luckye
17-02-2003, 22:43
Ragazzi ho smanettato l ini per cercare di sistemare l audio che mi si si sente un pò.... :confused: e smanettando con i settaggia grafici ho preso almeno 5fps questa volta sono sicuro !!! nei livelli in cui prima mi rallentava non rallenta + !!!!!!!
[Engine.GameEngine]
IgnorePaths=0
-------------> CacheSizeMegs=128
UseSound=True
ServerActors=IpDrv.UdpBeacon
;ServerActors=IpServer.UdpServerQuery
;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerPackages=U2Pawns
UseStaticMeshBatching=False
[D3DDrv.D3DRenderDevice]
UseHardwareTL=True
UseHardwareVS=True
UsePrecaching=True
UseTrilinear=False
UseVSync=False
-------------> UseTripleBuffering=True
UseCubemaps=True
ReduceMouseLag=True
AdapterNumber=-1
MaxTextures=0
MaxBlendStages=0
DesiredRefreshRate=75
---------------> UseStencil=True
DetailTextures=true
Use16bit=False
Use16bitTextures=False
----------------> UseCompressedLightmaps=True
LevelOfAnisotropy=0
DetailTexMipBias=0.800000
DefaultTexMipBias=-0.500000
AvoidHitches=False
DescFlags=0
Description=
HighDetailActors=false
[WinDrv.WindowsClient]
WindowedViewportX=800
WindowedViewportY=600
WindowedOffsetX=-1
WindowedOffsetY=-1
FullscreenViewportX=800
FullscreenViewportY=600
TextureDetail=High
SkinDetail=High
Brightness=0.855853
Contrast=0.804521
Gamma=1.099670
MipFactor=1.000000
UseJoystick=False
RemapMouseEvents=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
------------> MinDesiredFrameRate=20.000000
Decals=True
NoDynamicLights=False
ParticleDensity=122
ParticleSafeMode=0
;ParticleSafeMode=1 //disable particle serialization
;ParticleSafeMode=2 //verify inner object deletion
;ParticleSafeMode=3 //disable force particle serialization
StatsOffsetX=0
StatsOffsetY=96
LightSourceShadows=false
MasterShadowDetail=0
BlobShadows=false
BlurShadows=True
MaxShadowsStatic=0
MaxShadowsDynamic=0
ShadowResolution=128
ShadowCullDistance=1024.000000
ShadowTraceDistance=512
GoreDetailLevel=3
MaxDetailLevel=2
FluidSurfaceDetail=1
NoFractalAnim=false
NoFilter=false
bEliminateHighMIP=false
bLowDetailGeometry=false
NoneDetail=High
MasterDetailLevel=0
MaxNumDecals=0
MaxClientTickRate=0
IrisRadius=0.000000
MouseSpeed=1.858268
[Engine.GameEngine]
IgnorePaths=0
-------------> CacheSizeMegs=128
UseSound=True
ServerActors=IpDrv.UdpBeacon
;ServerActors=IpServer.UdpServerQuery
;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerPackages=U2Pawns
UseStaticMeshBatching=False
[D3DDrv.D3DRenderDevice]
UseHardwareTL=True
UseHardwareVS=True
UsePrecaching=True
UseTrilinear=False
UseVSync=False
-------------> UseTripleBuffering=True
UseCubemaps=True
ReduceMouseLag=True
AdapterNumber=-1
MaxTextures=0
MaxBlendStages=0
DesiredRefreshRate=75
---------------> UseStencil=True
DetailTextures=true
Use16bit=False
Use16bitTextures=False
----------------> UseCompressedLightmaps=True
LevelOfAnisotropy=0
DetailTexMipBias=0.800000
DefaultTexMipBias=-0.500000
AvoidHitches=False
DescFlags=0
Description=
HighDetailActors=false
[WinDrv.WindowsClient]
WindowedViewportX=800
WindowedViewportY=600
WindowedOffsetX=-1
WindowedOffsetY=-1
FullscreenViewportX=800
FullscreenViewportY=600
TextureDetail=High
SkinDetail=High
Brightness=0.855853
Contrast=0.804521
Gamma=1.099670
MipFactor=1.000000
UseJoystick=False
RemapMouseEvents=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
------------> MinDesiredFrameRate=20.000000
Decals=True
NoDynamicLights=False
ParticleDensity=122
ParticleSafeMode=0
;ParticleSafeMode=1 //disable particle serialization
;ParticleSafeMode=2 //verify inner object deletion
;ParticleSafeMode=3 //disable force particle serialization
StatsOffsetX=0
StatsOffsetY=96
LightSourceShadows=false
MasterShadowDetail=0
BlobShadows=false
BlurShadows=True
MaxShadowsStatic=0
MaxShadowsDynamic=0
ShadowResolution=128
ShadowCullDistance=1024.000000
ShadowTraceDistance=512
GoreDetailLevel=3
MaxDetailLevel=2
FluidSurfaceDetail=1
NoFractalAnim=false
NoFilter=false
bEliminateHighMIP=false
bLowDetailGeometry=false
NoneDetail=High
MasterDetailLevel=0
MaxNumDecals=0
MaxClientTickRate=0
IrisRadius=0.000000
MouseSpeed=1.858268