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Old 15-03-2017, 19:50   #154
ulukaii
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Iscritto dal: May 2007
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Originariamente inviato da kajika83 Guarda i messaggi
Ma la nuova patch quando sarą disponibile?
Ieri c'era un live stream su twitch in cui si parlava dei prossimo update, ma non l'ho seguito. Sul forum ufficiale hanno raccolto un changelog delle modifiche discusse:
Quote:
New Features
- Positioning mechanic with an overhaul of all damage and buff spells/abilities.
- Emotes (6 total) can be used now during the match.
- Play history (see what cards have been played).
- A lot of minor tweaks to the GUI.

Gameplay Tweaks

General:
- Locked units now stay locked in the graveyard.
- Locked units can be unlocked by using another lock spell on it.
- Dimeritium Shackles toggles locking a unit, if non-gold (it won't demote and lock at the same time).

- Crones and Witchers all have 1 less strength.
- Iorveth/Triss/Roche/Radovid can no longer target gold units.
- Iorveth/Roche can now also target units on your side.
- YenCon can now only hit 1 unit per turn (ties resolved randomly) (was to be expected)
- Cleaver base strength changed from 5 to 7.
- Cyprian Wiley base strength changed from 5 to 7.
- Ciri: Dash base strength changed from 9 to 8.
- Renew can no longer target permadeath units.
- First Light is now fleeting.
- Stammelford's Tremors now reads: remove 1 strength from a random enemy 8 times. (card changed again)

Positioning Changes:
- Thunderbolt Potion affects up to 3 units (1 target + adjacent targets).
- Manticore Venom affects up to 3 units (1 target + adjacent targets).
- Hawker Healer (now 4 strength) affects up to 3 units (1 target + adjacent targets).
- Ithlinne (now immediate effect) affects up to 3 units (1 target + adjacent targets).
- Geralt: Aard affects up to 3 units (1 target + adjacent targets).
- D-Bomb affects up to 5 units (1 target + 2 adjacent targets).
- Commander's Horn affects up to 5 units (1 target + 2 adjacent targets).
- Clan Heymaey Skald affects up to 2 units (adjacent targets)
- Toruviel affects up to 4 units (2 adjacent targets).
- Letho affects up to 4 units (2 adjacent targets).
- Zoltan: Animal Tamer (Dudu is now only 1 Strength) affects up to 4 units to the left.
- Armorsmith (now only 5 strength) affects up to 4 units to the left.
- Vran Warrior (now 6 strength) eats unit(s) to the right.

Nilfgaard:
- Assassination now locks and destroys a unit (RIP Morkvarg).
- Rot Tossers base strength changed from 4 to 6 and carcass now takes 2 turns to go off with the non-NG player having the final turn to deal with it.
- Cahir now reads: if your opponent has not passed, regain leader power and your opponent then draws a bronze card and reveal it.
- Emissary now reads: Choose one of two bronze units to play, shuffle the other.
- Cantarella: base 12 strength when Spying, base 6 strength when not.
- Black Infantry Arbalest base strength changed from 5 to 4.
- Nauzicaa Standard Bearer base strength changed from 5 to 4 and now reads: Add 3 strength to adjacent non-Gold units.
- Impera Brigade now reads: Gain 2 strength for each spying unit on the opposing side and whenever a spying unit appears on the opposing side.
- Auckes base strength changed from 7 to 9 and now reads: Lock or unlock a non-Gold unit on the battlefield.
- Fake Ciri base strength changed from 3 to 6.
- Ceallach now reads: Gain 6 strength whenever either player uses a Leader card but before its effects resolve.
- Vattier de Rideaux base strength changed from 7 to 8.

Northern Realms:
- Keira Metz' (loyal/disloyal) now reads: takes the strength of a unit on the left (of Keira) and applies it to the unit on the right (of Keira).
- Radovid now reads: deal 4 damage to non-gold and lock/unlock.
- Pavetta is now 7 strength but only casts Epidemic once.
- Triss: Butterfly Spell base strength changed from 4 to 5 and now adds 2 strength to your units in your hand.
- Dijkstra is turned into a 2 strength spy with the ability to draw and play a GOLD card from your deck.
- Bloody Baron: both cards are now fleeting.
- Philippa Eilhart: 4 strength loyal, ability: you may play a special card. If you do, draw a card.
- John Natalis base strength changed from 5 to 6 and now only adds 3, 2 and 1 strength.
- Kaedweni Siege Expert base strength changed from 5 to 4 and no longer loses strength when using his ability.
- Thaler base strength changed from 6 to 8.
- Field Medic base strength changed from 2 to 4.
- Reinforced Trebuchet base strength changed from 5 to 4.
- Shani base strength changed from 3 to 2.
- Dun Banner Heavy Cavalry now reads: After 3 turns, convert to gold until removed from the battlefield or the round ends.

Monsters:
- Monster passive only works with cards played from the hand.
- Ge'els now adds 2 strength to all non-gold units on your side of the board.
- Nithral base strength changed from 6 to 8.
- Draug base strength changed from 6 to 7 and reads: remove 1 strength from a random unit 7 times.
- Harpy base strength changed from 3 to 4.
- Celaeno Harpy base strength changed from 3 to 5.
- Nekkers are now unbreedable.
- Frost Giant gains only 5 strength from Frost, but also immediately gets buffed when played into Frost.
- Succubus base strength changed from 8 to 7.
- Katakan base strength changed from 6 to 4.
- Golem - Base strength changed from 6 to 7.

Scoia'Tael:
- Brouver Hoog now reads: Look at all silver cards in your deck, play one, and place the others back randomly in your deck.
- Mahakam Defender base strength changed from 4 to 5 but only gets 1 round resilience.
- Vrihedd Sappers base strength changed from 4 to 8 and now reads: "Ambush: After 2 turns, reveal."
- Zoltan base strength changed from 5 to 7.
- Hawker Smuggler base strength changed from 5 to 4.
- Aglais is once again non-relentless.
- Dol Blathanna Trapper base strength changed from 4 to 2.
- Hawker Support base strength changed from 3 to 6.
- Barclay Els now reads: Add 1 strength to all your other non-Gold Dwarf units, wherever they are.
- Malena base strength changed from 6 to 8.
- Saskia - Base strength changed from 9 to 7.
- Milva - Base strength changed from 7 to 8.

Skellige:
- War Longships base strength changed from 5 to 4 and don't trigger on a unit's destruction. (Called it!)
- Donar is now 13 strength with the new ability: draw a card, keep it or discard it and draw another.
- Birna Bran base strength changed from 12 to 10 but now only draws 2 cards.
- Wild Boar of the Sea now does 3, 2 and 1 damage.
- Restore no longer resurrects permadeath units.
- Holger Blackhand base strength changed from 4 to 6.
- The Pirate Captain will only gain 1 strength now, but will do it whilst in your hand, deck or on the battlefield.

Misc
- Weather remains unchanged, for now.
- No new cards.

Ultima modifica di ulukaii : 15-03-2017 alle 20:07.
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