PDA

View Full Version : SCUMMVM su Symbian fantastico...


nemorino
27-12-2006, 12:09
ciao, non so se già esiste un 3d su scumm ma sto provando un po' scummvm sul mio n93 e devo dire che è geniale

per chi non lo sapesse, scummvm è un programma che permette di giocare su qualsiasi piattaforma giochi non progettati per la stessa....

sì insomma.... in parole povere... volete giocare a monkey island, day of tentacle, maniac mansion (sia versione pc, che amiga, che c64?) su PC (in windows e quindi senza sbattimenti e malfunzionamenti DOS), palmare oppure sul vostro 6630, n70, n93, n73 etc?

basta che vi installiate scumm e ci giocherete... ovviamente dovrete procurarvi la "rom" del gioco...

io sto testando un po' il mitico monkey island e funziona perfettamente... però non ho ancora risolto qualche problema di risoluzione e nonr iesco a metterlo in modalità landscape

prendo dal sito ufficiale www.scummvm.org

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which they were never designed!

ScummVM lets you run these adventures: Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. Compatibility with supported games is continually improving, so check back often.

Among the systems on which you can play those games are Windows, Linux, Mac OS X, Dreamcast, PocketPC, PalmOS, AmigaOS, BeOS, OS/2, PSP, PS2, SymbianOS/EPOC and many more...



questa la pagina dei download:

http://www.scummvm.org/downloads.php


qualcuno usa scummvm su symbian?

nemorino
27-12-2006, 12:15
qui un elenco comandi per utilizzare scummvm su symbian:


How can I switch between Joy/Key/Cursor and Shrink/Zoom/Upscale modes for SXX devices?

S60 devices: (Control Key = 0, pressed simultaneously with other keys to activate the mode changes in SDL)

* 0+1 = change Input Mode: Joystick | Keyboard | Cursor
* 0+2 = change Video Mode: ShrinkedLandscape | ShrinkedPortrait | ZoomedPortrait
* 0+3 = change Orientation Mode for ShrinkedLandscape: 90° Left | 90° Right
* 0+4 = Toggle between stretched and non-stretched modes for S60 V3 devices.

S80 devices:

* Side key 1 = Fire Joystick 1 button (JoyMode)
* Side key 2 = Fire Joystick 2 button (JoyMode) or change Video Mode: Upscaled | Normal (CursorMode)
* Side key 3 = change Input Mode: Joystick | Cursor

S90 devices: (Control Key = OK, pressed simultaneously with other keys to activate the mode changes in SDL)

* OK+1 = change Input Mode: Joystick | Cursor
* OK+2 = change Video Mode: Upscaled | Normal

[edit]
What are these Joystick, Keyboard and Cursor modes anyway?

Joystick mode sends SDL joystick events to ScummVM which acts as a mouse control in ScummVM. Cursor mode sends keyboard arrows instead, so for example it can be used to navigate through directorylist (one hand use perhaps!?) or save games etc. Keyboard mode is only available for S60 and enables multi-tap to enter text characters in save dialogs. These modes are implemented at the underlying SDL level, so this determines the types of events that ScummVM receives from SDL.
[edit]
What are these Shrinked, Zoomed and Upscaled modes anyway?

Shrink displays the game on your screen but in a shrinked way, either in Portrait or Landscape mode, so not all the pixels can be seen. Zoom mode uses the maximum resolution of your phone displaying a smaller part of the game zoomed at 1:1 pixels. For scrolling in S60 Zoom mode: 0+Cursor keys to scroll around, 0+Ok button to center view. Upscale tries to fill the larger screens on S80/S90 devices in a better way for low resolution games. Currently it uses a pixel interpolation upscaling routine.
[edit]
Why does ScummVM on S60 not react when I press two buttons at the same time?

Try leaving the application by pressing the App button. Then press and hold the App button and switch back to ScummVM and see if it helps. Multikeypress is a known problem on S60 devices. So sometimes it is reset to no multiple keypresses and then the system key won't work.