to 2 units (adjacent targets)
- Toruviel affects up to 4 units (2 adjacent targets).
- Letho affects up to 4 units (2 adjacent targets).
- Zoltan: Animal Tamer (Dudu is now only 1 Strength) affects up to 4 units to the left.
- Armorsmith (now only 5 strength) affects up to 4 units to the left.
- Vran Warrior (now 6 strength) eats unit(s) to the right.
Nilfgaard:
- Assassination now locks and destroys a unit (RIP Morkvarg).
- Rot Tossers base strength changed from 4 to 6 and carcass now takes 2 turns to go off with the non-NG player having the final turn to deal with it.
- Cahir now reads: if your opponent has not passed, regain leader power and your opponent then draws a bronze card and reveal it.
- Emissary now reads: Choose one of two bronze units to play, shuffle the other.
- Cantarella: base 12 strength when Spying, base 6 strength when not.
- Black Infantry Arbalest base strength changed from 5 to 4.
- Nauzicaa Standard Bearer base strength changed from 5 to 4 and now reads: Add 3 strength to adjacent non-Gold units.
- Impera Brigade now reads: Gain 2 strength for each spying unit on the opposing side and whenever a spying unit appears on the opposing side.
- Auckes base strength changed from 7 to 9 and now reads: Lock or unlock a non-Gold unit on the battlefield.
- Fake Ciri base strength changed from 3 to 6.
- Ceallach now reads: Gain 6 strength whenever either player uses a Leader card but before its effects resolve.
- Vattier de Rideaux base strength changed from 7 to 8.
Northern Realms:
- Keira Metz' (loyal/disloyal) now reads: takes the strength of a unit on the left (of Keira) and applies it to the unit on the right (of Keira).
- Radovid now reads: deal 4 damage to non-gold and lock/unlock.
- Pavetta is now 7 strength but only casts Epidemic once.
- Triss: Butterfly Spell base strength changed from 4 to 5 and now adds 2 strength to your units in your hand.
- Dijkstra is turned into a 2 strength spy with the ability to draw and play a GOLD card from your deck.
- Bloody Baron: both cards are now fleeting.
- Philippa Eilhart: 4 strength loyal, ability: you may play a special card. If you do, draw a card.
- John Natalis base strength changed from 5 to 6 and now only adds 3, 2 and 1 strength.
- Kaedweni Siege Expert base strength changed from 5 to 4 and no longer loses strength when using his ability.
- Thaler base strength changed from 6 to 8.
- Field Medic base strength changed from 2 to 4.
- Reinforced Trebuchet base strength changed from 5 to 4.
- Shani base strength changed from 3 to 2.
- Dun Banner Heavy Cavalry now reads: After 3 turns, convert to gold until removed from the battlefield or the round ends.
Monsters:
- Monster passive only works with cards played from the hand.
- Ge'els now adds 2 strength to all non-gold units on your side of the board.
- Nithral base strength changed from 6 to 8.
- Draug base strength changed from 6 to 7 and reads: remove 1 strength from a random unit 7 times.
- Harpy base strength changed from 3 to 4.
- Celaeno Harpy base strength changed from 3 to 5.
- Nekkers are now unbreedable.
- Frost Giant gains only 5 strength from Frost, but also immediately gets buffed when played into Frost.
- Succubus base strength changed from 8 to 7.
- Katakan base strength changed from 6 to 4.
- Golem - Base strength changed from 6 to 7.
Scoia'Tael:
- Brouver Hoog now reads: Look at all silver cards in your deck, play one, and place the others back randomly in your deck.
- Mahakam Defender base strength changed from 4 to 5 but only gets 1 round resilience.
- Vrihedd Sappers base strength changed from 4 to 8 and now reads: "Ambush: After 2 turns, reveal."
- Zoltan base strength changed from 5 to 7.
- Hawker Smuggler base strength changed from 5 to 4.
- Aglais is once again non-relentless.
- Dol Blathanna Trapper base strength changed from 4 to 2.
- Hawker Support base strength changed from 3 to 6.
- Barclay Els now reads: Add 1 strength to all your other non-Gold Dwarf units, wherever they are.
- Malena base strength changed from 6 to 8.
- Saskia - Base strength changed from 9 to 7.
- Milva - Base strength changed from 7 to 8.
Skellige:
- War Longships base strength changed from 5 to 4 and don't trigger on a unit's destruction. (Called it!)
- Donar is now 13 strength with the new ability: draw a card, keep it or discard it and draw another.
- Birna Bran base strength changed from 12 to 10 but now only draws 2 cards.
- Wild Boar of the Sea now does 3, 2 and 1 damage.
- Restore no longer resurrects permadeath units.
- Holger Blackhand base strength changed from 4 to 6.
- The Pirate Captain will only gain 1 strength now, but will do it whilst in your hand, deck or on the battlefield.
Misc
- Weather remains unchanged, for now.
- No new cards.
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Ultima modifica di ulukaii : 15-03-2017 alle 20:07.
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