View Full Version : Splinter Cell 1 patch.
Franx1508
14-01-2007, 13:56
Visto che ne topic ufficiale nessuno risponde provo qua.
qual'è l'ultima patch per questo gioco in versione italiana?GRAZIE.dove la trovo visto che nel sito ufficiale non riesco...
narnonet
14-01-2007, 16:29
ce ne sono due ma non capito le differenze..
cmq una è la 1.2b (european)
http://dlh.net/cgi-bin/dlp.cgi?lang=eng&sys=pc&file=scemea1_2b.zip&ref=ps
e poi ce la 1.3 DVD (european/asian)
http://dlh.net/cgi-bin/dlp.cgi?lang=eng&sys=pc&file=splintercell13dvd.zip&ref=ps
Ciao
ShadowMan
14-01-2007, 17:06
non c'è l'auto-aggiornamento dal gioco? :confused:
Ecco i log
DETAILS - PATCH 1.3
===================================================================
Make sure to read the readme file once installation of patch 1.3 is over.
====================================================================
DETAILS - MAP PATCH (Add-on)
This patch installs the downloaded map(s) (Kolacell and/or Vselka Infiltration
and/or Vselka Submarine) and the required files to run the downloadable
map(s).
The patch installs common files needed to run new downloadable maps (Kolacell,
Vselka Infiltration, Vselka Submarine). You must install this patch before any
of the downloadable map.
The patch also fixes the following bugs :
- Reflection problems solved on Radeon type video card;
- Night vision problems solved on Radeon type video card (Radeon R2xx);
DETAILS PATCH 1.2b
This patch corrects a small problem with the benchmarking tool in Version 1.2.
DETAILS PATCH 1.2
PROBLEMS SOLVED IN THIS VERSION:
- The 3D Sound button in the Sound config area is now properly
activating/deactivating 3d hardware sound acceleration/positioning;
- In Shadow Projector mode, the shadow filter design was changed to LOW/MEDIUM
= 2x2, HIGH = 3x2, VERY HIGH = 3x3 depending on the value of Effects Quality in
the video settings menu;
- Holding or Pushing CTRL while going back to the main menu no longer bring you
back to a cube map with a default texture;
- Laser micro success/failure computation fix;
- Minor graphic changes in 1_1_1Tbilisi (projector version);
- Benchmark mode (see instructions in readme file);
- No more guard/unguard, check/uncheck to speed up performance;
- No more Shadow Details in Shadow Buffer mode (that setting was useless on
GF3/GF4Ti/FX cards);
- No more bugs submitted to EPIC;
- 800x600 is now supported by 32 MB video cards;
- GeForce 256, Radeon 7500 cards and Xabre 200/400/600 cards (with 3.11
drivers) are now officially supported;
- Night vision fix for several graphic cards;
- Video memory optimization.
Franx1508
14-01-2007, 19:49
non c'è l'auto-aggiornamento dal gioco? :confused:
non mi pare. :confused:
Visto che ne topic ufficiale nessuno risponde provo qua.
purtroppo non funziona così. se tutti facessero come te?
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