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-   -   [Thread Ufficiale] Killing Floor 2 (https://www.hwupgrade.it/forum/showthread.php?t=2793538)


ThePonz 03-02-2019 19:16

What We Are Up To - Something Fresh From The Labs

Hello everyone!

The Lab Coats keep telling us that the mercs need more firepower. There was a bunch more they kept babbling on about, but we tuned that out once we saw these new specimens for the Firebugs out there. Now they haven’t exactly been “field tested”, or tested at all really (unless you count cute furry, irradiated animals in the backwoods of Cornwall). But that’s where you come in!

Have you ever wanted to microwave something clear across the room, or within eyesight really? Look no further than the new Helios Rifle (patent pending)! This baby fires balls of plasma in full auto or three round burst that we can (mostly) guarantee will cook your enemies from inside out and keep going to cook their friends too!



Did we mention we needed help testing that guarantee before wider rollout, just make sure we have an updated copy of your HZ-507 testing forms, notarized in triplicate, on file before handling, or being anywhere near this weapon.

But wait, there’s more!

Was the sound of rounds built on the “science” of dark magic known as “microwaves” not enough for you? Did you want to know what would happen if somebody took that tech and took it to 11? Well lucky you, so did the lab coats back in R&D!



She fires energy bolts down range, and any entrepreneuring user can choose to “overcharge” the Killerwatt and send a beam of, what did they call it? Tesla destruction down range, destroying all in its path, making you, the new king of the battlefield! Something something harmful side effects*. Please don’t visit a doctor, as you may kill them via exposure to your newly irradiated body - but who needs them anyway when you are in the line of work that you are?



*May cause internal hemorrhaging, spontaneous combustion, paranoia, disillusion of grandeur, low blood pressure, restless leg syndrome, and extended stretches of homicidal mania. Call your nearest Horzine physician if effects, or continued life, last for more than 4 hours.

ThePonz 15-02-2019 22:47

What We Are Up To - The Return Of Cyberpunk and an AM(A)A

Hello everyone!

Spring is almost here, and for those that remember last year that means one important things for your schedule... The Killing Floor 2 Cyberpunk Spring event!



For those willing to plumb the depths of Spillway’s seasonal objectives, a new outfit awaits, along with a host of Cyberpunk drops along the way.

Players will find quality of life improvements (such as toggle sprint), balancing of perks and weapons (like the recently announced Firebug, and panic and related weapons, changes), bug fixes (we have identified and fixed an issue that would cause Zeds to spawn in line of sight of players) and more! Even the Survivalist is getting some love to its perk skills (these are trial changes while the team continues to evaluate a larger overhaul of the perk), with buffs coming for:
  • Medic Training: More healing and faster cooldown
  • Melee Expert: Increased attack speed (small) and damage (large)
  • Make Things Go Boom: Increased radius
  • Spontaneous Zed-plosion: Increased chance (small), damage (large), and radius (25%). This skill will also no-longer knock down zeds, but stun them instead.
    • A similar change has been made for the Firebug Zed Shrapnel skill

We aren’t ready to announce a beta date just yet, but to help tide you over we have something a little different. Next week we will be hosting a Ask Me Almost Anything (AMAA) at the Killing Floor 2 reddit (https://www.reddit.com/r/killingfloor/)! You will find devs from several different specialties around to answer your questions about Killing Floor 2 on Thursday February 21st (between 2 and 4 PM EST, -5 GMT).

Keep an eye out for:
  • David Amata - Product Lead
  • Mike Stone - Producer
  • Jeff Robinson - Senior Programmer
  • Jonathan Betancourt - Designer
  • Chris Goodwin - Level Designer
If you can’t make it, don’t worry! We will have the AMA post up the day before to allow fans, who may not be able to be present, to have a chance to get their questions posted and answered. We look forward to seeing you there!

ThePonz 17-04-2019 19:31

tredici (13!!!) nuovi achievements comparsi in lista :O

djmatrix619 17-04-2019 19:55

Quote:

Originariamente inviato da ThePonz (Messaggio 46177591)
tredici (13!!!) nuovi achievements comparsi in lista :O

Evento Pasquale? :D

ThePonz 18-04-2019 10:41

Quote:

Originariamente inviato da djmatrix619 (Messaggio 46177622)
Evento Pasquale? :D

:boh:

so solo che mi han spanato di nuovo il 100% :O



:asd:

ThePonz 30-04-2019 23:02

What We Are Up To - Something Old & Something New

Hello everyone!

The team in the lab have been at it again! This time they have mixed it up with something they found gathering dust and rust in a closet and one of their new “inspired” ideas. We can only hope they cleaned those things before testing it and rushing it out to the trader pod system, but we make no promises.

First up, we have something new for the Demolitionist in all of you. The Seal Squeal is an explosive semi-automatic harpoon launcher that fires explosive laden harpoons. Each one of these lovely rounds are wrapped with a timed explosive that can pin zeds to another surface. Think of it as gore-geous wall art! They attach themselves to anything you may want to go boom.This baby has two detonation modes to let you control exactly when the explosions happen. The default mode self detonates after 4 seconds. If that's not your style and you prefer to play with your prey, the alt-fire let's you control the explosion much like C-4. We know what mercs are wondering next. All this for the low, low price of 1100 Dosh as a Tier 3 weapon at a trader pod near you.




Have you ever wanted to smack around your fellow mercs to make them all better (and perhaps to make your own experience a tad more cathartic)? For the overworked and underpaid Medics out there, we introduce the Hemoclobber. This beauty is a medical melee weapon that combines the technology of the medical syringe with the fun of beating things to a pulp. It heals players and poisons Zeds on Light Attacks. The Heavy Attack uses ammunition for an extra punch. If you strike a Zed or player with it, it will cause an explosion of medical gas that damages all Zeds in the explosion radius while healing players nearby. We feel confident that both Medics and Berserkers will find this multi use Tier 3 weapon a bargain at 1100 Dosh.



We will have more intel to share soon mercs so stay tuned!

ThePonz 30-04-2019 23:02




Phaenomena 01-01-2022 21:28

qualcuno su ps4 con cui giocare? visto che i server sono morti

Jon Irenicus 24-08-2023 10:32

Hanno annunciato il 3:
https://www.youtube.com/watch?v=HGLLWE4BdZk

ThePonz 24-08-2023 22:11

Quote:

Originariamente inviato da Jon Irenicus (Messaggio 48278225)

e poi uno si chiede perché i FP son sempre incazzati.. poveri cuccioli :O


azz, da quanto non entravo in sto thread.. :stordita:

Jon Irenicus 25-08-2023 07:39

Quote:

Originariamente inviato da ThePonz (Messaggio 48278857)
e poi uno si chiede perché i FP son sempre incazzati.. poveri cuccioli :O


azz, da quanto non entravo in sto thread.. :stordita:

Ehila Ponz, pure io era un po' che non ci entravo ed è una vita che non gioco a KF2... Magari col 3, quando uscirà, qualche partitina la rifarò.


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