lexleo
12-02-2006, 18:57
Come da titolo vendo la seguente scheda video
Radeon X800XL 256MB DDR3 (VIVO) PCI-E
al prezzo di 210€ S.S incluse.
La scheda è venduta anche al di fuori di questo forum e mi riservo il diritto di ritirarla nel caso trovo da venderla altrove.
Pagamento tramite Postpay o Bonifico .
La scheda è in mio possesso da un paio di giorni ma non l'ho mai usata!!, essendo un regalo però non ho lo scontrino :rolleyes:
http://img47.imageshack.us/img47/9239/radeonx800xl7gh.jpg (http://imageshack.us)
PEAK X800 graphics technology fully supports PCI Express™ design specifications - the new standard for PCs. With PEAK X800XL graphics products, the ability to annihilate your opponents in breathtaking 3D background, or enjoy movies Widescreen HDTV display. PEAK Radeon X800, with one-chip architecture, is designed for ultimate gaming experience.
Main product features:
* Radeon X800XL Chipset
* 256 MB DDR3 SDRAM/256 bit Support Memory / Memory bus width
* VIVO (S-Video), DVI-I * 2, HDTV Connectors
Click to enlarge
GPU RADEONTM X800 XL
MEMORY 256 MB 256-bit DDR3 SDRAM
CORE SPEED 400 MHz
BUS PCI Express
MEMORY SPEED 490 *2 MHz
PIXEL PIPELINES 16 pixel pipelines
GIGAFLOPS 200 billion floating point operations/sec.
PIXEL FILL RATE 6.24 G pixels /sec.
SUPPORT DIRECTX 9.0
OPEN GL SUPPORT 2.0
RAMDACS 400 MHz DACs
OUTPUT DVI-I *2 / VIVO
O / SYSTEM Windows® XP / 2000
MEMORY BANDWIDTH 31.4 GB/sec.
RADEON X800 TECHNOLOGY SPECIFICATIONS
* Technology Features
* Over 160 million transistors
* Up to sixteen parallel pixel pipelines
* Six parallel vertex processing engines
* 256-bit quad-channel GDDR3 memory interface
* PCI Express® x16 lane native support
SMARTSHADER™ HD
* Full hardware acceleration of Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware
* DirectX 9.0 Vertex Shaders
o Vertex programs up to 65,280 instructions with flow control
o Single cycle trigonometric operations (SIN & COS)
* Direct X 9.0 Extended Pixel Shaders
o Up to 1,536 instructions and 16 textures per rendering pass
o 32 temporary and constant registers
o Facing register for two-sided lighting
o 128-bit, 64-bit & 32-bit per pixel floating point color formats
o Multiple Render Target (MRT) support
* Complete feature set also supported in OpenGL® via extensions
o Widescreen HDTV resolutions
o Temporal Anti-Aliasing
SMOOTHVISION™ HD
* 2x/4x/6x Anti-Aliasing modes
o Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling
o Lossless Color Compression (up to 6:1) at all resolutions, including widescreen HDTV resolutions
o Temporal Anti-Aliasing
* 2x/4x/8x/16x Anisotropic Filtering modes
o Up to 128-tap texture filtering per AA sample
o Adaptive anisotropic filtering algorithm with bilinear (performance) and trilinear (quality) options
3DC™
* High quality 4:1 Normal Map Compression
* Works with any two-channel data format
HYPERZ™ HD
* 3-level Hierarchical Z-Buffer with Early Z Test
* Lossless Z-Buffer Compression (up to 48:1)
* Fast Z-Buffer Clear
* Z cache optimized for real-time shadow rendering
* Optimized for performance at high display resolutions, including widescreen HDTV
VIDEOSHADER™ HD
* Seamless integration of pixel shaders with video in real time
* FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV 9 formats
* VIDEOSOAP™ noise removal filtering for captured video
* MPEG1/2/4 decode and encode acceleration
o DXVA Support
o Hardware Motion Compensation, iDCT, DCT and color space conversion
o All-format DTV/HDTV decoding
o Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)
Radeon X800XL 256MB DDR3 (VIVO) PCI-E
al prezzo di 210€ S.S incluse.
