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View Full Version : Tropico 3 Crash


dvx80
03-09-2010, 14:29
Ciao a tutti,
ho installato tropico 3 su Windows 7. Il gioco parte, tutto bene, ma quando inizio una missione/Campagna etc etc il gioco v in crash con i seguente errore (che o preso dal file di log):


*** executable info
Name: D:\Giochi\Tropico 3\tropico3.exe
Timestamp: 4b6c12df
Date: Fri Feb 05 13:45:19 201


*** hardware info
CPU Intel(R) Core(TM)2 Duo CPU T6500 @ 2.10GHz
CPU count 2
Phys. Memory 2048 MBytes
Memory In Use 47%
Disk Free 903 MBytes


*** OS info
Windows Vista
Version 6.1.7600
MyDocs folder: C:\Users\Fabrizio\Documents
AppData folder: C:\Users\Fabrizio\AppData\Roaming


*** Debug::Init()
Time 335606963 milliseconds


Language: Italian
Boot::Mount Localization Data: 1.30000 ms
bootInit_FileSystems: 39.04000 ms
Version: 1.13.348
nvapi initialized successfully!
[Console Error] AutoRenderConfig - matching GPU: NVIDIA GeForce GT 120M
[Console Error] matched: gt.*1[23]0
[Console Error] level: Medium
[Console Error] AutoRenderConfig - GPU class: Medium
*** Engine info
Sizes:
GameObject: 72
GameObjectEx: 216
IRenderObj: 176
IRenderOp: 560
GameRenderObj: 460
RenderDevice :: Init
fullscreen video mode: 1600 x 900 @ 60Hz
video hardware: 10de,0653 (NVIDIA GeForce GT 120M )
approx video memory: 1024MB
approx texture memory: 2534MB
Engine::Init::InitRenderDevice: 534.35999 ms
Engine::Init::Terminal & Device: 581.34998 ms
DTM Reset slots:
2048 - 22
1024 - 40
512 - 110
256 - 220
Engine::Init::TextureManager: 61.40000 ms
Engine::Init::Shaders: 4.57000 ms
Engine::Init::GeomBuffers: 0.14000 ms
Engine::Init::Entities: 0.00000 ms
Shadowmap initialization...
768 x 768
NV 16-bit depth texture, NULL color texture
Engine::Init::Shadowmap: 1.30000 ms
Engine::Init::UIL: 57.10000 ms
Engine :: Init: 706.20996 ms
bootInit_RegisterScriptFuncitons: 1045.75000 ms
bootInit: 1087.15002 ms
boot_start start: 1092
InitPreload: 3.79000 ms
Rebuilding UIL cache
boot_start packs mounted: 1201
EntitiesOp: 99.24000 ms
LuaAutorunOp started
[Console Error] Building "Substation" doesnt have entrance waypoints
[Console Error] ERROR: Door.InitStates: Cant find state Openingr for entity GuardPostBarrier
[Console Error] ERROR: Door.InitStates: Cant find state Closedr for entity GuardPostBarrier
LuaAutoRun: 527.02999 ms
LuaAutorunOp ended
Engine :: PostInit: 3.70000 ms
InitPostLoad: 116.27000 ms
[Console Error] TCP socket connect to 94.75.242.20:40006 failed: closed
GrannyBinaryPack :: LoadMeshes: 612.50999 ms
BinkPlayer::Play(Movies\kalypso.bik)
GrannyBinaryPack :: LoadAnimations: 515.53999 ms
BinkPlayer::Play(Movies\Haemimont.bik)
BinkOpen failed: Error opening file.
BinkPlayer::Play(Movies\intro.bik)
Engine::SetTerrain: 0.01000 ms
[realm Error] (0) : Missing one of the realm grid files.
Realm :: LoadXmlData: 62.70000 ms
CreateRealm: 62.77000 ms
InitRealm: 0.01000 ms
LateInit::TextureManager: 45.15000 ms
LateInit::Atlases::ReloadAtlasIndex: 13.58000 ms
LateInit::Atlases::LoadAtlases: 414.28000 ms
LateInit::Atlases: 427.98999 ms
LateInit::Shaders: 12.32000 ms
LateInit::Materials: 18.11000 ms
LateInit::Subsystems: 93.67000 ms
Entity :: PrecacheAllLoadData: 22.65000 ms
LateInit::Binary Meshes & Anims: 37.29000 ms
LateInit::Particles: 1437.65991 ms
LateInit::BillboardObjectRenderer: 138.39999 ms
Engine :: LateInit: 2214.23999 ms
mounting packs in dirs/ start...
mounting packs in dirs/ finished
[AsyncReader destructor]
[AsyncReader destructor] - waiting for the reader thread to finish
Total/current/peak reads: 12 / 1 / 8
Freeing 0 items in DTM memory
-- PrintErrorInfo() start --
Writing minidump (if there's no 'Minidump Done' below, it crashed)
[Console Error] NewMapLoaded on Missions/Tutorial/
Minidump Done
Parsing map file (if there's no 'ParseMap Done' below, it crashed)
ParseMap Done
--------------------------------------------------------------
-- Exception Information
--

