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View Full Version : Problema mass effect


megalex
24-11-2008, 11:06
Salve a tutti, è la prima volta che posto su questo forum e spero di aver scelto la sezione giusta.

2 giorni fa ho comprato una copia dello splendido mass effect, ho cominciato a giocarci e fin qui tutto bene.

Il problema è che ogni volta che vado a caricare un qualsiasi salvataggio mi si blocca nella schermata di caricamento.Ho fatto ogni possibile agiornamento per vedere di risovere il problema ma non c'è nulla da fare.



[0.063] Log: Log file open, 11/24/08 11:52:25
[0.063] Init: BioWare Final Build Version: 1.1.14660.0
[0.063] Init: Command line:
[0.063] Init: Base directory: I:\Mass Effect\Binaries\
[0.718] Init: CPU Page size=4096, Processors=1
[0.718] Init: High frequency timer resolution =3.579545 MHz
[0.718] Init: Memory total: Phys=2096496K Pagef=3512780K Virt=2097024K
[13.363] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[13.363] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[13.364] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[13.364] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[13.364] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[13.386] Log: Failed to load 'Material None.': Failed to find object 'Material None.'
[34.506] Log: Unsupported Audio Device: Realtek AC97 Audio
[34.506] Init: Audio Driver: Realtek AC97 Audio (ALCXWDM.SYS)
[34.548] Init: Audio Device: Generic Software
[34.774] Init: 64 Free Sources, 2 Reserved
[39.552] Log: >>>>>>>>>>>>>> Initial startup: 39.55s <<<<<<<<<<<<<<<
[40.261] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1902, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[40.261] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1918, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[71.444] Log: Loading max00_QuickSave on device Id 0...
[72.085] Log: *** WARNING - PATHS MAY NOT BE VALID ***
[73.274] Warning: Warning, Missing BioSoundNodeWaveStreamingData BIOG_StreamingAudioData.PC.x06_player_final referenced by package 'x06_player_final_ss'
[73.728] BioChallengeScaling: UBioPawnBehavior::ScaleSecondaryAttributes: Warning! Attribute table could not be found! No scaling done for pawn 'BioPawn_7' with type 'human_male'.
[73.755] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1902, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[73.755] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1918, isNum=0), column(4) in Bio2DA(Talent_TalentEffectLevels)
[75.204] BioChallengeScaling: UBioPawnBehavior::ScaleSecondaryAttributes: Warning! Attribute table could not be found! No scaling done for pawn 'BioPawn_8' with type 'hench_humanfemale'.
[76.097] BioChallengeScaling: UBioPawnBehavior::ScaleSecondaryAttributes: Warning! Attribute table could not be found! No scaling done for pawn 'BioPawn_9' with type 'hench_humanmale'.
[76.101] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(168, isNum=0), column(6) in Bio2DA(Talent_TalentEffectLevels)
[86.460] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_aspect in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_0
[86.460] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_modifier in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_0
[86.461] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_aspect in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_2
[86.461] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_modifier in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_2
[86.461] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_aspect in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_4
[86.461] Warning: Warning, bio2daprop::SetProperty: Could not find property named m_modifier in class BioGameEffectAttributeString. Object=BioGameEffectAttributeString_4
[92.420] Log: Failed to preload initial sounds for matinee BIOA_PRO20_E_Asari_CIN.TheWorld:PersistentLevel.Main_Sequence.ANIMCUTSCENE_Pro_20_E_Asari.InterpData_0
[92.879] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1870, isNum=0), column(5) in Bio2DA(Talent_TalentEffectLevels)
[92.879] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1871, isNum=0), column(5) in Bio2DA(Talent_TalentEffectLevels)
[92.879] Log: Bio2DA.cpp::CheckedGetIntEntry(): Failed to read row(1872, isNum=0), column(5) in Bio2DA(Talent_TalentEffectLevels)
[92.879] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1873, isNum=0), column(5) in Bio2DA(Talent_TalentEffectLevels)
[92.879] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1874, isNum=0), column(5) in Bio2DA(Talent_TalentEffectLevels)
[92.879] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1875, isNum=0), column(5) in Bio2DA(Talent_TalentEffectLevels)
[92.879] Log: Bio2DA.cpp::CheckedGetFloatEntry(): Failed to read row(1876, isNum=0), column(5) in Bio2DA(Talent_TalentEffectLevels)


Questo è quello che c'è scritto nel blocco note ogni volta che il gioco mi si blocca.Secondo voi è un problema del mio computer oppure è la copia che è danneggiata?
Grazie in anticipo

City Hunter '91
24-11-2008, 11:32
installata la patch?

megalex
24-11-2008, 11:35
si, è la prima cosa che ho fatto, ma non ha sortito alcun effetto

radilov
24-11-2008, 15:12
Ho letto da altre parti che mass effect vuole i save nella cartella documenti dell'hard disk c:/,

...leggi qui forse ti puo' essere utile:

http://www.tomshw.it/forum/videogiochi-per-pc/87985-impossibile-salvare-con-mass-effect.html

Ciao.