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Old 08-11-2013, 01:46   #6
paolo.guidx
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Iscritto dal: Jan 2007
Città: ozzerA - Springfield - Aiur
Messaggi: 12338
AGGIORNAMENTI:

PROBLEMI DURANTE IL DOWNLOAD DEGLI AGGIORNAMENTI: (thanks to ChioSa)
per chi avesse problemi ad effettuare il download si faccia un piacere e metta origin in debug mode, questa la procedura:

uscire da origin

creare sul desktop un file di testo con il seguente contenuto:

Codice:
[connection]
EnvironmentName=production

[Feature]
CdnOverride=akamai
rinominare il file e chiamarlo EACore.ini

avviare origin

Per ritornare alla modalità normale del client dovrete cancellare il file EACore.ini presente nella cartella di installazione di origin

n.b. prima di cancellare il file uscite da origin


Quote:
The upcoming PC game update will launch December 3, to coincide with the launch of the expansion pack Battlefield 4 China Rising for Premium members on all platforms.

The game update will start to roll out at 1AM PST/10AM UTC Dec 3, followed by the actual China Rising content around 2AM PST/11AM UTC. You can expect some downtime around these times as servers are being prepared to support this new content.

The change list for this PC game update is the same as previously announced (see below.)

As ususal, we will continue to iterate on stability and tweak the game based on your feedback. Stay tuned.

Dec 3 PC Game Update Notes
-Removed the blur effect on soldiers that appeared when Commanders were using EMP attacks
-Fixed the audio bug where audio sometimes randomly dropped out while playing on certain multiplayer maps (typically Golmud Railway and Hainan Resort)
-Fixed the "one-hit kill bug" where occasionally damage from a single bullet was applied multiple times
- Fixed a common crash that would occur when exiting from the Single Player Campaign to Main Menu
-Tweaked the network and computer performance screen to show proper values. Players can now test their computer and network connection and get recommendations if they need to adjust something to improve their gameplay experience
Quote:
UPDATE #9:
PC Game Update Goes Live Nov 14
We are happy to report that the PC Battlefield 4 game update will go live tomorrow, November 14. The main focus of this update is threefold:

1) Reduce the number of crashes
We believe this update will solve a large portion of the most commonly occuring game crashes, and the improvement in overall stability should make a big difference for many players.

2) Eliminate a network sync bug
If you’ve been experiencing situations in multiplayer where it appears that you are taking damage from enemies through walls, you might have been the victim of a network sync bug. In this game update, we have identified and eliminated one such bug that caused this type of gameplay experience. We are continuing to work on more multiplayer optimizations concerning network performance.

3) Improve Network Smoothing
We have made some improvements to the ”Network Smoothing” functionality that you can find in the OPTIONS>GAMEPLAY menu. The Network Smoothing slider governs a group of settings that aim to produce a tighter multiplayer experience based on your specific packet loss situation.

If you’ve been experimenting with the Network Smoothing slider earlier, it might now yield better results. If you haven’t tried it before, please explore this setting and set it to the lowest value you can without experiencing graphical glitches in the game. By setting it lower, you can get a tighter multiplayer experience, depending on your specific network situation.

More details upcoming
Besides the above mentioned focus areas, this PC game update contains a number of other fixes and tweaks that we will detail once it’s live.

This game update for PC goes live around 10AM UTC/2AM PST November 14. Your Origin Client should acknowledge and automatically download this update for you, as usual. Otherwise, you can right click your game in the client and select ”Check for Update”. There will be a Battlelog maintenance downtime for about an hour as this update goes live. During this time multiplayer on PC will be unavailable.

We will release full patch notes for this game update later, but the three items mentioned above are by far the most important changes in this update. We understand that stability has been rocky for some players, and hope that this update will make the game run smoother and more stable for you. Let us know in the comments below.
Quote:
UPDATE #8 (Nov 12):
Client patch (PC)
The PC client patch for Battlefield 4 will go live in the near future and fixes a number of different issues you have helped us to identify, including a number of the most common crashes and freezes. We will get back to you with a full fix list and a specific date for this update soon.

Maintenance downtime (All platforms)
Nov 13, we have a planned maintenance starting at 9AM UTC/1AM PST. The maintenance will last for 2-3 hours and multiplayer for Battlefield 4 will be unavailable on all platforms in increments during this window. This maintenance is done in preparation for the upcoming client patches.

Console Server Update (PS3/X360)
During the Nov 13 maintenance window mentioned above, we will roll out the latest server update for X360 and PS3. This server update will include the following fixes:
• Temporarily disabled the ”Indirect Fire” and ”Perimeter Defense” Field Upgrades on PS3 as they caused the game to crash when spawning. This is a temporary workaround while we work to solve the issue altogether.
• Fixed a number of dog tags that were showing up as blank in-game.
• Lowered the damage caused by Mobile AA Active Radar missiles to aircraft. The previous damage was incorrectly set too high.
• Improved server crash reporting and performance tracking on all platforms. This should further help us identify and fix server crashes going forward.

Upcoming console client patches (PS3/X360)
We are testing and finalizing upcoming client patches for PS3 and X360. We will be able to give you an ETA on these at a later date. You can always find the latest info in this thread.

Upcoming Live Scoreboard (PC)
We will introduce Live Scoreboards in the PC server browser on Battlelog in the upcoming days. It will let you see the current status in the ongoing round on a server before you join, such as the number of remaining targets in a round of Obliteration. We will be able to give you specific date on this feature soon.
Quote:
UPDATE #7 (Nov 12):
Server Update R8 rolling out on PC
We recently deployed the R8 Server Update on PC. It should be propagating throughout servers in the upcoming hours. You can find the change notes below.

R8 Update Notes:
*Fixed a number of dog tags that were showing up as blank in-game.
*Lowered the damage caused by Mobile AA Active Radar missiles to aircraft. The previous damage was incorrectly set too high.
*Improved server crash reporting and performance tracking on all platforms. This should further help us identify and fix server crashes going forward.

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Non mi serve la fortuna, ho le munizioni (ME3 - Grunt)
Ti ho mai detto qual è la definizione di follia, sì? Follia è fare e rifare la stessa cazzo di cosa, ancora e poi ancora, sperando che qualcosa cambi (FC3 - Vaas)

Ultima modifica di paolo.guidx : 02-12-2013 alle 13:45.
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