Module: tropico3.exe
Address: 001b:00591247
Function: COULDN'T FIND OR PARSE MAP FILE
Error: Access violation
Remarks:
Read from location 00000034

CS:EIP:
8b 73 34 8b 6f 08 2b 6f 04 8b 50 28 8b de 83 e3
02 89 5c 24 18 c1 fd 02 89 54 24 10 8b 44 24 10

Registers:
EAX=1c9133f0 CS=001b EIP=00591247 EFLAGS=00010202
EBX=00000000 SS=0023 ESP=0012fd5c EBP=00000000
ECX=00000001 DS=0023 ESI=1cfaeea8 FS=003b
EDX=1cfb745c ES=0023 EDI=1c913414 GS=0000

Stack:
12fd5c: f0 a1 87 1c a8 ee fa 1c 00 00 00 00 f0 33 91 1c ......3.
12fd6c: 0f 00 00 00 00 00 00 00 f0 a1 87 1c 8e 2f 59 00 ........./Y.
12fd7c: 00 00 00 00 00 02 00 00 70 c5 ea 1c bc d2 f2 01 ........p..
12fd8c: 00 00 00 00 00 02 00 00 00 00 00 00 00 33 91 1c .............3.
12fd9c: 08 f5 a1 1c 3f 80 59 00 f0 33 91 1c 01 00 00 00 ..?Y.3.....
12fdac: 00 27 b6 1c 78 0e e1 01 00 fe 12 00 38 1a c8 1c .'.x.....8..
12fdbc: 00 00 b8 00 09 00 00 00 09 00 00 00 00 00 00 00 ...............
12fdcc: 00 00 00 00 ff ff ff 7f 00 58 02 00 00 58 02 00 .....X...X..
12fddc: ff ff ff 7f 95 88 60 00 10 15 e1 01 b8 ae e0 01 `.....
12fdec: 01 00 00 00 80 a0 60 00 ed 8a 73 d0 00 15 71 00 ....*`.s..q.
12fdfc: fc c7 7f 00 20 fe 12 00 38 48 4e 00 78 b0 c6 1c . ..8HN.x.
12fe0c: 38 1a c8 1c 76 ef 71 75 17 4d 4e 00 40 06 00 00 8..vqu.MN.@...
12fe1c: 84 03 00 00 50 fe 12 00 fd 4e 4e 00 f0 00 00 00 ...P..NN....
12fe2c: b8 ae e0 01 50 fe 12 00 01 00 00 00 50 fe 12 00 .P......P..
12fe3c: 01 00 00 00 34 00 00 00 4e 93 68 d0 80 33 6f 00 ....4...NhЀ3o.
12fe4c: 98 c8 7f 00 84 fe 12 00 35 22 4e 00 b8 47 72 00 ...5"N.Gr.
12fe5c: c0 30 66 00 f0 00 00 00 b8 47 72 00 01 00 00 00 0f....Gr.....
12fe6c: 60 fe 12 00 68 f9 12 00 78 ff 12 00 9c 99 6b 00 `..h..x..k.
12fe7c: 60 51 73 00 00 00 00 00 88 ff 12 00 5c 8f 6b 00 `Qs.......\k.
12fe8c: d0 21 4e 00 00 00 00 00 fe ff ff ff b8 47 72 00 !N.....Gr.
12fe9c: 00 fe 12 00 d4 fe 12 00 10 57 da 01 28 95 da 01 ......W.(.
12feac: 3d 22 1f 00 0d 21 13 77 18 00 00 00 1f 00 00 00 ="...!.w........
12febc: 00 00 b8 00 00 00 00 00 01 00 00 00 fe ff ff ff ...........
12fecc: 01 00 00 00 00 00 00 00 0f 00 00 00 da 15 64 00 .............d.
12fedc: 10 83 da 01 c3 51 40 00 00 00 00 00 76 85 65 00 ..Q@.....ve.
12feec: 14 00 00 00 1f 00 00 00 a6 96 65 00 00 00 00 00 ........e.....
12fefc: 16 77 4c 00 00 00 40 00 00 00 00 00 93 1f bb 00 .wL...@.......
12ff0c: 01 00 00 00 88 8c ec 97 00 00 00 00 00 00 00 00 ............
12ff1c: 00 80 fd 7f 44 00 00 00 88 11 bb 00 10 cb bc 00 .D......˼.
12ff2c: 38 e9 bc 00 00 00 00 00 00 00 00 00 00 00 00 00 8.............
12ff3c: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
12ff4c: 01 08 00 00 01 00 00 00 00 00 00 00 ff ff ff ff ............
12ff5c: ff ff ff ff ff ff ff ff 74 ff 12 00 00 00 00 00 t......
12ff6c: 00 00 00 00 10 ff 12 00 bd e7 4b 41 c4 ff 12 00 .......KA..
12ff7c: 50 a6 4c 00 b8 39 8d 97 01 00 00 00 94 ff 12 00 PL.9......
12ff8c: 94 11 72 75 00 80 fd 7f d4 ff 12 00 95 b4 13 77 .ru....w
12ff9c: 00 80 fd 7f c4 7d 09 63 00 00 00 00 00 00 00 00 .}.c........
12ffac: 00 80 fd 7f 00 00 00 00 00 00 00 00 00 00 00 00 .............
12ffbc: a0 ff 12 00 00 00 00 00 ff ff ff ff 5d d7 0f 77 *......].w
12ffcc: 18 84 08 14 00 00 00 00 ec ff 12 00 68 b4 13 77 .........h.w
12ffdc: 81 77 4c 00 00 80 fd 7f 00 00 00 00 00 00 00 00 wL..........
12ffec: 00 00 00 00 00 00 00 00 81 77 4c 00 00 80 fd 7f ........wL..
12fffc: 00 00 00 00 ....


