Versione aggiornata anche per i driver Omega Catalyst
Nella serata di ieri, come segnalato in questa notizia, sono stati resi disponibili per il download i nuovi driver ATI Catalyst versione 6.1. Parallelamente, sono stati pubblicati anche i nuovi driver Omega 3.8.205 per schede video ATI Radeon, basati per l'appunto sui driver Catalyst 6.1 e disponibili per sistemi operativi Windows XP e Windows 2000.
Il download dei driver, dalla sezione software di Hardware Upgrade, è disponibile al seguente indirizzo:
Di seguito le note fornite a corredo con questa nuova versione:
What's New in Omega Drivers?
[*] Based on the Catalyst 6.1 Official drivers.
[+] Starting from this set, I will use my own version internally for the Catalyst drivers, instead of using 6.1, 6.2, etc, I will be naming them 6.01, 6.02, etc, this will make the Cat versions less confusing and more "logical".
[*] Updated Multires to v1.56. (fixes the "non-supported" resolutions bug)
[+] New version naming scheme for the Omega Drivers, now is based on the internal ATI version number than in the 2D Display version.
1) Some of the settings for both D3D & OGL will not be synchronized between ATT and the normal ATI CP, you must only use one of them to make changes, the best option is to use ATT since the ATI CP does not support changes to AI and in order to use the advanced D3D/OGL features. Changes made in ATT will work on games and such but the changes will not be reflected in the normal ATI CP since ATI stores the registry values that the CP reads separate from the actual values in the registry.
2) If ATT refuses to run because your card is "Not Supported", edit the "atitray.ini" located in the Omega Drivers>ATT installation folder and change "opt_disable_ovr=0" to "opt_disable_ovr=1", this will disable Overclocking, but the rest of ATT can be used normally.
Since these drivers include a non-standard version of ATT, I would recommend that if you have any previous version of ATT installed, please uninstall it before installing these drivers, not doing so may cause unknown problems.
What's new for ATI Tray Tools?
[F] Fixed bug when ATT produce BSOD at start up on some motherboards like Asus P5WD2
[*] Improved current 3D settings detection on new Catalyst installation
[F] Fixed bug with wrong detection of current level of Adaptive AA.
[+] "Save Icon Position" module now will save positions for each resolution you will use. Saved positions are incompatible between different resolutions.
[+] Added new module in monitoring graphs. "Motherboard Resources". Now you can directly monitor temperatures, voltages on your motherboard! Big thanks to OverSoft team for SIO Engine plugin. Full supported sensors Winbond: W83627HF, W83637HF, W83627THF, W83782D, W83781D, W83697HF, W83627EHF ITE: IT8705F, IT8712F. Abit uGuru. Partially supported Winbond W83647HF, Asus AS99127F, Fintek F71872. This module in beta test stage.
[+] Added support for custom FPS color in game profiles. Only for OpenGL/Direct3D8/Direct3D9 Games and applications. For old Direct3D and DirectX games (Direct3D7/6/5) custom FPS color will be used only if game will use 32 bits color format in rendering procedure.
[*] Updated Core names database. Included information about R580, R600, RV370X, RV371, RV530 LE/SE/VE chips.
[+] Added information about X1900 boards
[*] Now Overclocking and Monitoring disabled by default for R5xx boards. Until I find more information about overclocking new ATI chips.
[*] Now ATT will not update Monitoring Tray Icons if registered games is active.
[*] Moved all overclocking procedures into Kernel mode driver.
[*] Updated I2C procedures.
[*] Updated OSD plugin "Motherboard resources". Added support for internal ATT Motherboard monitor sources.
[*] Updated plugins API. Included functions to access internal Motherboard monitor information. Some function has been updated for OSD Plugins. Please refer to readme.txt in plugins folder. All third party runtime and OSD plugins with configuration procedures must be updated.
[*] I2C Dump procedure now can be directly accessed in System Information module.
[F] Fixed wrong CRT + TV detection in System Information module.
[+] Updated texture LOD adjustment procedure. Now you can select positive value, which can increase performance, but in result of very bad quality.
[+] Added support for HDTV modes in Display module.
[*] Improved TV/Display module support under Windows XP 64
[F] Fixed situation when ATT unable to properly detect supported display types
[F] Fixed bug when ATT lockups in System Information module under Windows 64.
[*] Updated ATT Shared Memory. Included information about free Video/Texture memory, current 3D api and System Memory used by game. Last two fields will be updated only if any 3D application is active and in FlashOSD interval.
[*] Recreated color correction procedure. Now colors will be changed automatically on all available displays. Added support for color correction on X1300/X1600/X1800/X1900
[*] Added option in Game Profiles to adjust interval in seconds in which ATT will check and update current colors in game. Default value is 10 seconds.
[F] Fixed incorrect FPS color rendering for DirectX and old Direct3D games