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Redazione di Hardware Upg
18-03-2002, 08:59
Link alla notizia : <a href="http://news.hwupgrade.it/5866.html">http://news.hwupgrade.it/5866.html</a>

<p align="left">Power VR ha ufficialmente annunciato, al Cebit 2002 di Hannover, la nuova
verisone di chip Kyro II SE: rispetto alla precedente generazione di chip, la frequenza di
lavoro è stata portata a 200 Mhz contro gli originari 175 Mhz. Prossimamente è previsto
il rilascio di una nuova versione di driver che dovrebbe permettere nuovi livelli
prestazionali utilizzando applicazioni che sfruttano le funzionalitò di Transform &
Lightning.</p>

<p align="center"><strong><em>PowerVR Technologies Debuts KYRO II SE™ Graphics
Processor at CeBIT 2002</em></strong></p>

<blockquote>
<p><em>March 13, 2002: PowerVR Technologies – a division of Imagination Technologies
– unveiled the PowerVR KYRO II SE 3D Graphics Accelerator today at CeBIT 2002. KYRO
II SE is the third processor in the KYRO family of 2D/3D graphics and video accelerators. <br>
<br>
The PowerVR KYRO II SE processor, rated at 200 MHz, delivers an outstanding combination of
frame rate performance and image quality, thanks to an architecture that makes extremely
efficient use of the available memory bandwidth and incorporates a host of sophisticated
features that support user demand for ever-increasing scene complexity. PowerVR technology
typically requires less than one third of the memory bandwidth required by conventional 3D
accelerators, which allows content developers to focus on realistic environments rather
than having to resort to programming tricks to reduce scene complexity and image quality,
which are required to improve frame rate with traditional 3D accelerators. <br>
<br>
PowerVR takes a different algorithmic approach to 3D, aiming to eliminate redundant
processing and avoid memory bottlenecks. By doing only what is absolutely necessary, and
by keeping as much 3D processing as possible on-chip, PowerVR allows maximum performance
to be extracted from the available memory bandwidth, enabling KYRO II SE to not only
deliver exhilarating performance today, but also to keep pace with users’ escalating
demands for higher visual quality. <br>
<br>
KYRO II SE Features <br>
<br>
EnT&L™ <br>
To deliver optimal cost-performance KYRO II SE supports the new EnT&L driver
technology which unites the advanced features of KYRO II SE with transform and lighting to
provide superior performance to cost comparable solutions. EnT&L is optimized for KYRO
II SE AGP 4X SBA operation and Implicit Guard Band Clipping. <br>
<br>
Smarter Rendering Technology <br>
As game complexity increases, so does overdraw, resulting in performance decreases on
traditional graphics architectures. KYRO II SE’s PowerVR architecture utilizes a
smarter rendering technology, which defers texturing to ensure that only graphics
information that will be visible on screen is processed. This smarter graphics
architecture allows KYRO II SE to outperform cost-comparative graphics solutions based on
traditional graphics architectures. Smarter rendering technology also ensures that as game
complexity increases KYRO II SE based cards will remain a more effective performance
solution than graphics cards based on traditional architectures. KYRO II SE’s smarter
rendering technology is fully transparent under DirectX and OGL ensuring that games
designers can take advantage of its performance features without additional programming
and KYRO II SE’s smarter rendering technology can improve performance on all DirectX
and OGL compatible games titles.</em></p>
</blockquote>

<p>Fonte: <a href="http://www.rivastation.com">Rivastation</a>.</p>