Calls:
COULDN'T FIND OR PARSE MAP FILE

Modules:
C:\Windows\system32\guard32.dll, loaded at 0x1f0000, size 171552 bytes
C:\PROGRA~1\Logitech\SetPoint\lgscroll.dll, loaded at 0x360000, size 45584 bytes
D:\Giochi\Tropico 3\tropico3.exe, loaded at 0x400000, size 5417720 bytes
C:\Windows\system32\nvapi.dll, loaded at 0xb420000, size 990720 bytes
D:\Giochi\Tropico 3\fmodex.dll, loaded at 0x10000000, size 375032 bytes
D:\Giochi\Tropico 3\binkw32.dll, loaded at 0x18000000, size 176376 bytes
D:\Giochi\Tropico 3\granny2.dll, loaded at 0x50000000, size 636152 bytes
C:\Windows\system32\nvd3dum.dll, loaded at 0x5f710000, size 7616000 bytes
C:\Windows\system32\d3dx9_41.dll, loaded at 0x62f20000, size 4178264 bytes
C:\Windows\system32\d3d9.dll, loaded at 0x65b20000, size 1826816 bytes
C:\Windows\system32\DSOUND.dll, loaded at 0x68050000, size 453632 bytes
C:\Windows\system32\wdmaud.drv, loaded at 0x68180000, size 172032 bytes
C:\Windows\system32\faultrep.dll, loaded at 0x6bcb0000, size 320512 bytes
C:\Windows\system32\icm32.dll, loaded at 0x6e240000, size 215040 bytes
C:\Windows\system32\sensapi.dll, loaded at 0x6f690000, size 10752 bytes
C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5\MSVCR80.dll, loaded at 0x70190000, size 632656 bytes
C:\Windows\system32\rasadhlp.dll, loaded at 0x70830000, size 11776 bytes
C:\Program Files\Bonjour\mdnsNSP.dll, loaded at 0x709d0000, size 152864 bytes
C:\Windows\system32\pnrpnsp.dll, loaded at 0x70a00000, size 65024 bytes
C:\Windows\system32\napinsp.dll, loaded at 0x70a20000, size 52224 bytes
C:\Windows\System32\winrnr.dll, loaded at 0x70a30000, size 20992 bytes
C:\Windows\system32\mscms.dll, loaded at 0x71160000, size 481280 bytes
C:\Windows\system32\MSACM32.dll, loaded at 0x72470000, size 72192 bytes
C:\Windows\system32\msacm32.drv, loaded at 0x724c0000, size 20992 bytes
C:\Windows\system32\midimap.dll, loaded at 0x724d0000, size 16896 bytes
C:\Windows\system32\d3d8thk.dll, loaded at 0x724e0000, size 11264 bytes
C:\Windows\system32\AUDIOSES.DLL, loaded at 0x72550000, size 195584 bytes
C:\Windows\system32\WSOCK32.dll, loaded at 0x727e0000, size 15360 bytes
C:\Windows\System32\fwpuclnt.dll, loaded at 0x72f90000, size 216576 bytes
C:\Windows\system32\WINNSI.DLL, loaded at 0x73080000, size 16896 bytes
C:\Windows\system32\iphlpapi.DLL, loaded at 0x730a0000, size 103936 bytes
C:\Windows\system32\POWRPROF.dll, loaded at 0x73540000, size 145408 bytes
C:\Windows\system32\peerdist.dll, loaded at 0x73600000, size 139776 bytes
C:\Windows\system32\NLAapi.dll, loaded at 0x73630000, size 51712 bytes
