Peppe20
17-08-2003, 02:16
Salve a tutti, sto facendo il tutorial del drago con Maya, preso dal sito di Highend3d (http://www.highend3d.com/maya/tutorials/patch2/) , ma come sempre, mi sono fermato allo
STEP 6: Now it's time to shape the model as far as current detail level i.e. surface complexity goes. Select all the curves and go into default sub object mode, and start pulling the curve points outwards. Switch between shaded and wireframe (4) mode when you can't see the points, and in areas where several points meet (the end of the curves) drag a selection box around them making sure you got them all. Also remember that you're doing a really rough model at this moment, don't spend a lot of time making a smooth surface: first drag all the necessary points and fine tune later.Another thing that might help sometimes is to show the hulls (select by component-hull) so you can easily see what point is next to another.
Io non capisco molto l'inglese, quindi nn so continuare. Potete spiegarmi voi che procedimento devo fare adesso per avere il drago come in figura sotto?
http://www.highend3d.com/maya/tutorials/patch2/thm_Image9-1.jpg
STEP 6: Now it's time to shape the model as far as current detail level i.e. surface complexity goes. Select all the curves and go into default sub object mode, and start pulling the curve points outwards. Switch between shaded and wireframe (4) mode when you can't see the points, and in areas where several points meet (the end of the curves) drag a selection box around them making sure you got them all. Also remember that you're doing a really rough model at this moment, don't spend a lot of time making a smooth surface: first drag all the necessary points and fine tune later.Another thing that might help sometimes is to show the hulls (select by component-hull) so you can easily see what point is next to another.
Io non capisco molto l'inglese, quindi nn so continuare. Potete spiegarmi voi che procedimento devo fare adesso per avere il drago come in figura sotto?
http://www.highend3d.com/maya/tutorials/patch2/thm_Image9-1.jpg