La scheda è venduta anche al di fuori di questo forum e mi riservo il diritto di ritirarla nel caso trovo da venderla altrove.
Pagamento tramite Postpay o Bonifico .
La scheda è in mio possesso da un paio di giorni ma non l'ho mai usata!!, essendo un regalo però non ho lo scontrino :rolleyes:
http://img47.imageshack.us/img47/9239/radeonx800xl7gh.jpg (http://imageshack.us)
PEAK X800 graphics technology fully supports PCI Express™ design specifications - the new standard for PCs. With PEAK X800XL graphics products, the ability to annihilate your opponents in breathtaking 3D background, or enjoy movies Widescreen HDTV display. PEAK Radeon X800, with one-chip architecture, is designed for ultimate gaming experience.
Main product features:
* Radeon X800XL Chipset
* 256 MB DDR3 SDRAM/256 bit Support Memory / Memory bus width
* VIVO (S-Video), DVI-I * 2, HDTV Connectors
Click to enlarge
GPU RADEONTM X800 XL
MEMORY 256 MB 256-bit DDR3 SDRAM
CORE SPEED 400 MHz
BUS PCI Express
MEMORY SPEED 490 *2 MHz
PIXEL PIPELINES 16 pixel pipelines
GIGAFLOPS 200 billion floating point operations/sec.
PIXEL FILL RATE 6.24 G pixels /sec.
SUPPORT DIRECTX 9.0
OPEN GL SUPPORT 2.0
RAMDACS 400 MHz DACs
OUTPUT DVI-I *2 / VIVO
O / SYSTEM Windows® XP / 2000
MEMORY BANDWIDTH 31.4 GB/sec.
RADEON X800 TECHNOLOGY SPECIFICATIONS
* Technology Features
* Over 160 million transistors
* Up to sixteen parallel pixel pipelines
* Six parallel vertex processing engines
* 256-bit quad-channel GDDR3 memory interface
* PCI Express® x16 lane native support
SMARTSHADER™ HD
* Full hardware acceleration of Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware
* DirectX 9.0 Vertex Shaders
o Vertex programs up to 65,280 instructions with flow control
o Single cycle trigonometric operations (SIN & COS)
* Direct X 9.0 Extended Pixel Shaders
o Up to 1,536 instructions and 16 textures per rendering pass
o 32 temporary and constant registers
o Facing register for two-sided lighting
o 128-bit, 64-bit & 32-bit per pixel floating point color formats
o Multiple Render Target (MRT) support
* Complete feature set also supported in OpenGL® via extensions
o Widescreen HDTV resolutions
o Temporal Anti-Aliasing
SMOOTHVISION™ HD
* 2x/4x/6x Anti-Aliasing modes
o Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling
o Lossless Color Compression (up to 6:1) at all resolutions, including widescreen HDTV resolutions
o Temporal Anti-Aliasing
* 2x/4x/8x/16x Anisotropic Filtering modes
o Up to 128-tap texture filtering per AA sample
o Adaptive anisotropic filtering algorithm with bilinear (performance) and trilinear (quality) options
3DC™
* High quality 4:1 Normal Map Compression
* Works with any two-channel data format
HYPERZ™ HD
* 3-level Hierarchical Z-Buffer with Early Z Test
* Lossless Z-Buffer Compression (up to 48:1)
* Fast Z-Buffer Clear
* Z cache optimized for real-time shadow rendering
* Optimized for performance at high display resolutions, including widescreen HDTV
VIDEOSHADER™ HD
* Seamless integration of pixel shaders with video in real time
* FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV 9 formats
* VIDEOSOAP™ noise removal filtering for captured video
* MPEG1/2/4 decode and encode acceleration
o DXVA Support
o Hardware Motion Compensation, iDCT, DCT and color space conversion
o All-format DTV/HDTV decoding
o Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)