C:\Windows\system32\ntmarta.dll, loaded at 0x73640000, size 121856 bytes
C:\Windows\system32\AVRT.dll, loaded at 0x73690000, size 14336 bytes
C:\Windows\system32\rtutils.dll, loaded at 0x73880000, size 37376 bytes
C:\Windows\system32\rasman.dll, loaded at 0x73930000, size 76800 bytes
C:\Windows\system32\RASAPI32.dll, loaded at 0x73950000, size 325120 bytes
C:\Windows\system32\dwmapi.dll, loaded at 0x73d90000, size 67072 bytes
C:\Windows\System32\MMDevApi.dll, loaded at 0x73db0000, size 213504 bytes
C:\Windows\System32\PROPSYS.dll, loaded at 0x74110000, size 988160 bytes
C:\Windows\system32\WINMM.dll, loaded at 0x74240000, size 194048 bytes
C:\Windows\system32\ksuser.dll, loaded at 0x742b0000, size 4608 bytes
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.16385_none_421189da2b7fabfc\comctl32.dll, loaded at 0x742c0000, size 1680896 bytes
C:\Windows\System32\wshtcpip.dll, loaded at 0x747a0000, size 9216 bytes
C:\Windows\system32\USERENV.dll, loaded at 0x74870000, size 79360 bytes
C:\Windows\system32\rsaenh.dll, loaded at 0x74a20000, size 242936 bytes
C:\Windows\system32\dnsapi.DLL, loaded at 0x74b00000, size 269824 bytes
C:\Windows\system32\mswsock.dll, loaded at 0x74c30000, size 232448 bytes
C:\Windows\system32\CRYPTSP.dll, loaded at 0x74c70000, size 78848 bytes
C:\Windows\System32\wship6.dll, loaded at 0x74d20000, size 10752 bytes
C:\Windows\system32\AUTHZ.dll, loaded at 0x74de0000, size 98816 bytes
C:\Windows\system32\cryptdll.dll, loaded at 0x74e80000, size 58880 bytes
C:\Windows\system32\SspiCli.dll, loaded at 0x750f0000, size 99840 bytes
C:\Windows\system32\CRYPTBASE.dll, loaded at 0x75160000, size 36864 bytes
C:\Windows\system32\RpcRtRemote.dll, loaded at 0x75200000, size 45568 bytes
C:\Windows\system32\fltlib.dll, loaded at 0x75210000, size 14848 bytes
C:\Windows\system32\VERSION.dll, loaded at 0x75220000, size 21504 bytes
C:\Windows\system32\profapi.dll, loaded at 0x75230000, size 31744 bytes
C:\Windows\system32\MSASN1.dll, loaded at 0x752a0000, size 34816 bytes
C:\Windows\system32\KERNELBASE.dll, loaded at 0x752b0000, size 288256 bytes
C:\Windows\system32\DEVOBJ.dll, loaded at 0x75300000, size 64512 bytes
C:\Windows\system32\CRYPT32.dll, loaded at 0x75320000, size 1151488 bytes
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7600.16385_none_ebf82fc36c758ad5\COMCTL32.dll, loaded at 0x75440000, size 530432 bytes
C:\Windows\system32\CFGMGR32.dll, loaded at 0x75500000, size 145920 bytes
C:\Windows\system32\RPCRT4.dll, loaded at 0x75530000, size 652288 bytes
C:\Windows\system32\COMDLG32.dll, loaded at 0x755e0000, size 486912 bytes
