Discussione: The Division 2
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Old 08-02-2019, 07:45   #47
ulukaii
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Iscritto dal: May 2007
Cittā: Bidaa
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Originariamente inviato da Neofreedom Guarda i messaggi
Scrivo qui.

La sto provando la beta ma a parte i suoni base tutto il parlato non lo sento. Discorso iniziale, se non c'erano attivatii sottotitoli avrei visto solo le immagini che scorrevano, quando entri nella base nessuna voce, per strada solo il rumore dei passi, caricamento armi, proiettili ma niente di vocale.
Solo a me ? Altri giochi sento tutto con 5.1

Grazie
Lo fa anche a me e rientra nella lista delle know issues:
Quote:
[Performance] Significant performance drops and potential crashes after long play sessions.
Workaround: Restart the game
[Performance] FPS drops when capturing DZ landmarks with large player groups.
[Performance] Potential crash when going idle inside the Clan Quarters.
[Performance] Crash on Xbox One when accepting invites from outside the game.

[Graphical] Rendering issues may occur in cutscenes and when moving quickly through the open world.
[Graphical] Low LoD models might be shown after fast travelling.
[Graphical] Props located in settlements may disappear after watching cutscenes.
Workaround: Fast travel to the settlement or restart the game.

[Audio/Subtitles] The intro cinematic may be missing audio.
[Audio/Subtitles] Deconstruct audio plays when item is marked as junk.
[Audio/Subtitles] Some voice overs is missing and the player will only see subtitles.
[Audio/Subtitles] Subtitles is missing for some voice overs.
[Audio/Subtitles] Subtitles are missing in some echos.

[UI] Missing UI elements when spawning after having disconnected a controller during the intro cutscene.
Workaround: Open & close the map.
[UI] GPS line guides the player towards a locked gate after having reached the White House lawn.
Workaround: When facing the gate, turn left and continue towards the White House.
[UI] The PvP mode Conflict’s victory screen does not appear.
[UI] Specializations tutorial does not show keyboard key prompts on PC.
[UI] “No weapon equipped in this slot” is incorrectly displayed when switching to a sidearm if the 2nd primary weapon slot is empty.
[UI] Skill stats display incorrect normalized values.
[UI] “Dropped Loot” UI prompt may be displayed incorrectly when in the Dark Zone.
[UI] The PC chat window and the notification window overlap.
[UI] Some menu icons have missing textures.

[NPC] Rusher enemies do not take melee or headshot damage.
Workaround: Shoot them in the torso.
[NPC] Audio and animations may be out of sync when NPC’s put out the fire outside of the Base of Operations.
[NPC] Enemies may fly through the air when dropping down from ledges.
[NPC] Enemies may sometimes display slowed down animations.
[NPC] Enemies may slide during their animations.
[NPC] Weapons may be misaligned when being held by some enemies.
[NPC] Enemies might complete their animations after having died.
[NPC] Enemies may despawn when approached if other activities are started.
[NPC] Enemies may sometimes not leave their spawn rooms.

[Gameplay] Interacting with objects does not work correctly while in cover.
[Gameplay] Players might encounter incorrect animations when interacting with props.
[Gameplay] Group members may briefly freeze in place during gameplay.
[Gameplay] “Call for backup” does not work when matchmaking.
[Gameplay] The gates of the Base of operations social space may become locked when leaving a group.
Workaround: Re-enter the social space and try again.
[Gameplay] The Base of Operations Quartermaster may not be present after having completed the Grand Washington Hotel Mission.
[Gameplay] “Outside Playable Area” may be displayed when walking through foliage and props.
[Gameplay] Players are unable to take cover behind some objects in the open world.
[Gameplay] Player may get stuck when navigating some corners or over some props.
Workaround: Fast travel anywhere.
[Gameplay] “Donate all junk” to Projects is not functional.

[Missions] Towards the end of Grand Washington Hotel Mission, the NPC’s voiceover may not start.
Workaround: Wait near the NPC’s and the mission will progress.
[Missions] Unable to complete the NZ09 Rescue Operation due to missing hostages.
[Missions] If all players in a group die dimultaneously outside the Invaded mission zone, they will be unable to respawn.
Workaround: Restart the game.

[Weapons] The Nemesis sniper rifle does not function on hip fire. [Weapons] Restorative talent description states “+10% health”. Correct functionality is “+10 health on kill”.

[Skills] Placeholder information is shown on the backpack of the Demolitionist character.
[Skills] Skill items may appear blurry in the Quartermaster’s menu.

[Localization] Notification window does not localize after language change.
Workaround: Restart the game or fast travel.
[Localization] The skill mods video is only available in English.
[Localization] Some in-game text is missing localization in certain languages.
[Localization] The NPC Manny has placeholder voice overs in French.

[Other] Some characters in cutscenes are missing facial animations.
[Other] The Base of Operations tutorial may pop up late if the Manny cutscene is skipped.
[Other] Frame rate caps at 60 FPS with V-Sync OFF.
[Other] PC Benchmark mode is not functional in the Beta.
Prova questo fix:
Quote:
NO VOICE / DIALOGUE FIX:

The Game decides to reset the Game Language to local settings every Start of the Game.
To avoid it, we need to force the Game to stay in the default state.

Go to your Documents > My Games > The Division 2

Edit following Files with notepad:

[persistent_settings.cfg]
Change "BD" value to 0. Save File and set it as "READ ONLY" in Properties. IMPORTANT!!!

[state.cfg]
Scroll down to LOCALIZATION and change the "spokenLanguage" to 0.
Save File and set it as "READ ONLY" in Properties. THIS IS IMPORTANT!!!

Enjoy the Private Beta of The Division 2 with all dialogues and sounds.
PS: se non l'hai giā fatto, mettilo in Dx11, risparmi parecchi crash.
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