brutal
07-11-2005, 02:13
Vendo PowerColor ATI X800XL 256MB VIVO GDDR3 a 1,6ns PCI-E. La scheda è stata acquistata da mio fratello nel negozio dove lavoro ad aprile 2005. Quindi nessun problema con la garanzia valida ancora per 17 mesi. La scheda è in condizioni perfette. Provvista di imballaggio, scatola, cavi etc. Non è mai stata overclockata ed ha sempre lavorato alle frequenze standard. Sotto trovate una foto in allegato. E' in versione VIVO. La cifra che richiedo è 220 euro spese di spedizione escluse che posso effettuare come volete voi. Scambio a mano nei pressi di Bologna, Imola, Faenza e Forli. Preferenza pagamento con carta poste pay.
Ordercode : CGAX-XL82VDD
Memory : 256 GDDR3 256BIT
Clockspeed : GPU 400 MHz / MEM 980Mhz
DVI : Dual DVI
TV-Tuner : No
Video-in : Yes
Ramdac : 400MHz
OpenGL : 2.0
DirectX : 9.0
PixelPipelines : 16
VertexShaders : 6
Introduction: Specifications: Features:
The Club-3d RADEON™ X800 Graphics Technology delivers frame rates that surpass any previous graphics processor making it the world’s most powerful VPU. The Club-3D RADEON™ X800 graphics technology provides an extremely smooth, responsive HD gaming experience, putting capable gamers in complete control of even the most demanding game titles.
The Special 256MB version is build to increase the performance in latest games while using Anisotropic Filtering and Full Screen Anti Aliasing heavily.
• DirectX 9.x compliant
• VertexShaders 2.x
• PixelShaders 2.x
• High Dimension Floating-Point Textures
• Multiple Render Targets
• Up to 16x Anisotropic Filtering
• Up to 6x Multi Sampling Anti Aliasing
• Up to 12x Temporal Multi Sampling Anti Aliasing
• Full Screen Anti Aliasing Gamma Correction
• Video Gamma Correction
• 3Dc Normal Map Compression
Features Explained:
SMARTSHADER™ HD
• Support for Microsoft® DirectX® 9.0
programmable vertex and pixel shaders in hardware
• Direct X 9.0 Vertex Shaders
• Vertex programs up to 65,280 instructions with flow control
• Single cycle trigonometric operations (SIN & COS)
• Direct X 9.0 Extended Pixel Shaders
• Up to 1,536 instructions and 16 textures per rendering pass
• 2nd generation F-buffer technology accelerates multi-pass pixel shader programs with unlimited instructions
• 32 temporary and constant registers
• Facing register for two-sided lighting
• 128-bit, 64-bit & 32-bit per pixel floating point color formats
• Multiple Render Target (MRT) support
• Complete feature set also supported in OpenGL® via extensions
SMOOTHVISION™ HD
• 2x/4x/6x Anti-Aliasing modes
- Sparse multi-sample algorithm with gamma correction, programmable
sample patterns, and centroid sampling
- Lossless Color Compression (up to 6:1)at all resolutions, including widescreen HDTV resolutions
- Temporal Anti-Aliasing
• 2x/4x/8x/16x Anisotropic Filtering modes
- Up to 128-tap texture filtering
- Adaptive algorithm with bilinear (performance) and trilinear (quality) options
3Dc™
• High quality 4:1 Normal Map Compression
• Works with any two-channel data format
HYPER Z™ HD
• 3-level Hierarchical Z-Buffer with Early Z Test
• Lossless Z-Buffer Compression (up to 48:1)
• Fast Z-Buffer Clear
• Z Cache optimized for real-time shadow rendering
• Optimized for performance at high display resolutions, including widescreen HDTV resolutions
VIDEOSHADER™ HD
• Seamless integration of pixel shaders
with video in real time
• FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV9 formats
• VIDEOSOAP™ noise removal filtering for captured video
• MPEG1/2/4 decode and encode acceleration
• DXVA Support
• Hardware Motion Compensation,
• iDCT, DCT and color space conversion
• All-format DTV/HDTV decoding
• YPrPb component output for direct drive of HDTV displays†
• Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)
ADDITIONAL FEATURES
• Dual integrated display controllers
• Dual integrated 10 bit per channel 400 MHz DACs
• Integrated 165 MHz TMDS transmitter (DVI 1.0 / HDMI compliant and HDCP ready)
• Integrated TV Output support up to
1024x768 resolution
• Windows® Logo Program compliant
• CATALYST™ Software Suite
System requirements:
• Intel Pentium or AMD Athlon or compatible
• 128MB of system memory
• Mainboard with free PCIe x16 slot
• CD-ROM drive for software installation
• 350Watt or greater Power Supply
• 500Watt or greater when configured in CrossFire
OS Support:
• Windows® XP PRO
• Windows® XP HOME
• Windows® MCE (No VIVO)
• Windows® XP X64 PRO
• Windows® 2000
• Linux
2D Display modes
HDTV (YPrPb) 1920 x 1080i / 1280 x 720p
DVI (Digital) resolution up to 1900 x 1200
Integrated TV Output support up to 1024x768 resolution
640x480
800x600
1024x768
1152x864
1280x1024
200Hz
200Hz
200Hz
200Hz
160Hz
1600x1200
1920x1080
1920x1200
1920x1440
2048x1536
120Hz
120Hz
100Hz
90Hz
85Hz
Ordercode : CGAX-XL82VDD
Memory : 256 GDDR3 256BIT
Clockspeed : GPU 400 MHz / MEM 980Mhz
DVI : Dual DVI
TV-Tuner : No
Video-in : Yes
Ramdac : 400MHz
OpenGL : 2.0
DirectX : 9.0
PixelPipelines : 16
VertexShaders : 6
Introduction: Specifications: Features:
The Club-3d RADEON™ X800 Graphics Technology delivers frame rates that surpass any previous graphics processor making it the world’s most powerful VPU. The Club-3D RADEON™ X800 graphics technology provides an extremely smooth, responsive HD gaming experience, putting capable gamers in complete control of even the most demanding game titles.
