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View Full Version : FX preview, AF balanced non esegue il trilineare?


losqualobianco
05-03-2003, 12:14
[i]
When we look at the 'Balanced' mode we notice that the Trilinear filtering has become a lot 'looser' - where we would expect Trilinear filtering to always be blending mip-map levels we can see that large portions of the mip-map levels consist of only one unblended colour, which means it's only sampling from one mip-map level. Also, where the filtering kernel starts out as curved without AF applied, it has flattened out with 8x, and the mip-map transitions are pushed a little forward in comparison to the 'Application' mode [i]

forse aveva proprio ragione Anand a confrontare il BALANCE della FX con il PERFORMANCE delle 9700

http://www.beyond3d.com/previews/nvidia/gffxu/index.php?p=20

La recensione è fatta molto bene (anche se il confronto è fatto solo sulla 4600, nessuna 9700)