lowenz
13-12-2004, 07:50
Strano che finora non ne abbia parlato nessuno nel forum (almeno il search mi dice questo :D)
http://www.stargate-thealliance.com
Direi che per gli appassionati (come me :D) della serie è una manna, ma anche per i non appassionati :)
http://www.stargate-thealliance.com/images/screenshots/stargate_screen_03.jpg
A muoverlo è il solito Unreal Engine nella sua versione 2.5 (almeno così sembra dai rumors) e il publisher è Jowood.
Ecco qui una FAQ:
http://www.gateworld.net/news/2004/12/jowoodanswersvideogameques.shtml
Riporto un estratto delle cose che ritengo fondamentali qui di seguito e per il resto rimando al link di sopra:
Q: What kind of game will it be? We know it will be a FPS [first-person shooter], but are you going to include some aspects from other genres?
JoWood: Yes and no -- it will be an action-based game playable in first or third person. But depending on missions there will be other tasks that will have elements of team tactics, puzzle solving, and stealth. First and foremost you will never walk alone -- your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters. This is why we call it an action game -- it just encompasses most elements one would expect of a good action movie.
Q: On which engine is the game based on -- or is it self-made?
JoWood: It is based on a heavily modified and graphically-enhanced Unreal 2.5 engine.
Q: Do you include a multiplayer mode? How many players are able to play at the same time? What modes will there be?
JoWood: Multiplayer will play an important role and we will integrate all the classic multiplayer modes like Death Match, Capture the Flag and team variations of that. But there will be more innovative modes too, which make use of the unique Stargate setting, that we will reveal as we come closer to release.
Q: Is there a co-op [multiplayer cooperation] mode?
JoWood: The SG-1 team is at the heart of our game, so co-op is, of course, one of the most exciting options available for the game. We will have more details on this as time progresses.
Q: Is this game to be made for a console and then ported to PC or will it be made for PC and then ported to a console?
JoWood: No, all versions are created at the same time. The team at Perception are taking care of making the game perfect for any platform and have teams working on that in parallel, to ensure consistent quality.
Q: What about a release date? Do you already have an approximate date?
JoWood: It will be late 2005, but it would be premature to give an exact date now.
http://www.stargate-thealliance.com
Direi che per gli appassionati (come me :D) della serie è una manna, ma anche per i non appassionati :)
http://www.stargate-thealliance.com/images/screenshots/stargate_screen_03.jpg
A muoverlo è il solito Unreal Engine nella sua versione 2.5 (almeno così sembra dai rumors) e il publisher è Jowood.
Ecco qui una FAQ:
http://www.gateworld.net/news/2004/12/jowoodanswersvideogameques.shtml
Riporto un estratto delle cose che ritengo fondamentali qui di seguito e per il resto rimando al link di sopra:
Q: What kind of game will it be? We know it will be a FPS [first-person shooter], but are you going to include some aspects from other genres?
JoWood: Yes and no -- it will be an action-based game playable in first or third person. But depending on missions there will be other tasks that will have elements of team tactics, puzzle solving, and stealth. First and foremost you will never walk alone -- your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters. This is why we call it an action game -- it just encompasses most elements one would expect of a good action movie.
Q: On which engine is the game based on -- or is it self-made?
JoWood: It is based on a heavily modified and graphically-enhanced Unreal 2.5 engine.
Q: Do you include a multiplayer mode? How many players are able to play at the same time? What modes will there be?
JoWood: Multiplayer will play an important role and we will integrate all the classic multiplayer modes like Death Match, Capture the Flag and team variations of that. But there will be more innovative modes too, which make use of the unique Stargate setting, that we will reveal as we come closer to release.
Q: Is there a co-op [multiplayer cooperation] mode?
JoWood: The SG-1 team is at the heart of our game, so co-op is, of course, one of the most exciting options available for the game. We will have more details on this as time progresses.
Q: Is this game to be made for a console and then ported to PC or will it be made for PC and then ported to a console?
JoWood: No, all versions are created at the same time. The team at Perception are taking care of making the game perfect for any platform and have teams working on that in parallel, to ensure consistent quality.
Q: What about a release date? Do you already have an approximate date?
JoWood: It will be late 2005, but it would be premature to give an exact date now.