C:\Windows\system32\WLDAP32.dll, loaded at 0x75660000, size 268800 bytes
C:\Windows\system32\NSI.dll, loaded at 0x756b0000, size 8704 bytes
C:\Windows\system32\Normaliz.dll, loaded at 0x756c0000, size 2048 bytes
C:\Windows\system32\kernel32.dll, loaded at 0x756d0000, size 857088 bytes
C:\Windows\system32\GDI32.dll, loaded at 0x757b0000, size 304640 bytes
C:\Windows\system32\iertutil.dll, loaded at 0x75800000, size 2058240 bytes
C:\Windows\system32\LPK.dll, loaded at 0x75a00000, size 26624 bytes
C:\Windows\system32\SHELL32.dll, loaded at 0x75a10000, size 12867584 bytes
C:\Windows\system32\SHLWAPI.dll, loaded at 0x76660000, size 350208 bytes
C:\Windows\system32\SETUPAPI.dll, loaded at 0x766c0000, size 1668608 bytes
C:\Windows\system32\WS2_32.dll, loaded at 0x76860000, size 206336 bytes
C:\Windows\system32\ADVAPI32.dll, loaded at 0x768a0000, size 640000 bytes
C:\Windows\system32\USER32.dll, loaded at 0x76940000, size 811520 bytes
C:\Windows\system32\ole32.dll, loaded at 0x76a10000, size 1412608 bytes
C:\Windows\system32\imagehlp.dll, loaded at 0x76b70000, size 154624 bytes
C:\Windows\system32\msvcrt.dll, loaded at 0x76c00000, size 690688 bytes
C:\Windows\system32\CLBCatQ.DLL, loaded at 0x76cb0000, size 522240 bytes
C:\Windows\system32\urlmon.dll, loaded at 0x76d40000, size 1226240 bytes
C:\Windows\system32\MSCTF.dll, loaded at 0x76e80000, size 828928 bytes
C:\Windows\system32\OLEAUT32.dll, loaded at 0x76f50000, size 571904 bytes
C:\Windows\system32\WININET.dll, loaded at 0x76fe0000, size 978432 bytes
C:\Windows\SYSTEM32\ntdll.dll, loaded at 0x770e0000, size 1286456 bytes
C:\Windows\SYSTEM32\sechost.dll, loaded at 0x77220000, size 92160 bytes
C:\Windows\system32\IMM32.DLL, loaded at 0x77240000, size 118272 bytes
C:\Windows\system32\USP10.dll, loaded at 0x77270000, size 627200 bytes

Last lua lines:

Realm folder:
Missions/Tutorial/Foot/

-- PrintErrorInfo() end --


*** Debug::Done()
Time (ms) 18112



Ho cercato un p in giro e ho visto che tanti hanno avuto questo problema ma non ho capito come risolverlo :muro: . Qualcuno mi sa dare una mano?

Grazie mille

VirtualFlyer
31-05-2011, 19:56
Non per ritirare su una discussione di pi di sei mesi fa, per vorrei segnalare la soluzione al problema che ho trovato oggi, che potrebbe servire a dvx80 o ad altri utenti:
Basta andare in Appdata/roaming(o local non ricordo) e cancellare la cartella Tropico3, riaprire il gioco e NON selezionare 1920x1080, accontentandosi di 1600x1200. Se no pu essere dovuto all'utilizzo di due monitor, in tal caso scollegarne uno e riattaccarlo durante o dopo il gioco.