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Old 18-09-2003, 09:15   #1
TripleX
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Iscritto dal: Sep 2003
Cittā: Reggio C. - Messina
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Carmak - FX - DX9 Games

Hi John,

No doubt you heard about GeForce FX fiasco in Half-Life 2. In your opinion, are these results representative for future DX9 games (including Doom III) or is it just a special case of HL2 code preferring ATI features, as NVIDIA suggests?

Unfortunately, it will probably be representative of most DX9 games. Doom has a custom back end that uses the lower precisions on the GF-FX, but when you run it with standard fragment programs just like ATI, it is a lot slower. The precision doesn't really matter to Doom, but that won't be a reasonable option in future games designed around DX9 level hardware as a minimum spec.

John Carmack

penso si possa ritenere valida come opinione....se lo dice lui
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