Gandalf_77
03-02-2005, 19:46
Ciao a tutti.
Scambio una Geforce 4 Ti4200 AGP 8X MSI acquistata nel Dicembre 2002, per una Geforce 6600GT (preferibilmente) o una ATI 9800 PRO 256 bit, con ovviamente un congruo conguaglio da parte mia.
La scheda ha la confezione originale, manuali e cd in bundle in perfette condizioni.
La scheda ha 64 MB di ram e queste sono le specifiche prese dal sito del costruttore...
• The nVIDIA nfiniteFX™ II Engine enable a virtually infinite number of special effects that
deliver the next leap in realism to 3D graphics.
• Dual programmable Vertex Shaders.
• Advanced programmable Pixel Shaders.
• nVIDIA Lightspeed Memory Architecture™ II.
• nVIDIA Accuview™ Antialiasing.
• 3D Textures and Shadow Buffers.
• 4 dual-rendering pipelines.
• 8 texels per clock cycle.
• Dual cube environment mapping.
• High-Definition Video Processor (HDVP)
• AGP 8X / 4X with Fast Writes.
• AGP 8X / 4X and AGP Texturing support.
• 32-bit color with 32-bit Z/stencil buffer.
• Z-correct true, reflective bump mapping
• High-performance 2D rendering engine.
• Hardware accelerated real-time shadows.
• True-color hardware cursor.
• Integrated hardware transform engine.
• Integrated hardware lighting engine.
• TV-Out and Video Modules.
• Multibuffering (double, triple, quad) for smooth animation and video playback.
• Microsoft DirectX® and S3TC® texture compression.
• nVIDIA Unified Driver Architecture (UDA)
• Up to 8.0 GB/sec. memory bandwidth.
• 113 million triangles/sec. setup engine.
• 4.0 billion AA sample/sec. fill rate.
• 1.03 trillion operations/sec.
Scambio una Geforce 4 Ti4200 AGP 8X MSI acquistata nel Dicembre 2002, per una Geforce 6600GT (preferibilmente) o una ATI 9800 PRO 256 bit, con ovviamente un congruo conguaglio da parte mia.
La scheda ha la confezione originale, manuali e cd in bundle in perfette condizioni.
La scheda ha 64 MB di ram e queste sono le specifiche prese dal sito del costruttore...
• The nVIDIA nfiniteFX™ II Engine enable a virtually infinite number of special effects that
deliver the next leap in realism to 3D graphics.
• Dual programmable Vertex Shaders.
• Advanced programmable Pixel Shaders.
• nVIDIA Lightspeed Memory Architecture™ II.
• nVIDIA Accuview™ Antialiasing.
• 3D Textures and Shadow Buffers.
• 4 dual-rendering pipelines.
• 8 texels per clock cycle.
• Dual cube environment mapping.
• High-Definition Video Processor (HDVP)
• AGP 8X / 4X with Fast Writes.
• AGP 8X / 4X and AGP Texturing support.
• 32-bit color with 32-bit Z/stencil buffer.
• Z-correct true, reflective bump mapping
• High-performance 2D rendering engine.
• Hardware accelerated real-time shadows.
• True-color hardware cursor.
• Integrated hardware transform engine.
• Integrated hardware lighting engine.
• TV-Out and Video Modules.
• Multibuffering (double, triple, quad) for smooth animation and video playback.
• Microsoft DirectX® and S3TC® texture compression.
• nVIDIA Unified Driver Architecture (UDA)
• Up to 8.0 GB/sec. memory bandwidth.
• 113 million triangles/sec. setup engine.
• 4.0 billion AA sample/sec. fill rate.
• 1.03 trillion operations/sec.