Heh.
Volete farti due risate?
http://www.overclock.net/t/1220962/v...#post_16915399
Quote:
I kid you not, that is how much PCI-E 2.0 running at 16x/8x/8x/8x versus PCI-E 3.0 bottlenecks BF3 and Heaven 2.5 at these resolutions. I attribute this to the massive bandwidth being transferred over the PCI-E bus. We are talking 4-way SLI at up to 10-megapixels in alternate frame rendering. Entire frames at high FPS are being swapped and PCI-E 2.0 falls on it's face.
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Whatatwist.jpg
Comunque con due schede su un singolo monitor non si noterā la differenza.