The Special 256MB version is build to increase the performance in latest games while using Anisotropic Filtering and Full Screen Anti Aliasing heavily.
• DirectX 9.x compliant
• VertexShaders 2.x
• PixelShaders 2.x
• High Dimension Floating-Point Textures
• Multiple Render Targets
• Up to 16x Anisotropic Filtering
• Up to 6x Multi Sampling Anti Aliasing
• Up to 12x Temporal Multi Sampling Anti Aliasing
• Full Screen Anti Aliasing Gamma Correction
• Video Gamma Correction
• 3Dc Normal Map Compression
Features Explained:
SMARTSHADER™ HD
• Support for Microsoft® DirectX® 9.0
programmable vertex and pixel shaders in hardware
• Direct X 9.0 Vertex Shaders
• Vertex programs up to 65,280 instructions with flow control
• Single cycle trigonometric operations (SIN & COS)
• Direct X 9.0 Extended Pixel Shaders
• Up to 1,536 instructions and 16 textures per rendering pass
• 2nd generation F-buffer technology accelerates multi-pass pixel shader programs with unlimited instructions
• 32 temporary and constant registers
• Facing register for two-sided lighting
• 128-bit, 64-bit & 32-bit per pixel floating point color formats
• Multiple Render Target (MRT) support
• Complete feature set also supported in OpenGL® via extensions
SMOOTHVISION™ HD
• 2x/4x/6x Anti-Aliasing modes
- Sparse multi-sample algorithm with gamma correction, programmable
sample patterns, and centroid sampling
- Lossless Color Compression (up to 6:1)at all resolutions, including widescreen HDTV resolutions
- Temporal Anti-Aliasing
• 2x/4x/8x/16x Anisotropic Filtering modes
- Up to 128-tap texture filtering
- Adaptive algorithm with bilinear (performance) and trilinear (quality) options
3Dc™
• High quality 4:1 Normal Map Compression
• Works with any two-channel data format
HYPER Z™ HD
• 3-level Hierarchical Z-Buffer with Early Z Test
• Lossless Z-Buffer Compression (up to 48:1)
• Fast Z-Buffer Clear
• Z Cache optimized for real-time shadow rendering
• Optimized for performance at high display resolutions, including widescreen HDTV resolutions
VIDEOSHADER™ HD
• Seamless integration of pixel shaders
with video in real time
• FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV9 formats
• VIDEOSOAP™ noise removal filtering for captured video
• MPEG1/2/4 decode and encode acceleration
• DXVA Support
• Hardware Motion Compensation,
• iDCT, DCT and color space conversion
• All-format DTV/HDTV decoding
• YPrPb component output for direct drive of HDTV displays†
• Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)
ADDITIONAL FEATURES
• Dual integrated display controllers
• Dual integrated 10 bit per channel 400 MHz DACs
• Integrated 165 MHz TMDS transmitter (DVI 1.0 / HDMI compliant and HDCP ready)
• Integrated TV Output support up to
1024x768 resolution
• Windows® Logo Program compliant
• CATALYST™ Software Suite
System requirements:
• Intel Pentium or AMD Athlon or compatible
• 128MB of system memory
• Mainboard with free PCIe x16 slot
• CD-ROM drive for software installation
• 350Watt or greater Power Supply
• 500Watt or greater when configured in CrossFire
OS Support:
• Windows® XP PRO
• Windows® XP HOME
• Windows® MCE (No VIVO)
• Windows® XP X64 PRO
• Windows® 2000
• Linux
2D Display modes
HDTV (YPrPb) 1920 x 1080i / 1280 x 720p
DVI (Digital) resolution up to 1900 x 1200
Integrated TV Output support up to 1024x768 resolution
640x480
800x600
1024x768
1152x864
1280x1024
200Hz
200Hz
200Hz
200Hz
160Hz
1600x1200
1920x1080
1920x1200
1920x1440
2048x1536
120Hz
120Hz
100Hz
90Hz
85Hz