Discussione: oc ati 5870 e 3dmark06
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Old 02-05-2010, 09:41   #15
sirgardino
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Iscritto dal: Mar 2010
Messaggi: 688
allora ho rifatto il bench con il 3DMark tutto a default.

anche processore e s.video sono a default.

questi sono i risultati:

Benchmark

Version 1.2.0
Width 1280
Height 1024
Anti-Aliasing None
Anti-Aliasing Quality 0
Texture Filtering Optimal
Anisotropic Level 1
VS Profile 3_0
PS Profile 3_0
Force full precision No
Disable HW shadow mapping No
Disable post-processing No
Force software vertex shader No
Color mipmaps No
Force software FP filtering No
Repeat tests Off
Fixed framerate Off
Comment
3DMark Score 17113 3DMarks
SM2.0 Score 7 K
HDR/SM3.0 Score 9 K
CPU Score 4175
Game Score N/A N/A
GT1 - Return To Proxycon 53,974 FPS SM2.0 Graphics Tests
GT2 - Firefly Forest 54,379 FPS SM2.0 Graphics Tests
CPU1 - Red Valley 1,359 FPS CPU Tests
CPU2 - Red Valley 2,053 FPS CPU Tests
HDR1 - Canyon Flight 107,474 FPS HDR/SM3.0 Graphics Tests
HDR2 - Deep Freeze 71,142 FPS HDR/SM3.0 Graphics Tests
Fill Rate - Single-Texturing 0,000 operations/s N/A Feature Tests
Fill Rate - Multi-Texturing 0,000 operations/s N/A Feature Tests
Pixel Shader 0,000 operations/s N/A Feature Tests
Vertex Shader - Simple 0,000 operations/s N/A Feature Tests
Vertex Shader - Complex 0,000 operations/s N/A Feature Tests
Shader Particles (SM3.0) 0,000 operations/s N/A Feature Tests
Perlin Noise (SM3.0) 0,000 operations/s N/A Feature Tests
8 Triangles 0,000 operations/s N/A Batch Size Tests
32 Triangles 0,000 operations/s N/A Batch Size Tests
128 Triangles 0,000 operations/s N/A Batch Size Tests
512 Triangles 0,000 operations/s N/A Batch Size Tests
2048 Triangles 0,000 operations/s N/A Batch Size Tests
32768 Triangles 0,000 operations/s N/A Batch Size Tests
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