View Single Post
Old 24-05-2016, 07:59   #60
wrad3n
Senior Member
 
L'Avatar di wrad3n
 
Iscritto dal: Nov 2010
Messaggi: 8497
Piccola consolazione, i filmati precedenti erano tutti con danni disattivati, che quindi ci saranno nella versione finale, assieme al meteo (non dinamico):

Quote:
Yesterday we saw quite a lot of Gameplay of the upcoming GT Sport, but since competitors did not have time to train with the new tracks and cars, there was quite a lot of bumping. Yet, no damage was seen. Luckily, this is going to change.

Producer Kazunori Yamauchi mentioned in an interview on Game Watch that the game has a damage system that already works internally, but it simply wasn’t activated in the build shown in London (which isn’t too surprising, because if it was, very few would have gotten to the finish line on the Nürburgring Nordschleife).

We also learn that the inclusion of weather is planned, but this time around Polyphony Digital isn’t going to implement dynamic weather, and we’ll be able to select it at the start of the race. This decision was taken because dynamic weather involves a trade off in terms of quality, and the development team decided to prioritize quality this time around.

We also learn that the team is still targeting the 1080p and 60 frames per second combination. Yet, since currently there are areas in which frame rate drops, the objective for future development is to optimize the game in order to have a stable frame rate at 60 FPS.


Sull'audio, GT Sport con audio originale vs GT Sport con l'audio di Driveclub:

https://www.youtube.com/watch?v=bfAbEizj-e0


GT Sport vs GT6:

https://www.youtube.com/watch?v=T06fhnX1JcY
wrad3n è offline   Rispondi citando il messaggio o parte di esso