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View Full Version : [VB+Sped]Galaxy 6800XT 128MB PCI-X


Looka
15-02-2007, 18:59
retail e come da immagine monta un dissipatore Zalman (immagine a scopo illustrativo visto che è AGP quella in foto)

http://www.tomshw.it/guides/graphic/20051222/images/intro.jpg

Chip grafico----------------NVIDIA 6800 XT
Memoria-------------------128 MB GDDR3
Frequenza Core------------425 MHz
Frequenza Memoria---------500 (1000) MHz
Interfaccia Memoria---------256 bit
Pixel Pipeline---------------8
Vertex Pipeline-------------4
Uscita S-Video--------------Si
Uscita DVI------------------Si x2

Accessori
Cavo S-Video / TV Out
Adattatore DVI-VGA (x2)
Interruttore per Dual Bios

Caratteristiche speciali
Dissipatore Zalman
Dual BIOS
Overheat Alarm

90EU ===>> 80EU+SPED

La VGA è in garanzia presso uno shop teteschen


Queste sono le specifiche generiche di una 6800xt standard

Powered by GeForce® 6800XT GPU
• 0.13 micron process technology
• PCI-Express x16 interface support
• 8 Pixels/Clock Rendering Pipeline
• 400MHz RAMDACs support
• 2048x1536 resolution at 85Hz
• Highest DVI output up to 1600x1200 resolution
• Integrated full MPEG encode and decode support Integrated NTSC & PAL TV encoder
 output up to 1024x768 resolution
• Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video)
 up to 1080i resolution
   
   
 
 

 
CINEFX 3.0 SHADING ARCHITECTURE
• Vertex Shaders
- Support for Microsoft DirectX 9.0 Vertex Shader 3.0
- Displacement mapping
- Geometry Instancing
- Infinite length vertex programs
• Pixel Shaders
- Support for DirectX 9.0 Pixel Shader 3.0
- Full pixel branching support
- Support for Multiple Render Targets(MRTs)
- Infinite length pixel programs
• Next-Generation Texture Engine
- Up to 16 textures per rendering pass
- Support for 16-bit floating point format and 32-bit floating point format
- Support for non-power of two textures
- Support for sRGB texture format for gamma textures
- DirectX and S3TC texture compression
• Full 128-bit studio-quality floating point precision through the entire rendering pipeline
 with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes

64-BIT TEXTURE FILTERING AND BLENDING
• Full floating point support throughout entire pipeline
• Floating point filtering improves the quality of images in motion
• Floating point texturing drives new levels of clarity and image detail
• Floating point frame buffer blending gives detail to special effects like motion blur and
 explosions

INTELLISAMPLE 3.0 TECHNOLOGY
• Advanced 16x anisotropic filtering
• Blistering-fast antialiasing and compression performance
• New rotated-grid antialiasing removes jagged edges for incredible edge quality
• Support for advanced lossless compression algorithms for color, texture, and z-data at
 even higher resolutions and frame rates
• Fast z-clear
• High-resolution compression technology (HCT) increases performance at higher
 resolutions through advances in compression technology

ULTRASHADOW II TECHNOLOGY
• Designed to enhance the performance of shadow-intensive games, like id Software's
 Doom III

ADVANCED VIDEO AND DISPLAY FUNCTIONALITY
• Dedicated on-chip video processor
• MPEG video encode and decode
• WMV9 decode acceleration
• Advanced adaptive de-interlacing
• High-quality video scaling and filtering
• Dual integrated 400MHz RAMDACs for display resolutions up to and including
 2048x1536 at 85Hz.
• Dual DVO ports for interfacing to external TMDS transmitters and external TV encoders
• Microsoft® Video Mixing Renderer (VMR) supports multiple video windows with full video
 quality and features in each window
• Full NVIDIA nView multi-display technology capability

NVIDIA DIGITAL VIBRANCE CONTROL (DVC) 3.0
• DVC color controls
• DVC image sharpening controls

lp40
15-02-2007, 19:03
è pcie quella in foto :)

Looka
15-02-2007, 19:19
ehehe grazie, lo sapevo che una settimana di full immersion in Fisica II mi avrebbe fatto anche dimenticare qual'era la sinistra e la destra :D

Looka
18-02-2007, 21:20
nuovo prezzo

kingvisc
18-02-2007, 22:42
quante pipe/vertex ha? frequenze? sapute queste info mi accodo

Looka
18-02-2007, 23:31
aggiunte le specifiche nel primo reply :read:

Looka
21-02-2007, 18:53
up

PoW3r
21-02-2007, 19:02
Hai privato

Looka
22-02-2007, 08:19
risposto :read:

Looka
24-02-2007, 19:03
ancora disponibile

Leland Gaunt
24-02-2007, 22:50
coda...mi inseriresti le ss nel prezzo?

Matteo Trenti
24-02-2007, 23:10
Anch'io coda con spese comprese...

Looka
26-02-2007, 10:51
ho pmato Leland Gaunt, tu sei il prossimo se Leland passa.

Leland Gaunt
26-02-2007, 18:21
scusate ma devo lasciare la coda!! ciao e grazie

nicola_86_nick
28-02-2007, 14:40
a me potrebbe interessare,se vuoi ho una X600PRO in ottime condizioni x scambio o limatura di prezzo(se mi fai tipo65 spedita piu la mia scheda ci sto).

Looka
28-02-2007, 14:50
a me potrebbe interessare,se vuoi ho una X600PRO in ottime condizioni x scambio o limatura di prezzo(se mi fai tipo65 spedita piu la mia scheda ci sto).

ti ringrazio per l'offerta ma non sono interessato :)

nicola_86_nick
28-02-2007, 15:00
mmm quindi 80+SS? non scenderesti di niente?
Altra domanda:la scheda necessita di alimentazione esterna? con un 400W ci son problemi?
hai punteggi con i vari 3d mark?

Looka
01-03-2007, 12:35
bloccata da nicola_86_nick fino a venerdì sera.

nicola_86_nick
01-03-2007, 13:06
ti ringrazio,probabilmente gia stasera ti so dire,appena ho notizie ti mando PM

Friskio TheBesT
01-03-2007, 14:01
in coda con spedizione ad 85 euro spese comprese

Looka
08-03-2007, 09:55
venduta.