Quote:
Originariamente inviato da juza1971
After testing all the sliders sets here in OS and messing with certain sliders i've come to important conclusions that i think could help all the slider makers.
First of all set the FG%.This is down to everyone's skills so we move on to foul settings.
Charging:100
Blocking:75
Reaching:80
Shooting:80
Loose:100
Commit fouls for user must be 100 and cpu default 50.
Now sliders that MUST be untouched:
Backdoor cuts: Lowering this below 40 will break the flow of the game and the cpu offense movement.I know everyone tries to reduce PiP but setting this to 10 or 0 makes cpu offensively stall and predictable.
Tendencies for inside,close,mid,3pt: Don't touch them or if you want to change them do not set them at excessive amounts.Set them to 45-55 maximum.
On Ball defense: Do not go above 55.If you set for example cpu at 65 the result will surely be tighter cpu defense but they will be beaten easier by isomotion and your mid range shooting will be finally ruined.
Attack the basket: Again at default.I see some guys setting this to 0.This results to few drives by cpu and as a further result no user fouls and small amount of FT by cpu.
Sliders that don't break the flow of the game:
Putback,Help Defense(Set it at 75 for both),Dunks in traffic,Alley oops
NBA2k10 suprisingly plays a very good game of bball with default sliders.I suggest to all players to stay within the default 50 range.
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perfavore juza,queste cose qui traducimele in itALIANO
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