Ma Sara
28-06-2007, 14:39
http://www.mesa3d.org/
New features
* OpenGL 2.0 and 2.1 API support.
Bug fixes
* Fixed a few fog-related bugs.
* Fixed broken GLSL mix() function.
* Fixed broken GLSL exp() functions.
* Fixed GLSL mod4(vec4, vec4) bug.
* Implemented GLSL asin(), acos(), atan() functions.
* Fixed an R300 driver bug that caused Xorg composite manager to crash
* Fixed R300 vertex program/matrix bug (10848)
* GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
* Specifying an invalid texture unit as a sampler could lead to a crash
* The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983)
* ARB vp state.light[n].half value was incorrect (bug 10987)
* Fixed a positional light source bug (bug 11009)
* Fixed point size attenuation problem (bug 11042)
* glPopAttrib didn't restore texture object's LOD bias (bug 11049)
* Fixed a TLS / TEXTREL problem (bug 7459)
Internal code changes
* Some texture code consolidation and simplifiction (Ian Romanick)
* R300 driver clean-ups.
New features
* OpenGL 2.0 and 2.1 API support.
Bug fixes
* Fixed a few fog-related bugs.
* Fixed broken GLSL mix() function.
* Fixed broken GLSL exp() functions.
* Fixed GLSL mod4(vec4, vec4) bug.
* Implemented GLSL asin(), acos(), atan() functions.
* Fixed an R300 driver bug that caused Xorg composite manager to crash
* Fixed R300 vertex program/matrix bug (10848)
* GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
* Specifying an invalid texture unit as a sampler could lead to a crash
* The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983)
* ARB vp state.light[n].half value was incorrect (bug 10987)
* Fixed a positional light source bug (bug 11009)
* Fixed point size attenuation problem (bug 11042)
* glPopAttrib didn't restore texture object's LOD bias (bug 11049)
* Fixed a TLS / TEXTREL problem (bug 7459)
Internal code changes
* Some texture code consolidation and simplifiction (Ian Romanick)
* R300 driver clean-ups.