Jon Irenicus
12-12-2011, 23:04
Pagina ufficiale (http://www.koyagame.com/) (un po' pesante da naviagare)
Pagina Moddb (http://www.moddb.com/games/verlies) (immagini varie e 1 video)
USCITA: 11/01/2012
Scoperto adesso per caso... Della serie di Legend Of Grimrock e Malevolence: The Sword of Ahkranox ma decisamente più retrò come stile grafico...
Riporto la descrizione di moddb:
Verlies is a good old Hack & Slash/Dungeon Crawler game.
Emphasis was placed on difficulty, a difficulty made to stop the player and not to propose a series of dungeons waiting wisely for his passage. Balancing was one of the most important processes of development, and only the strongest of you will survive.
The dungeons, as well as the enemies, the loot (weapons, armor, spells and objects of all kinds), and the meetings with the various NPCs are randomly generated. Faced with these traps set to kill you at every corner you come across or chest you open, you will have 12 "jobs" allowing you to shape your character as you wish. The economy has also been handled with the greatest care to avoid ending up with thousands of useless gold coins. Gold has a real value, and the player will have a hard time choosing between the various services offered by the NPCs.
The game is currently in final balance stage and will be available next January 11, 2012.
Un altro da tenere d'occhio tanto più che ormai manca poco...
QUALCHE SCREENSHOT (http://www.hwupgrade.it/forum/showpost.php?p=36714442&postcount=5804)
Pagina Moddb (http://www.moddb.com/games/verlies) (immagini varie e 1 video)
USCITA: 11/01/2012
Scoperto adesso per caso... Della serie di Legend Of Grimrock e Malevolence: The Sword of Ahkranox ma decisamente più retrò come stile grafico...
Riporto la descrizione di moddb:
Verlies is a good old Hack & Slash/Dungeon Crawler game.
Emphasis was placed on difficulty, a difficulty made to stop the player and not to propose a series of dungeons waiting wisely for his passage. Balancing was one of the most important processes of development, and only the strongest of you will survive.
The dungeons, as well as the enemies, the loot (weapons, armor, spells and objects of all kinds), and the meetings with the various NPCs are randomly generated. Faced with these traps set to kill you at every corner you come across or chest you open, you will have 12 "jobs" allowing you to shape your character as you wish. The economy has also been handled with the greatest care to avoid ending up with thousands of useless gold coins. Gold has a real value, and the player will have a hard time choosing between the various services offered by the NPCs.
The game is currently in final balance stage and will be available next January 11, 2012.
Un altro da tenere d'occhio tanto più che ormai manca poco...
QUALCHE SCREENSHOT (http://www.hwupgrade.it/forum/showpost.php?p=36714442&postcount=5804)