Elvis74
12-08-2007, 04:16
premetto che io registro da fonte analogica e i miei video sono brevi (max 7 min) e quindi lo so che lo script sembra zeppo di filtraggi...ma li attivo volta per volta facendo prove in continuazione.
i miei problemi principali sono 2:
1) quadretti (anche con deblock_qed) in video con molte luci
2) contorni ben definiti senza piallare troppo.
ecco lo script:
#import("C:\Programmi\AviSynth 2.5\plugins\MCbob.avs")
import("C:\AAAfilter\AAA.avs")
#import("C:\Programmi\AviSynth 2.5\plugins\MvBob.avs")
import("C:\Deblock_QED\Deblock_QED.avs")
LoadPlugin("C:\Programmi\AviSynth 2.5\plugins\DGDecode.dll")
mpeg2source("C:\cartella edit\avisinth-AVS\video.d2v")
ConvertToYV12()
#MCbob()
TDeint(order=0)
#TomsMoComp(1,5,1)
#FieldDeinterlace(blend=false,threshold=5,full=false,chroma=true,dthreshold=3)
#mvbob()
colormatrix()
#Tweak(sat=1.2)
#MDeblock()
FFT3DGPU(sigma=3,bw=4,bh=4,bt=1,sharpen=1.5,mode=1,precision=2,ow=2,oh=2,wintype=0)
#Deblock()
DeBlock_QED(quant1=35,aOff1=21,quant2=50,aOff2=6)
#DeGrainMedian(limitY=6,limitUV=6,mode=2)
#RemoveGrain(mode=17)
DeGrainMedian(limitY=6,limitUV=8,mode=2)
#FrFun7(1.0,8,4)
#aWarpSharp()
#Msharpen()
#warpsharp()
#BorderControl()
#TemporalCleaner(6,12)
AAA(704,528,20,20,1,2,chroma=false)
LimitedSharpenfaster(dest_x=704,dest_y=528,ss_x=2.4,ss_y=2.4,strength=250,wide=true,soft=3,overshoot=9,edgemode=1)
#sharp = dull.LimitedSharpenfaster(ss_x=2.4,ss_y=2.4,smode=3,strength=100,overshoot=3)
LanczosResize(704,528)
Grazie anticipatamente;)
i miei problemi principali sono 2:
1) quadretti (anche con deblock_qed) in video con molte luci
2) contorni ben definiti senza piallare troppo.
ecco lo script:
#import("C:\Programmi\AviSynth 2.5\plugins\MCbob.avs")
import("C:\AAAfilter\AAA.avs")
#import("C:\Programmi\AviSynth 2.5\plugins\MvBob.avs")
import("C:\Deblock_QED\Deblock_QED.avs")
LoadPlugin("C:\Programmi\AviSynth 2.5\plugins\DGDecode.dll")
mpeg2source("C:\cartella edit\avisinth-AVS\video.d2v")
ConvertToYV12()
#MCbob()
TDeint(order=0)
#TomsMoComp(1,5,1)
#FieldDeinterlace(blend=false,threshold=5,full=false,chroma=true,dthreshold=3)
#mvbob()
colormatrix()
#Tweak(sat=1.2)
#MDeblock()
FFT3DGPU(sigma=3,bw=4,bh=4,bt=1,sharpen=1.5,mode=1,precision=2,ow=2,oh=2,wintype=0)
#Deblock()
DeBlock_QED(quant1=35,aOff1=21,quant2=50,aOff2=6)
#DeGrainMedian(limitY=6,limitUV=6,mode=2)
#RemoveGrain(mode=17)
DeGrainMedian(limitY=6,limitUV=8,mode=2)
#FrFun7(1.0,8,4)
#aWarpSharp()
#Msharpen()
#warpsharp()
#BorderControl()
#TemporalCleaner(6,12)
AAA(704,528,20,20,1,2,chroma=false)
LimitedSharpenfaster(dest_x=704,dest_y=528,ss_x=2.4,ss_y=2.4,strength=250,wide=true,soft=3,overshoot=9,edgemode=1)
#sharp = dull.LimitedSharpenfaster(ss_x=2.4,ss_y=2.4,smode=3,strength=100,overshoot=3)
LanczosResize(704,528)
Grazie anticipatamente;)