pierluigip
18-02-2003, 12:23
Yup. It's official now. Good ole' Mortyr will have a sequel that will be definitely able to compete with other FPP up-to-date games. For those that have already received the playable code - here is a list of changes in our new Mortyr II WIP version.
- characters run around with proper shadows.
- limbs animation corrected (heads are now in proper place ;)
- bullets leave smoke tracks.
- grass and rocks improved.
- mesh building now fully converted to 'carmack' method.
- shadows optimised.
- particle animation optimised (blood splats - whoa!)
- extra trash implemented (makes the enviroment look more 'messy' like it should be)
- models tracks fully implemeted with their AI.
The new WIP demo will be available at the end of the month - potential publishers are welcomed to contact Paweł Kalinowski.
Look out for many teaser ;) screenshots that will follow soon. Regular WIP updates will be posted here as well from now on.
Sito ufficiale:http://www.mirage.com.pl/
Fonte :http://gamesurf.tiscali.de/news.php?newsid=3212
- characters run around with proper shadows.
- limbs animation corrected (heads are now in proper place ;)
- bullets leave smoke tracks.
- grass and rocks improved.
- mesh building now fully converted to 'carmack' method.
- shadows optimised.
- particle animation optimised (blood splats - whoa!)
- extra trash implemented (makes the enviroment look more 'messy' like it should be)
- models tracks fully implemeted with their AI.
The new WIP demo will be available at the end of the month - potential publishers are welcomed to contact Paweł Kalinowski.
Look out for many teaser ;) screenshots that will follow soon. Regular WIP updates will be posted here as well from now on.
Sito ufficiale:http://www.mirage.com.pl/
Fonte :http://gamesurf.tiscali.de/news.php?newsid=3212